I mean the art direction looks great, the characters look interesting and the guns and combat looks intense.
But, a few things really have me worried.
1. The Two Gun Limit. I have heard alot of people say "you only use two guns anway". I say speak for yourself. I enjoyed using a different gun at different moments. Not only was it important part of my tactics but it was just straight up more fun to be able to keep the combat fresh by using different guns. It also allowed the obsessessive rpg gamer in me to come out because I always had another gun upgrade to work on. There was always something around the corner I was looking forward towards. I think they should start the player out with "two gun limit" but once they get their feet wet they should be able to buy "weapon slot upgrades". It allows players who want the limit to continue with the desing choice and those who don't to be able to upgrade and approach combat the way they want. Is that not what Bioshock is all about? Being able to create dynamic and unique combat styles? Players would still have to make a choice because upgrading "weapon slots" could cost a large amount of "Adam" or whatever they call it in this game. Each upgrade costing more and more....
2. Tonics. I assume the game will have some form of tonics right? This was one of my favorite parts of the series and allows players to create the player they want to create. It also allows for dynamic strategy that can be altered to adapt to the situation at hand. It is one of most unique features of Bioshock and I feel is an important part of its history. I was hoping they would beef up the RPG mechanics instead of trim them down. I assume this aspect will still be here just maybe under a different name. Does anyone know?
3. This one is the most important to me. We will still be able to dual wield correct? In some of the videos I have seen it almost seems like Booker is using both hands to shoot. I am ok with this from a visual stand point but almost everyone agreed being able to DW guns and Plasma was the biggest improvement from Bioshock to Bioshock 2. I see no logical reason they would want to progress backwards. So, I just wanted to make sure this was still the case.
Overall, I am still very excited for the game. I would like to know what others think and if anyone has answers to me questions. I am hoping I am wrong about 2 and 3 and maybe just maybe they say "hey, lets just allow players to upgrade their weapon slots if thats important to them". Make the price sky high I don't care just don't put artificial limits on a game that is all about breaking them.



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