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Thread: Baldur's Gate

  1. #1
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    Baldur's Gate

    Baldur's Gate II is on my top 10 list of my favorite games ever. I don't know how the rest of you feel about BioWare/Black Isle's genius take on the series, but it's freakin fantastic and I'm on my 6th time playing through it.

    They seriously need to put down that Mass Effect BS and start working on Baldur's Gate III

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    Hehe.

    Good luck on convincing not only the team, but the fans of Mass Effect for them to cancel to move to Baldur.

    I've never heard of it, but then again, I'm not a big gamer. When did it come out?

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    Unfortunately, I never noticed it in stores back in the day. And, well, my PC now has problems running winamp and firefox at once. So, I didn't order it online.

    Mass Effect will be great though.

    Oh, thinking of BioWare, Dragon Age will be coming to the PC too. Though thats not really relevant to this thread.

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    Ah, baldurs gate 2 - that game was mind blowing when it was released. The scale of the game was just immense and its execution was perfect. Still is actually. BG2 is all that is great about PC gaming - if you havnt picked it up before you should. Unlike a lot of games that put work in the initial hours of a game, BG2 is polished and interesting throughout - maybe even more so towards the end.

    Tho, i just cant get back in to it no matter how hard I try - I have played the starting sequence over and over again (to try different classes) and have lost my prized paladin (gotta love that carsomyr..forget how it was spelt), kain, some years ago. Too hard to force myself through those first 5 hours no matter how hard i want to try the rest of the game again.

    And I'm all with you on BGIII there... if they could do it justice. tho i fear it would be neverwinter nights styles, in that case i wouldnt try it. I lost my love for bioware when they started simplifying their games to bring them to a wider audience (although NWN2 was a step back up). Also I dont like what they did with the D&D ruleset in later games.

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    Oh, I loved this game...have to play it again sometimes.

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    The entire game is just as thought out as the opening sequences. Every side quest seems just as immersive and purposeful as the main plot. The voice acting also rules.

    Quote Originally Posted by Yabbering Yeti View Post
    Tho, i just cant get back in to it no matter how hard I try - I have played the starting sequence over and over again (to try different classes) and have lost my prized paladin (gotta love that carsomyr..forget how it was spelt), kain, some years ago. Too hard to force myself through those first 5 hours no matter how hard i want to try the rest of the game again.
    lol..i understand. I think I've played through the opening Irenicus dungeon upwards of 2 dozen times just trying to find that perfect class. Best ones seem to be rogue-type classes. The best and most lucritive way to go through the game is lock picking everything and stealing everything that ain't bolted down.

    Quote Originally Posted by Yabbering Yeti View Post
    And I'm all with you on BGIII there... if they could do it justice. tho i fear it would be neverwinter nights styles, in that case i wouldnt try it. I lost my love for bioware when they started simplifying their games to bring them to a wider audience (although NWN2 was a step back up). Also I dont like what they did with the D&D ruleset in later games.
    I was considering this. I have NWN2 and don't get me wrong, it's freakin awesome. BUT it just doesn't compare as far as immesion in storyline/side quests go. It seems lacking when you're wandering around trying to find something to do. Baldur's Gate 2 always had something exciting going on. Even just with the ambient/background sounds, you felt like you were in a living, breathing city. I can't really say that for NWN2; it feels kind of static and cold most of the time.

    Obviously a BG3 title would be catered to the AD&D fanatics out there. I don't know if they would truly want to put their time and resources into it, but if they did...I would absolutely purchase it.

    We must inspire fear in evil! Quiet tales of hamsters are foolish, but a man and his hamster that tear evil limb from limb? That's scary!

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    Yea, Baldur's Gates ruled, they had amazing amount of options available to the player...And an amazing amount of content!

    I have to say that the new (3.5) rules of D&D are by far the best, most balanced, uniform, and working, especially if you play real rpg's, you know, the pen and paper ones...But of course, if you've fallen in love with the olden goldies, you've fallen in love and all that technical stuff doesn't really matter much. The rules of D&D never could really stand up to a real close inspection (except now), they were always inferior to most other rpg-rules sets. But, of course, D&D was the first one, so it's pretty understandable that they didn't get it 100% right the first time around, and then after that (Until now, the 3.5 rules), the commercial success of D&D forced the TSR bigwigs to be extremely conservative when it came to making changes in the rules.

