Multiplayer games that already started..
ok....we know we have problems on multiplayer games but what makes them worse is having to play games that have started....i mean first off you cant choose your own city, and then when the game starts you already have like some armies..or whatever...and dont know whats happening,....you also start with missing things, sometimes it gives you the option to choose a city, i choose the french, and they ofcourse are like 10 turns in the future, and when i look at my city theres no cathedral which means the french are useless.....
......it drives me crazy, you think you finally got a game going, but no, you have to go and search another 10-20 minutes....for another
.......so the question is,
...Is there a way i know when games have started, or is it a guess and check kinda thing
Originally Posted by Hellogoodbye123
um..anyone gonna help me
I have no help for you but it is super lame.
Originally Posted by Hellogoodbye123
1) I'd like to know that I'm jumping into a civ "already in progress."
2) If I'm taking over for civ x, let me continue as that civ. I don't want to switch it to something else mid stream. Plus it's lame for the other people already playing.
3) There should only be one of any one civ in a game.
If this is all too hard to figure 2K than they shouldn't make MP games.
You can solve this problem by playing ranked, and only playing player with your friends.
I find this best anyway because people are far less likely to leave a ranked game, so you don't tend to get left fighting a stupid AI because an 8 year old kid decided that you were winning, or the didn't get three tree squares at the start.
I don't think this restriction would be any good. Then you'd keep people from playing the civ they like, or you'd have to put restrictions on who could face eachother in a ranked game.
Originally Posted by JoJo_Dancer
If someone wants to play as the spanish in a game, the fact that someone else is the spanish as well shouldn't keep them from it.
....your comments dont help much.....
..someone else has answers..plz
Yeah. Some of those issues could have been easily avoided by allowing players to see what year the game was in so you know how far in you were starting. I don't want to jump into a game that the computer or worse, some horrible player, was playing and mucking up.
Of course this is really a moot point now considering I'm complaining about features that could be in a game whose basic features don't even work properly. I guess I should say that this would be a nice feature to add IF THEY EVER GET MULTIPLAYER TO WORK PROPERLY AT ALL.
Nope, I totally disagree. To have 2 players with the same Civ is simply a mess. Especially for the other players. One never knows if s/he is in war with one or another. Checking a city the game just says "Germans" (or else) without telling the player game. That's much more unfair. Then try to think what kind of confusion would arise if more than 2 players have the same civilization! That would be ridiculous.
Originally Posted by eireksten
The solution is easy: the first one that chosed a civilization (pressing X) reserves it. If the people that joined later don't find any civilization they like, well, they just have to abandon the game and get into a new one. But there are always at least 13 out 16 civilizations available. If I don't find the French, I can get the Zulu, or the Aztec, or the Engish or whatever. Camon.
...what does chosing a civ, have to do with games that already started.......
.....but you guys make a good point...
the concensus seems to be no more than 1 civ in a game, so whats the problem 2k? lets get this change in our next patch please. i don't mind starting a little late. its a challenge coming in to a fubar situation and trying to get it on course. today i was given arabia with no fundamentalism. come on.
thats what i mean, i always start the french with no cathedral...
Originally Posted by danthechan
I hate to break it to you all but 99% of strategy games on pc's or consoles that allow more then two people to play at once let people be the same nationality/civ/ whatever. It really shouldn't matter. If there are two germany's and one is at war with you and the other is it isn't hard to know which is which! You hit rb (on 360 at least) and it will show you the people in the game, their civ tech culture etc. It also has a colour code with each one! Just use those colours to know if a city you find is friend or foe. It isn't rocket science people.
As for your problem of joining the middle of a game... couldn't help you. It's only happened to me in unranked team games personally. So as someone else said just play ranked games with random people. They're more challenging and no joining in the middle of a game. Beyond that there's no difference between the two anyways.