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Thread: Ultimate Rapture Edition

  1. #1
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    Ultimate Rapture Edition

    I thought I read awhile back something about a release of the two games together in a pack as something 2K could do. Well, looks like it's coming:

    http://www.gametrailers.com/side-mis...pture-edition/

    Whether the DLCs will be the same for all platforms or will be the same as those release individually on the platforms, I don't know (i.e. will the Challenge Rooms be on only the PS3 version of this).

  2. #2
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    They would be all the BioShock 2 DLCs.

    It is unknown if the BS1 PS3 challenge rooms would be included for other platforms as 2K did say there are no plans to bring them to other platforms.

    When people saw this, they asked if BioShock 1 was coming to PS3. BioShock 1 has been out on PS3 since October 2008.
    One replied that it'll be on BioShock Infinite's PS3 disc. That is confirmed.

  3. #3
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    Hmm... including BS1 with Infinite, releasing a new bundle of the two Rapture-based games. If I weren't insane, I'd probably say that they're trying to draw attention to the Bioshock franchise before Infinite's release.

    But since I'm not sane, could they be seeing if there's still a market for Rapture-based games?

  4. #4
    Quote Originally Posted by Invader View Post
    Hmm... including BS1 with Infinite, releasing a new bundle of the two Rapture-based games. If I weren't insane, I'd probably say that they're trying to draw attention to the Bioshock franchise before Infinite's release.

    But since I'm not sane, could they be seeing if there's still a market for Rapture-based games?

    Makes sense to get some press after they basicly went dead after the Infinite delay was announced.

    Could get a few more people who never played it before.

    DO they even really put these on the 'disk' they give you any more, or is that just a stub to download the game

  5. #5
    Quote Originally Posted by Invader View Post
    But since I'm not sane, could they be seeing if there's still a market for Rapture-based games?
    After Infinite is a 'one trick pony' they may have to go back to Rapture (or another Rapture like sci-fi theme).

    When I think of it, milking Infinite would be alot more lame than doing more Rapture stuff.

    'Oh, look. The last game was all a dream, and now we do the same setting and plotline all over again....'

  6. #6
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    Quote Originally Posted by watchman View Post
    DO they even really put these on the 'disk' they give you any more, or is that just a stub to download the game
    Meaning...?

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    Quote Originally Posted by The Dukenator View Post
    Meaning...?
    I think he's asking whether it's a physical or digital copy. If you're asking what... the DLC, probably.

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    Quote Originally Posted by watchman View Post
    After Infinite is a 'one trick pony' [snip]
    That's an awfully negative outlook for a game that hasn't even come out yet. Just saying.


    As for releasing the game as a two pack, good for... them? I already own SE's of both, so... don't see the point of buying them again. It's kind of a weird ploy to make, IMO, especially given that Bioshock is now five years old and is relatively cheap to buy as it's own game.

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    Quote Originally Posted by Invader View Post
    I think he's asking whether it's a physical or digital copy. If you're asking what... the DLC, probably.
    The games would be physical, the dlcs would be digital unless they add a bonus disc containing them.

  10. #10
    Quote Originally Posted by The Dukenator View Post
    The games would be physical, the dlcs would be digital unless they add a bonus disc containing them.
    Ive bought games and you got a disk, but a huge amount of downloading is done to 'patch' it from when the disk was created and sat on a store shelf for a year. So why not just have a stub (for security/copy BS and initial 'installation' -DL program) and not have to worry about 2 games and all the DLC content fitting, by having most of it come from a DL server anyway

    Quote Originally Posted by Codex View Post
    That's an awfully negative outlook for a game that hasn't even come out yet. Just saying.


    As for releasing the game as a two pack, good for... them? I already own SE's of both, so... don't see the point of buying them again. It's kind of a weird ploy to make, IMO, especially given that Bioshock is now five years old and is relatively cheap to buy as it's own game.
    I dont really see any likely prequel/sequel to the Infinite story that would be anything but a super dose of repeat-itus.
    And they have shown us maybe too much of the game already.

    ---

    The whole convenient package for $20 and having it 'in view' for people who never player it before (and 'brick front' stores are dwindling away and have less and less shelf space containing old discounted games)
    Last edited by Codex; 06-18-2012 at 09:04 AM. Reason: Please don't double post. You can use the multipost button. Thanks.

