
Originally Posted by
crimzind
I'm not dissappointed or upset that theres no multiplayer, but frankly, I disaggree with everyone who says that none is better then crappy. Even if it is crappy, if the team has the time to just throw it in, just to say they have it, I think thats great, because its not going to harm their main focus, and even if it is crap, its still something to do to add at least an hour of more playtime. Again, thats only if its not going to hinder then main story driven game, which, darkness is a great example. It certainly isn't going to hurt that game to throw multiplayer on there so that people have something else to do with their product after they beat the game a few times.
Now, that said. I am kind of upset at the lack of Co-Op, because I don't see how that could have harmed the story or gameplay. I mean, I really don't think saying that there were two survivors instead of one, really changes anything. The only thing I think that would cause an issue there, is balance. I think it would make the game signifigantly easier when their are two times as...wait...no. I was going to say that having two players would make it easier because its two times the firepower, and more distractions for enemies and whatnot...but, the fact that it would halve the number of resources for each player, I think would kind of balance it out. You would be half as powerful. You would have to work together.
I wouldn't mind waiting a bit longer if it meant IG took the time to add the code to allow 2 players to connect. I just can't see any negative to it other then the time it would take to add the code.
Sorry for the long post.