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Thread: New Bioshock 'Strategy" Vid

  1. #81
    Join Date
    Feb 2007
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    Boston, MA
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    Quote Originally Posted by mattsays View Post
    what did the guy have equiped to bypass hacking the turret?
    There are many different paths in BioShock to get to the point where you can instantly hack things, including the Invention, Research, and Plasmids systems.

    - Chris Kline, Lead Programmer, Bioshock

  2. #82
    Join Date
    Jun 2007
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    The Crazy Asylum of Madness
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    He probably did a Credit Bypass. He had 500 credits and it only took 22 to insta-hack it.

  3. Quote Originally Posted by lilwyvern4 View Post
    He probably did a Credit Bypass. He had 500 credits and it only took 22 to insta-hack it.
    Wait. Credits? Not sure I'm familiar with that in this game...

  4. #84
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    Good to know ckline, thanks.

  5. #85
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    Jun 2007
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    Aye, 'twas a great video! Especially the bit about the burning splicers running to water to douse themselves. Although, they did seem to have an AI lapse when they just ran into the flames...it'll probably be fixed

    As for the health bar, I would rather have it be an option. For some reason I find thinking to myself "Die damn you! How many bullets will it take for you to DIE?!" to be rather exciting, but that's just me!

  6. #86
    Join Date
    Feb 2007
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    Quote Originally Posted by CitrusFreak12 View Post
    Wait. Credits? Not sure I'm familiar with that in this game...
    Adam used to be currency, until they made available from the LS only. Credits is the money now.

  7. Quote Originally Posted by v.dog View Post
    Adam used to be currency, until they made available from the LS only. Credits is the money now.
    Oh wow, I completely missed that change! When the heck did that happen? So you can no longer find it randomly or off dead bodies like it said in one of the videos? Fooey. Oh well, doesn't bother me. How do you earn credits though? Just by finding them or...?

  8. #88
    I pray to god that the fast rate of fire for the shotgun and magnum is just a weapon mod and not standard.

  9. #89
    Join Date
    May 2007
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    1,991

    Post

    Oh! I noticed something else. look in the bottom left corner (is everything on the left? health/eve, inventory, security system?) and you will see the ammo counter. Look in the first segment, when the revolver (with enlarged clip) is out. Now I understand that the revolver has an enlarged clip upgrade, but 70 bullets? 70!? Will you ever have to re-load the revolver? Help?

  10. #90
    Join Date
    Feb 2007
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    Germany, NRW
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    I just hope the health bar for enemies is not available right from the beginning. I guess it's combined with passive plasmids or with the camera item.

  11. #91
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    Apr 2007
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    sleeping rough in fort frolic
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    Quote Originally Posted by Rapture_Tourist View Post
    I just hope the health bar for enemies is not available right from the beginning. I guess it's combined with passive plasmids or with the camera item.
    Thats my wish too(well,apart from not having one at all!)I do like the idea of being able to use the camera to identify enemy weakness,but I'd really just rather enjoy fighting them than chip away at some on screen statistic-it removes the immersion from the game

  12. #92
    Quote Originally Posted by FreshLaundryX View Post
    Good eyeballs!

    #1.
    I didn't see stuff actually fall out, but it did look like it was giving him a button option to get something? Yeah, I thought stuff was destroyed too. I'll check that part again.

    #2. Yes, it seemed like he set the pool on fire and then BOOM there was a burning splicer on the opposite end already dead; you didn't even see him walk into it. I just assumed it was an editing glitch or something.

    #3. I love the name 'Cryo Shards' way better than Winter Blast. However, the Bioshock website and cultofrapture downloads are both recently using the name Winter Blast.)

    http://www.2kgames.com/cultofrapture...ons/cryo80.jpg

    #3. It sounded like the original little sister to me! I'm glad to know she's still in it. Perhaps there are different voices.
    i hope there's more than one voice for the LS's but i think there will be
    i mean all splicers sound diffrent and i believe there's even a little diffrence in the soundfiles of the diffrent types of the big daddies ( i could be mistaken thoiugh) so why give a whole unch of little girls all the same voice ?
    that would be a really unlogical thing to do

  13. #93
    Join Date
    Mar 2007
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    Lisbon, Portugal
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    Every single video I watch of this game makes me want it more and more. This is just another of those videos.

    Though the enemy health bar... I'm not sure. I wouldn't mind it if it were part of a plasmid or tonic though.

    Or maybe... didn't the devs say something about taking splicer's pictures with a camera and finding their weakness? Maybe THAT'S what causes the health bar. Since you have "studied" the splicer's behavior and build, you instinctively "know" how many shots they will take.

    I could totally get behind that.

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