He probably did a Credit Bypass. He had 500 credits and it only took 22 to insta-hack it.
Good to know ckline, thanks.
Aye, 'twas a great video! Especially the bit about the burning splicers running to water to douse themselves. Although, they did seem to have an AI lapse when they just ran into the flames...it'll probably be fixed
As for the health bar, I would rather have it be an option. For some reason I find thinking to myself "Die damn you! How many bullets will it take for you to DIE?!" to be rather exciting, but that's just me!
I pray to god that the fast rate of fire for the shotgun and magnum is just a weapon mod and not standard.
Oh! I noticed something else. look in the bottom left corner (is everything on the left? health/eve, inventory, security system?) and you will see the ammo counter. Look in the first segment, when the revolver (with enlarged clip) is out. Now I understand that the revolver has an enlarged clip upgrade, but 70 bullets? 70!? Will you ever have to re-load the revolver? Help?
I just hope the health bar for enemies is not available right from the beginning. I guess it's combined with passive plasmids or with the camera item.
Thats my wish too(well,apart from not having one at all!)I do like the idea of being able to use the camera to identify enemy weakness,but I'd really just rather enjoy fighting them than chip away at some on screen statistic-it removes the immersion from the game![]()
i hope there's more than one voice for the LS's but i think there will be
i mean all splicers sound diffrent and i believe there's even a little diffrence in the soundfiles of the diffrent types of the big daddies ( i could be mistaken thoiugh) so why give a whole unch of little girls all the same voice ?
that would be a really unlogical thing to do
Every single video I watch of this game makes me want it more and more. This is just another of those videos.
Though the enemy health bar... I'm not sure. I wouldn't mind it if it were part of a plasmid or tonic though.
Or maybe... didn't the devs say something about taking splicer's pictures with a camera and finding their weakness? Maybe THAT'S what causes the health bar. Since you have "studied" the splicer's behavior and build, you instinctively "know" how many shots they will take.
I could totally get behind that.