
Originally Posted by
MorteEterna
I named this thread as Mysterious Things because I think it's a opportune name.
First thing, about who are the best units for the statistic, I have taken that from an old thread (it was mine):
Maybe you haven't understand that numbers don't care so much.. It is about the 60%.. You have to understand that there are units3 in this game that could kill units having less of them. I could say it, but not all i know, whatever i hope you will grateful..
These units that can kill so much are:
Knights
Riflemen
For example today i used riflemen for about 30 battles; i have never lost and i had less attack then their defence about 15 times. An example is when i attacked one using a rifleman vs an army of archers (6 vs about 15).
Knights too, they are very strong and they don't see a lot those numbers, whatever they are better in attack then defence, but they are ok.
And you are thinking about, "tanks are bettern than these units, or artillary.."; yes, but you need to use these 2 units at their time very fast. Today i had conquered all the AIs very easy and fast. Only using riflemen (egypt for the objective, but they have +1 move).
They become not very good vs tanks, but look some battles, tanks vs riflemen, about 90 vs 50. Sometimes happens that riflemen kill them. There is a good probability that riflemen GO near the tanks to kill them, if it happens tanks won't shot them until one of the tanks die. In this game, you need to see not only the attack of your units, but look their style (Yes, i'm not kidding) to attack. Look if they are fast to move in a battle, and you will understand what is the best unit to use in their time. Maybe 90% of you will say that i'm a stupid, it's random, i can't play or i don't know what.. Whatever, i hope the 10% will understand what i said here.
Maybe i didn't say some units that are very good, but i think there are about 2-3 more, but i don't think a lot. Whatever archers are not, maybe i was thinking about horsemen.
Second Thing, Double Strike:
This is a very good thing, when an army of 9 units fights vs a single unit (from 1 to 3, example, catapult, horsemen, warriors), single units will have in all cases the double strike; it means that single units will kill 2 units instead of one, for example you will lose versus AI when you have also 6 attack vs 2,5. So it isn't still 2,5 but a "random" (not sure I can use that, because it is random but not so much) number more than 2,5. For example in a game one was taking my cap and he had an army of warriors (3 attack) and I had a single warrior unit. I won easy for the double strike, It increases the attack, I think it's a right thing.
Third Thing, similar than the first:
When your units are better than the enemies units, for example 1 era advanced, they will kill other units easier. I have killed a lot of legions, archers or other units only using a rifleman, for example in a game I had about 1 of attack and I have won vs about 6, or about that. It will happens a lot of times, maybe. However it is better for ground units, because it becomes random for air/naval units.
Other things are coming soon, now I don't remember, however I hope these things will help you, Thank's for heard me