  11. #11
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    I agree with Codex that owning the games again isn't that beneficial if you already have those games (except I would only get the PS3 version of the first game, just for the Challenge Maps), but I do think those who didn't own or play any of them would definitely buy them, especially for a low price bundle (or they can just get the current copies at game stores). May be if there's a Special Directors Cut of both, such as an extension of the first game, or the original "Sea Of Dreams" concept for the second game, I would definitely go for those.

  12. #12
    Quote Originally Posted by Evans0305 View Post
    I agree with Codex that owning the games again isn't that beneficial if you already have those games (except I would only get the PS3 version of the first game, just for the Challenge Maps), but I do think those who didn't own or play any of them would definitely buy them, especially for a low price bundle (or they can just get the current copies at game stores). May be if there's a Special Directors Cut of both, such as an extension of the first game, or the original "Sea Of Dreams" concept for the second game, I would definitely go for those.
    I dont think there would be any additional development (directors cuts or anything else).

    Just repackaged into a convienent form and sales to new players (and maybe some PR to aim people at the New game).

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    Quote Originally Posted by watchman View Post
    I dont think there would be any additional development (directors cuts or anything else).

    Just repackaged into a convienent form and sales to new players (and maybe some PR to aim people at the New game).
    I know. I just mean if they ever made them as a Director's cut, then it would give me more of a reason to get it. Otherwise, I'll just stick with the games I already have.

  14. #14
    Quote Originally Posted by Evans0305 View Post
    I know. I just mean if they ever made them as a Director's cut, then it would give me more of a reason to get it. Otherwise, I'll just stick with the games I already have.
    The question for that would be for them to ask a sufficient price (say 30$US) what would you have had them do to the game to make it a "Directors Cut" that you would not feel you got ripped off ???

    What had anyone done in other games when they did this kind of rerelease ?? (besides lumping games/DLC together) -- maybe more side levels or some new weapons that was largely data addition as changing the main game program/mechanics is alot more work and breakable. (new achievements even alot of them and they unlocked a few new stuff usually isnt enough)

  15. #15
    Cant wait to get it! Dont care if I already got all the stuff, guess im a completest.

  16. #16
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    What about CIS editin (for Russia, Belarus etc)?

  17. #17
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    Quote Originally Posted by watchman View Post
    The question for that would be for them to ask a sufficient price (say 30$US) what would you have had them do to the game to make it a "Directors Cut" that you would not feel you got ripped off ???

    What had anyone done in other games when they did this kind of rerelease ?? (besides lumping games/DLC together) -- maybe more side levels or some new weapons that was largely data addition as changing the main game program/mechanics is alot more work and breakable. (new achievements even alot of them and they unlocked a few new stuff usually isnt enough)
    Well, I didn't mean to go that detailed on a response that was not that different from what two people already mentioned, but all I just meant that since I already own both games and their DLCs on my system, I'm not just going to buy a "Ultimate Rapture Edition" for the same system, if its just exactly what I already own before. If in the case of buying a new console (PS3 for "Challenge Rooms", which may be a "new" feature on that version, but that's kinda it), then I would go for it (especially for a new console), but since I'm least likely to buy a new console this soon (or have enough of a budget to buy both games and a console), then I'm not going to get a different console edition of those games this soon.
    Anyways, as for that Director's Cut stuff, since you're curious, I guess games like Resident Evil: Director's Cut, and Gears Of War 2: the Dark Corners campaign have been made, and they were not taxed that high (at least not by $30 more dollars), and didn't really break the game (especially when the content exists before it was removed). Both IG/2K Boston and 2K Marine had mentioned that their games had content before that was removed, not just some rejected concepts, but content that was removed at the last minute of those games; some of those assets from BS1 were mostly locations, enemies, and Plasmids, and BS2 would have had some added characters and features that were part of the original "Sea of Dreams" concept, but removed at the last minute to have a different direction for the gameplay and story. I doubt that I'm the only person that mentioned a demand for a Director's Cut, but at the same time, I also doubt we'll see them ever make a DC version of these games anytime soon, mostly because in both of their interviews, their content didn't work or fit in with the tone of the games, and that 2K Marin integrated half of BS1's removed content into BS2. Still, there is a lot of content both companies conceptualized and created for Rapture that has yet to be released, and that more likely, we'll probably never see it, or it'll probably be in another game in the future.

