I agree. Games are such a subjective thing that I think is imposible to come with the ultimate rating system that can apply to all games, or whatever. Games aren't math, where let's say from 10 problems done right you get a 10/10, for half of them you get a 5.
In math a problem can't be interpreted in many ways such as games, there 1+1 = 2 and that's it.
Each of us rates their games in his own way, there isn't an universal objective rating system.
If a site like metacritic has a rating system from 0 to 10, everyone gives how much he/she think the game "deserves".
Let's say I'm pissed that the diplo AI is annoying and that weights alot for me, so out of 10 I deduct 3 points, others might not be so annoyed by the AI and deduct only 1 point or whatever.
I don't consider games objective, and never will, it's basically imposible, because everyone judges based on his own expectations, experiences, tastes, interpretation etc...
Even bugs that are undeniable some get them others don't. If some say oh that game has that type of bug and I can't play it, I might not get that bug, and that person calls me a fanboy a liar because I like the game and I didn't experience the same problems he has.
My advice is make up your own mind, and learn to decide by yourself if you like that game or not, because in the end that's all that matters, not what others say, because those might like it or might not, and there is small chance you agree with them.
You buy the game, you should be happy with it, not others.
