
Originally Posted by
Hobbes__
IMO the original game was so successful precisely because many changes were unplanned and the end result was not what planned. The tactical combat system had been already tried on the predecessors (Rebelstar, Laser Squad) made by Julian Gollop, who improved upon it, and IIRC the Base/Geoscape element was only added at the request of Microprose who wanted something more akin to Civilization (thus bases, tech tree, etc.). Add to it great graphics (for the 90s), sound effects and music and how it reproduced the X-Files atmosphere and UFO folklore that were so present in popular culture and you have a winner.