  18. #18
    I guess it would depend how far along all that unused content is from being useable with the existing game engine. The more work required, the more it will cost (and that being opposed by how much money they expect to make and any profit ).

    To justify 'clashing' content, if needed, they could offer it as a 'Lost Worlds of Rapture' (doesnt have to form a cohesive whole - just present the 'scene' levels and make it playable). Lump that with all the existing BS1/BS2/DLC content (to broaden the customers who might want it).

    -----

    If there is a quantity of unused assets, that would be a bonus if they ever do the MMORPG I keep on about (or a third Rapture game with SP/MP Modding, which might be the most to expect (and a longshot if they continue down the Infinite fantasy road).

  19. #19
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    Quote Originally Posted by watchman View Post
    I guess it would depend how far along all that unused content is from being useable with the existing game engine. The more work required, the more it will cost (and that being opposed by how much money they expect to make and any profit ).

    To justify 'clashing' content, if needed, they could offer it as a 'Lost Worlds of Rapture' (doesnt have to form a cohesive whole - just present the 'scene' levels and make it playable). Lump that with all the existing BS1/BS2/DLC content (to broaden the customers who might want it).

    -----

    If there is a quantity of unused assets, that would be a bonus if they ever do the MMORPG I keep on about (or a third Rapture game with SP/MP Modding, which might be the most to expect (and a longshot if they continue down the Infinite fantasy road).
    Well, that really depends on if they change the art style. Items and certain enemies can still be useable on a new engine (most of BS1's content in BS2 did work out in its updated version of its Unreal Engine), but most human characters from the first game would somewhat need retooling, since their shape and style does stand out from the style of those characters in BS2. I thought I mentioned a "lost worlds"-type featurette in my previous post, but I think it was accidentally deleted while editing, but I do think they should do that. As for the mass of unused content (as in the unused enemy concepts and conditional events planned for BS1 and 2K M tried to bring back in BS2, but cancelled at the last minute), I think from what most of it suggests, it should be meant for a finale into Rapture, rather than as continuing sequels or a MMO, because not only were they out of place with the stories of those two games in Rapture, but any of them are one-way doom scenarios that would make it close to impossible to have another sequel after that. It would be great to see them use it, but like I said, it's content that should be meant for a finale into Rapture.

  20. #20
    Quote Originally Posted by Evans0305 View Post
    Well, that really depends on if they change the art style. Items and certain enemies can still be useable on a new engine (most of BS1's content in BS2 did work out in its updated version of its Unreal Engine), but most human characters from the first game would somewhat need retooling, since their shape and style does stand out from the style of those characters in BS2. I thought I mentioned a "lost worlds"-type featurette in my previous post, but I think it was accidentally deleted while editing, but I do think they should do that. As for the mass of unused content (as in the unused enemy concepts and conditional events planned for BS1 and 2K M tried to bring back in BS2, but cancelled at the last minute), I think from what most of it suggests, it should be meant for a finale into Rapture, rather than as continuing sequels or a MMO, because not only were they out of place with the stories of those two games in Rapture, but any of them are one-way doom scenarios that would make it close to impossible to have another sequel after that. It would be great to see them use it, but like I said, it's content that should be meant for a finale into Rapture.
    I dont think they can have more than one sequel anyway (finale or otherwise.... in Rapture) though they could always do a prequel (founding of rapture thru ryans death -- preferably with a whole remake using an even newer engine etc...).

    I think it would take more than some cut levels/scenes and enemies anyway (they would try for a twist of somekind that would have to be framed by alot more stuff that would take alot of work -- more than they would be willing for a directors cut).

  21. #21
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    Any news? Rumours about this Edition?

  22. #22
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    It may be a PR stunt to bring attention back to 2K's involvement in the bioshock universe. People who already own both games SE/CE's are not going to go out and buy this again, and I think they lost the race to the market to be honest. It would not surprise me though if 2K does release it, and bundles some exclusive swag item into it, just to smack the long time consumers of bioshock stuff in the face.

    I don't see BI going into two games but that is just me, not unless it ties Rapture into it somehow and does it well, not something like a cameo. I think 2K would be fools not to reuse the Rapture setting, it is one of the greatest pieces of functional fiction that has ever existed for video games. If Final Fantasy can have so many names under its title, all the people that think Bioshock 3 can't happen, must be trolling.

