
Originally Posted by
LtFrankie
Bull****. I never really played any Civ game before and I know that some say it's watered down compared to say, Civ4. But dang, more like watered down in some spots. It's a great game, but there's a serious lack of options, and it's not about doing something different. But for some reason, game devs, especially the bigger ones like to give the finger to the customers.
I can't decide on what civilizations to play against, I can't turn off the turn limit, I can't decide what victory conditions I want to work, I can't decide difficulty of AI in multiplayer or wheher I want it off etc.
I personally haven't gotten past 2100, but a couple of us just want to box the last enemy and experiment, ie: sandbox style. I love doing that in RTS & turn based games. Or instead of boxing the enemy, I can manipulate how powerful he becomes, like if I let him expand a bit or not.
What's worse for me is the sticky cursor. There's no setting for cities to be idle. If I have them produce a unit, then that's yet another unit I have to click b or x on so I can freakin' click b for end turn.
I don't know if this was all out of stupidity, lack of space/technical issues, game got rushed or it was out of laziness and they had to cut out some stuff to finish it. But it definitely wasn't a "design decision". Eliz is the "community manager", she handles public relations, also known as propaganda (actual meaning, don't get mixed up with any stigma or emotional/irrational attachment the word has now). Her job is to keep us happy, to say there's nothing actually wrong with xxxxx.
I'm sure they may consider releasing a scenario WITHOUT the turn limit though. We've given alot of dissent, and if it really isn't something they can't do because of technical reasons, they will release one because it atleast seems plausible. In one scenario, you start off in the second millenium and I'm at like 2300 on it so far.
So I'm not too worried about the turn limit, so long as we can show we want a scenario without a turn limit, or a sandbox style (no victory conditions, no turn limit) mode. Hopefully they can make it so you can turn off advisors and be able to just straight up end the game immediately, I don't know if they can add any new options though.