PS3 keyboard and mouse?
PS3 keyboard and mouse?
No. Please see post #36 in this thread.
http://forums.2kgames.com/forums/sho...9&postcount=36
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Online multiplayer has been confirmed for XBL and PSN. A few multiplayer modes have been listed: 1 on 1, 2 vs. 2 (permenantly aligned teams, presumably), and 4 player free-for-all.
Questions:
Will the same online multiplayer modes be available offline (or you may call it local or hotseat multiplayer... anything but online)?
Will there be split screen offline multiplayer?
If no split screen, how will Simultaneous Moves work for offline multiplayer?
Will there be any offline multiplayer in Civilization Revolution!?!
Last edited by Man-Bear-Pig; 03-21-2008 at 11:58 AM.
Is there any possibility that offline multiplayer using just one console will be implemented after launch through a patch ? Or is that something that isn't possible at all ?
will the entire list of units be available from the other civ games, I rally enjoyed the amout of units you had to choose from.
Thanks for getting back to me, Elizabeth.![]()
Jason2K hinted on 10/17/2007 (post #18 of this thread) at the size of the maps available in Civilization Revolution...
Will there be different sized maps to play?
Will Civilization Revolution offer the same randomly generated maps a la previous Civ titles?
If not, will there be a list of pre-determined maps to choose?
And on a completely unrelated topic: What's your favorite civ/leader in Revolution to play the game with and why?
Thanks again.
Can yall give insights about achievements for the 360? I'll be buying both the DS and Xbox 360 versions and cant wait for this come out!
Awesome! I must say yall are by far the best mods/support staff I have seen. I cant believe you answered that so quickly! Do you/yall play on XBL? Whats your Gamertags?
Japan, eh? Lemme guess... ninja special units replace spies!
Man, I cannot wait until this game comes out.![]()
Two questions:
1) I've been a huge fan of Civ ever since Civ II, and some of my favourite additions to the series since that game are religion, civics, and a simple combat system replaced by an excellent, complex combat system. Are these newer elements that pile more mechanics onto the core gameplay structure going to be stripped in favour of simplicity?
2) I'm glad to hear that certain cool touches from Civ II are coming back, like the advisors and a throne-room-esque element, so are there going to be nifty world wonder videos like in Civ II? I loved those things. The wonders that had the coolest videos determined which ones I built, rather than the actual effects of the buildings.
Some, but not all, civilizations have unique units. Example: Keshik Horseman replace regular horseman units for the Mongolian Empire.
Are unique units better than the units they replace? In other words, does the American Sherman Tank have a better attack or defense rating than the regular tank unit?
Religion is a technology that can be researched. We don't have Civics in the Civ IV-sense, but there are multiple government types that can be researched and then selected, each with a different bonus. The combat system is different from past civs. There are separate attack and defend ratings, and terrain is super important, as are bonuses like unit upgrades, great generals and naval support.
Instead of wonder videos, we have real-time in-engine sequences showing them being built. On the other hand, we have some really cool multimedia content in the Civilopedia, so we have stock footage of many of the wonders, units, and other things in the game.
Hi. I been reading this forum and see it gets speedy replies from admin which is nice. Having played Civ1 since the early days, one of my favourite strategy rules was the Zones of Control, for being able to defend yourself and keep enemies in check until you were ready to pounce. I have a sneaky feeling this will be left out in CivRev. Are you kindly able to confirm either way?
I'm so looking forward to seeing a demo; is there a time scale for the release of this?
For me the beauty of Civ1 and 2 were that they were essentially strategy war games with some straightforward city managment - a really great balance to keep it fun. Sadly Civ 3 lost it for me and became a micro-management sim. Since then I've migrated to FreeCiv on my Linux Box, which mixes mostly elements from Civ1 and 2. In you opinion, which Civ is it mostly based upon? Or is it really an equal amalgam of all four?
Either way, as with all the iterations, I will have to get a copy for my 360 and maybe DS; to see if it has that 'just one more go' element that set the early Civs apart and kept me up to stupid o'clock in the morning.
What is the maximum number of rivals I can play against with the DS version? I'm assuming the minimum is one.
Hello, and I am greatly anticipated the DS version however someone said in another thread (or something similar)
"They ability to name features you find such as plains and mountain will be removed for DS"
Is this true and if so why the hell did you remove?
i see a bunch of questions out there since i fell asleep last night, so i'll try and answer them in a batch:
you always play against 4 other people in Civilization Revolution, so there are always 5 civs (including you) on the map. this includes all three platforms, it's the same.
as for naming features, on the DS you can choose from a list of names for plains, rivers, etc., but cannot custom name these landmarks. (same goes for cities).
i'm sending an email off to Civilization Guru Jason to ask why this is different, but my educated guess would be taking custom naming out to leave that space on the DS cart for some other features that are cooler to keep in!
EDIT: my educated guess was confirmed!
Last edited by 2K Elizabeth; 04-01-2008 at 10:31 AM.
sry i was to late on the thread so im going to post my question here will there be offline hot seat like on the civ4 and 3
there is no hotseat mode on DS. you can play locally with other people who have their DS in the room with you.
there will be scenarios on all platforms.
there are 16 civs. check out www.civilizationrevolution.com for info on them.
yeah but i was meaning Ps3/xbox any hotseat there
Well, my questions about map size and whether there will be a map editor have been answered. Only having one smallish map to play on will be an adjustment. Might additional (maybe larger) maps be included in D.L.C. for purchase over X-BOX Live after the game is released?
I saw your answer about vassal states but what about capitulation?
I can't believe this! Only 5 cities you said? In the civ 3 game I have going right now, I have literally about fifty cities. I love the aspect of having that many cities and really feeling like I'm running a country. But now five?
I'm actually bummed out now. They better make it work or I'm going to freak out and cut myself when I put in in my 360.
Maybe I can still be consoled; There were several map sizes in CivIII, which is the latest version of civ my computer (which was state of the art when I bought it ninew years ago) can handle, I think they were: tiny small medium large huge. I think. Which size would the largest size map in civ rev compare to?
So how many cities would you have by say, the industrial age?
On the ps3, will there be allies only voice chat, specific person chat or will it all be all players?
i have been a civamaniac since civ2. very excited about civ rev.
my favorite aspect of the game is the complete depth and long game time. I understand this is an altogether different game, but for those of us that loved this about civ, will we enjoy this faster paced shorter game?
and why in sid's name would you not include an offline hotseat mode?