  23. #23
    "cameo" - as in you are 'tooling around' in your lil Sub and you come upon a weird sunken 'city' that once looked like it was supposed to float in the sky (now at the bottom of the sea mere miles from one of Raptures outlying communities). And on finding it, the Rapture City authorities dig up the information of it being built by some madman way back at the turn of the century, who never actually got it to fly (for obvious reasons) and it barely even floated on the ocean's surface. It had floated around in the Atlantic for years having declared itself to be a Sovereign state and became home to a crazy bunch of rich people (and their sycophants) who ALL used way too many hallucinogenic drugs. Eventually it sank in a Storm in the North Atlantic near the Denmark Straight taking all its inhabitants to Davy Jones Locker. Sander Cohen probably would have loved to be King of that place....


    Doesnt have to be the whole of Columbia just some of the more recognizable assets (reused) - might even be all a Flashback by one of the Construction Divers who was suffering from a Hallucination from Nitrogen Narcosis....
    Last edited by watchman; 08-22-2012 at 09:40 PM.

  24. #24
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    I would buy it again if they fixed the "inaudible sounds bug" in Bioshock 2. Maybe its taking time to go through quality assurance and become certified. Who knows.

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    Online Retailer leak - http://www.egmnow.com/articles/news/...d-by-retailer/

    I doubt the release date is correct, I'm curious about this Bonus Museum level, is this something totally new and unreleased? It has the challenge room pack as something separate so shouldn't be that.

  26. #26
    Quote Originally Posted by IGlegacy_Felonious View Post
    Online Retailer leak - http://www.egmnow.com/articles/news/...d-by-retailer/

    I doubt the release date is correct, I'm curious about this Bonus Museum level, is this something totally new and unreleased? It has the challenge room pack as something separate so shouldn't be that.

    Call of Duty MW2 had a 'Museum Level' which was a bunch of the NPCs from the game in small staged settings , various vehicles, and most/all of the weapons you could pickup and fire.

    It probably would be fairly easy to set something like that up for Bioshock with various placements in a fairly plain building terrain and activating all weapon types and giving you all the plasmids/tonics and a gene bank machine (maybe a vending machine with all the ammos free). Minimum programming changes ...

    It really wasnt that interesting

  27. #27
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    Not on PC?

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    Quote Originally Posted by Alex Belarus View Post
    Not on PC?
    да, везде заявлено только на пс3 и хбокс, а жаль ( А что касается наших стран, то скорее всего продаваться у нас не будет, придется заказывать с амазона.

  29. #29
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    А проблем с активацией ч/з gfwl не будет?

  30. #30
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    Guys, can you please keep the posts in English? We can't be expected to be able to read every language on the face of the earth. Thanks.

  31. Quote Originally Posted by Codex View Post
    Guys, can you please keep the posts in English? We can't be expected to be able to read every language on the face of the earth. Thanks.
    i can speak russian but can't read it so what codex said for steves sake

  32. #32
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    So what about release dates & platforms?

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    Quote Originally Posted by Alex Belarus View Post
    So what about release dates & platforms?
    Release date January 14 (USA) for Xbox 360 and PS3 only, on the PC will not be

  34. #34
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    It will not be released on PC? Is it officially or there will be later release?

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    Quote Originally Posted by Alex Belarus View Post
    It will not be released on PC? Is it officially or there will be later release?
    Yes, this is official information from 2k games
    http://www.vg247.com/2013/01/04/bios...il-this-month/

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    The fact that it's going to have the PS3 challenge rooms available on the 360 makes me insanely happy. I'll absolutely be buying this

  37. #37
    Will the 360 version have the New Game plus feature the PS3 version had?

  38. #38
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    Quote Originally Posted by Donut232 View Post
    The fact that it's going to have the PS3 challenge rooms available on the 360 makes me insanely happy. I'll absolutely be buying this
    This!! I considered purchasing a PS3 just to play those challenge rooms, but never did - so I'm really glad that I'll finally be able to give them a go!

    I'm curious to know if there will be any new achievements for the edition as well. I'll bu either way - I have a spare Bio2 Rapture edition case so I'll be able to slide it in there.

  39. #39
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    They should really consider releasing this on PC.

    We wouldn't have to be stuck with downloading DLC like Minervas Den from GFWL if we got this offer.

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    Official release date in Europe February 8, 2013

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