Does anyone else agree that there needs to be Destroyers in Civ:Rev?
That said, I must admit that I prefer how Submarines are represented in Civ:Rev compared to Civ4. The obvious reason is that Civ:Rev has returned to the different Attack and Defence values, whereas they were combined into a single "Strength" value in Civ4. The problem with this in Civ4 was that Subs weren't represented properly; they were the weakest Modern era warship (other than the Transport, and not by much), which meant you needed a pack of subs to sink enemy warships. The other problem was that subs always had to attack the strongest warship in the stack, which was usually a Battleship -- which, aside from the Aircraft Carrier -- is the warship you wanted to protect the most! I actually liked Civ3 because if you had a Destroyer in the stack an enemy Sub had to attack the Destroyer first before it could attack the larger and more valuable warships; this was a great idea because it accurately reflected how Destroyers were used as picket ships to protect the Battleships and Carriers.
Returning to Civ:Rev, I think Destroyers should be added to the game as a dedicated Submarine-killer warship, and Cruisers and Battleships shouldn't be able to detect or attack Subs at all. And if Destroyers are added they should be able to protect Cruisers and Battleships in the same stack from enemy Subs; meaning the Sub has to attack the Destroyer(s) first before it can attack the other warships. I'm uncertain what the Destroyer's Attack/Defence rating should be, because it should should have lower Attack and Defence than a Cruiser, but somehow better Attack and Defence against Submarines. The Destroyer should have more Movement points than the Cruiser; perhaps one or two more. Also, Destroyers, like Subs, can't carry land units. I don't know if this is possible because it might be too difficult and complicated to implement -- but that's how it should work because Destroyers are intended to be anti-submarine warships only.
Basically Destroyers and Submarines should be like the Fighters and Bombers in Civ:Rev; Fighters aren't pretty useless except against Bombers and opposing Fighters. My proposed Destroyer should be weaker than Cruisers and Battleships, but deadly to Submarines. Also, if Destroyers were added then Subs should more Movement points -- at least as many as the Battleship (I think it's 4). I know that Subs are limited to only 2 Move points currently to balance them against Cruisers and Battleships so they can't attack and escape.



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