
Originally Posted by
hilltrot
in order for me to get a halfway decent gaming machine, I have to pay $4000 on Mac. The same gaming machine would cost me at most $1200 to build. Now you might have $2800 to waste but I and most users don't. (And we all know that the extra 2800 didn't go to pay for highly skilled and well paid workers.)
It's simply not cost effective to produce games for Mac. If just 1% of the so called 280000000 Mac users went out and bought Diablo 3 at full price, the gaming industry would go fanatic in trying to get all their games to Mac first. But how many copies of Diablo 3 sold on Mac compared to Windows??
I could go on and on.
There is no grand conspiracy against Macs!
Games will be developed on Mac when it is commercially viable to do so. And not one second before. It's far more cost effective to translate a game afterwords, than to do duel development.
If you think Mac is such a hot gaming platform, go spend $2,000,000 developing a game for Macintosh and see how much money you make!
I don't want 2kgames to make some boneheaded decision bankrupting them to pander to a minority interest.
(BTW, I'm not talking about iPad and iPhone. That's an entirely different subject.)