Mafia II is going be compared with GTA: IV, that's for sure. Of course, I'm sure Mafia II will do much better.
There's one thing though I would want to make sure, this cannot happen with Mafia.
We're trying to carjack a car. Niko walks to the car, looks around to make sure there are no cops or pedestrians watching. This takes about 3 seconds. After that, he breaks the carwindow, opens the door and throws the driver out of the car. This takes about 3 seconds as well. Niko gets in the car, it takes a while to start the car unless it's already running. No problem here.
It's very realistic and that's how it should happen. But, this DOESN'T happen in a stress situation.
We're trying to carjack a car with 4 stars on our ass. About 10 police officers are opening fire on us, more to come. I spot a car, run to it and what do you expect Niko to do? Break the glass and take the car! No way, he freezes and looks around for 3 seconds to make sure noone sees him. In meanwhile, the police officers are shooting on him, police cars smash into the car you want to jack, and officers shoot your tires to pieces. With about 10% of your health left, you break the window and get in it...
Since developers of Mafia II mentioned that they will implement + - the same system, they cannot make this mistake. If the maincharacter has no heat, he should act really professional. But if he has heat, he shouldn't mind the watching cops and the watching pedestrians. I think that's a one of the keys to realisme as well. The character must be able to see the difference.
overall i agree with OP about the realism stuff but it aint gonna make the game THAT MUCH better or worse one way or the other with or without what you said
I agree with you too OP, the more realistic the game is, the better.
I mean, I don't want to be walking around like in the Godfather game with level eight health and getting 2,000 rounds of shot gun shells being pumped into my chest before I finally die.
No I think it will be important to cover such subtle issues realistically ... as it
Originally Posted by ThaCrip
also affects the gameplay ...
so... it's an interestig detail i'll hope they'll put it but if they don't is same for me it dont bothers me.
well i sorta agree (with the 'subtle issues realistically' part) and sorta disagree (with the 'it effects the gameplay' part)... cause a little issue like that (what the op explained) aint going to effect the core feel of the game one way or the other (i.e. gameplay etc) although it might immerse you in the game a hair bit more, so in that sense i would agree it would help some.
Originally Posted by Fraz
cause look at it this way... when your in the heat of the moment trying to escape the cops or get into a shootout i dont think your going to notice very minor stuff like the op said atleast not to the point where you will be like... "o man, this ruined the game for me" lol
either way, i dont see us being disappointed with mafia 2 regardless if features like that are in it or not. cause after all they did make Mafia and we all know how that turned out and i dont see mafia 2 being any worse than then original so that right there guarantee's another quality game at minimum and hopefully it will be another masterpiece like the original mafia game was on the pc
It wont make or break the game thats for sure. Mafia is set during a period of time just like GTA4 is set for modern time.
Yes, that's correct. But this issue isn't about the Modern stuff or the Good Old Times, no.. It's about Human Instinct.
People say this won't affect the core of the game. Yes, of course it's a detail, but it WILL affect the core of the game? People are totally into some kind of fight with the cops or someone else. Bullets flying around their ears. They run to a car.. and what happens? You have to wait three seconds. Over and Out, Done, Finito, Caput! The player was so into the whole situation and this.
Well, I think some people should be able to imagin. It's just human instinct, basics. If you're going to do something you don't want to be noticed doing, then you're going to be very subtle. But if someone spots you and calls the alarm, I think you're not going to try to be subtle, since you might loose your life.
I second that ...
Originally Posted by Skipper
thats what i was trying to say earlier
i make another comentary ..when niko is been followed by cops he dont look to the sides he only break the window of the car.
It would be nice to have some kind of simple mini-game type of thingy, when you are picking a car door (or just a regular door). Like move the Slim Jim inside the car door to get the lock. Would be pretty neat, but the lock picking in the first Mafia wasn't bad either.
...certainly it will be a mini game like that it has been said by daniel vavra
Personally, i didn't like how you never earn a single car in GTA IV. You steal every single one. I wouldn't mind buying a car, with the money i made. I wouldn't mind going to a dealer, and picking a car out, paying the dealer in cash, and driving off the lot. Maby there would be car lots of various reputations, ranging from the two bit dealers selling rusted wrecks, to the ritzy luxury and sport car dealer, selling the new and or desirable.
Also, It never made sense to me that you could drive right past police cars and departments with a car that several people, including the ex-owner, saw you steal, and not anything happen to you. Same thing with cars that are used during crimes, if you get in a car chase with police, and you lose the police, they stop looking for you and your car althogether, as if nothing happened. I think it would be more realistic if you were incouraged to change clothes and cars (maby change paint on cars) to avoid detection by police after being involved in a crime.