More Cities or Fewer But More Developed Cities.
Just wondering which strategy people here employ, and if anyone thinks one is superior to the other and can back that up with logic.
Basically, do you use your earlier settlers to go out and build more cities, or do you use them to quickly increase your population in your early cities and try to have them use all teh good resource tiles first.
Is one plan better than the other? Why?
The AI, even in Warlord seems to only have 2-3 cities per Civilization, but maybe it's bc the maps are so small and I aways put a city in all the choke points cutting them off.
For getting through the constraint of the early end date in the demo, I've had to focus on fewer better developed cities unless going for domination. The "in the city" workers are really powerful at high population, with some being better than lots of resources, so it is hard to ignore the power of getting a bunch of them working.
It is dependent. To make more cities you need some kind of military power or your enemies will attack. Or they could even just box you in. I prefer fewer cities because they are easier to defend and can produce many resources faster. I have gotten cities that can make about 150 culture and 300 science a day. Plus with all the production and great persons you can get in a city I think it is a little more effective. However for a domination victory more cities may be better because you can produce a higher quantity of units.
I'm a crual and brutal leader, i love bloodbaths in Civ Rev...
I build 5-6 cities, i build lot of warriors in two-three armies of 3, i attack
Tech is not necessary at beginning at warlord level for your appetites of conquests...
It depends on what I'm trying to achieve. For a domination victory I'll make more cities and spread them out a little more then connect them with roads for faster troop movement.
For science, economy or even culture you could just make one super city. Using other cities to increase its population with settlers. I got one city producing 970+ science per turn with a library and a university. With a Market and the Trade Fair wonder I could have achieved an economic victory probably.
Having at least one Mega city seems Incredibly useful for keeping high Science/Gold
It will have enough production to give itself booster buildings, and massive amounts of trade (even without the Colossus)
If you can get it, it seems worthwhile to get one of those and then use remaining settlers to take territory