
Originally Posted by
heinz0s
After some work with Tech Support, I got a way for Bioshock to run in DX10 on startup, but it crashed for me 1/2 the times I tried to start.
I was recommended to start Bioshock in Window Mode, then go into the graphic options and turn off the High Detail Shaders. Then exit to Windows so everything saves. Then I would start Bioshock again, with all high graphic settings except the shaders would still be off, and Bioshock ran beautifully. However, Bioshock still crashes on me.
I don't know what causes this. The first three months I owned Bioshock, this never occured. Frequent crashes only happened recently to my system.
I won't consider this issue resolved until Bioshock start in DX10 every time without having to loop around the game to get what I want. I'm still working with tech support on how to solve this issue.
I think I got the idea. Bioshock ran fine for a lot of us. Only recently did this constant crashing issue occur. That can rule out that there is a problem with the game. Also, Eogelion, Mutha and I have varieties of Nvidia and ATI graphic cards andd have the same problems. Ruling out that this is a hardware issue.
The thing in common is that we all run Windows Vista, and can't play the game in DX10 with some options. I think that the reason issues have popped up is because of a Windows Vista update that caused this error to occur.
It is a hypothesis based on Windows Vista being the only GUI to run DX10, and regularly recieves updates. We have varieties of hardware that exceed the optimum graphic demands of Bioshock, and the crashing issue started roughly the same time.