
Originally Posted by
katscan
Maybe after 5 months of gameplay, the aliens should cause fire to appear on the ground at your soldiers feet. Your guys would start taking 1 dmg per 2 turns. For each additional day of gameplay, the fire causes an additional 1 pt of damage per 2 turns. At 2 days, the aliens gain the 'Blessing of the Greys' buff, which regenerates 1 hp per 2 turns. Finally, if combat goes beyond 10 turns, the second rage time kicks in, and all aliens project plasma in all directions, with a 50% 'to-stun' and adds 10 to dps.
I kid, I kid. I am sure the challenge will ramp up, but there shouldn't be a 'wall' that you hit, at which time you have to start the final mission or essentially concede the game.