
Originally Posted by
civdiss
Well the truth is that we don't have enough info to call this. A lot will depend on things like minimum and average damage inflicted by the units. If everything (except minimum damage) is scaled to the current system we might end up with something very similar except the five, logistics enabled, archers can kill a modern armor situation. If average damage is not scaled meaning that units inflict less damage than before then the Japanese UA and things like insta-heal gain in value.