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    I see how uniform and solid these new 3.5 rules are but to me nothing compares to second edition. Before all that THAC0 crap came along, when life was simple and gold and experience was aplenty. ah the old days

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    Quote Originally Posted by Yabbering Yeti View Post
    And I'm all with you on BGIII there... if they could do it justice. tho i fear it would be neverwinter nights styles, in that case i wouldnt try it. I lost my love for bioware when they started simplifying their games to bring them to a wider audience (although NWN2 was a step back up). Also I dont like what they did with the D&D ruleset in later games.
    NWN 2 isn't made by Bioware, its by Obsidian. Just like KOTOR 2.

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    Quote Originally Posted by Newbiezilla View Post
    NWN 2 isn't made by Bioware, its by Obsidian. Just like KOTOR 2.
    It's done by both Obsidian and BioWare, but essentially BioWare licensed their Aurora engine to Obsidian and gave them art and design direction, then published the title. It was 50/50 really. Same deal with KOTOR 2

  11. #11
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    It wasn't 50/50. For either of them.

    The reason in the case of KOTOR, for instance was they wanted to go and work on their own IPs, namely Jade Empire.

    For NWN 2, just as KOTOR 2, the only assistance was with the game engines.

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    Quote Originally Posted by Newbiezilla View Post
    It wasn't 50/50. For either of them.

    The reason in the case of KOTOR, for instance was they wanted to go and work on their own IPs, namely Jade Empire.

    For NWN 2, just as KOTOR 2, the only assistance was with the game engines.
    Whoops, yep you're right. I was going by an article I read the other day. I apparently misread it
    http://www.google.com/url?sa=t&ct=re...fr0NMkhHf-9n8g

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    I loved the living daylights out of the first one, but I've never played II...perhaps I should get around to that.

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    Quote Originally Posted by Bioshock_FTW! View Post
    Baldur's Gate II is on my top 10 list of my favorite games ever. I don't know how the rest of you feel about BioWare/Black Isle's genius take on the series, but it's freakin fantastic and I'm on my 6th time playing through it.

    They seriously need to put down that Mass Effect BS and start working on Baldur's Gate III
    When I start arguing on the other thread how limited activations suck etc, one of the games most in mind is Baldur's Gate. That is a true classic and a game I'm regularly installed on PCs I've built, it just keeps coming out of the wrapper again because nothing since has come close to atmosphere and story-telling.

    NWNs, lord... first one missed the whole dynamic of BG completely and second one is just clumsy and simplistic with many of the intelligent options and controls stripped from BG. If ever there was a case for showing how "graphics" isn't everything, the comparison between NWNs and BGs would be it.

    Only hope now is that Obsidian get Fallout 3 right!

  15. #15
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    I believe i've seen Baldur's Gate and BG II sold together in a box set, but I can't remember... Is there something out to get it working on Vista? I don't really need to know now, its more a future reference thing.

  16. #16
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    Bethesda are doing Fallout 3, not Obsidian.

  17. #17
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    Quote Originally Posted by Bioshock_FTW! View Post
    I see how uniform and solid these new 3.5 rules are but to me nothing compares to second edition. Before all that THAC0 crap came along, when life was simple and gold and experience was aplenty. ah the old days
    Yea I know what you mean (I think), the feel in the older versions was quite different to the new one. Maybe more heroic/hack&slash(NOTHING wrong with that!), I dunno... And I started with the dungeons & dragons "red-box", and it will always have a special place in my heart.But I sure find the new rules a lot more enjoyable..Of course the fact that I am always DM:ing is the biggest reason, the old rules could be really slow and brain-burning to keep a game on...If you couldn't remember a rule, you pretty much had to look it up, but now as the whole game is based around a single mathematical formula (more or less), one can easily "wing it", without it feeling like cheating or the players even noticing. Although the fact that I now have 20 more years of experience in Dungeon Master:ing isn't likely doing harm neither.

    Oh yeah, almost forgot, the thign that sparked this response in me was that actually THAC0 was in the first and second editions, and the current system is even more simplier (than THAC0): You just add to your d20 roll your attack bonus and that has to equal to or greater than your adversarys AC! :-) I'm nitpicking here a little, sorry...

  18. #18
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    Btw. I really miss an edit-function here. I usually dislike seeing typos in my own text. I'm a bit of a perfectionist on that part (Among other parts. Very very annoying trait). If others write typos, well, doesn't bother me a bit.

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