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Thread: Modding Military Might Values?

  1. #1
    Join Date
    May 2012
    Posts
    8

    Modding Military Might Values?

    I'd like to edit some of the military might values for units, but I can't find them in any of the xml files. Can anyone tell me where they are?

  2. #2
    Join Date
    Apr 2011
    Location
    Near Portsmouth, UK
    Posts
    1,067
    CIV5Units.xml

    Code:
    <Column name="Cost" type="integer" default="0"/>
    <Column name="Moves" type="integer" default="0"/>
    <Column name="Combat" type="integer" default="0"/>
    <Column name="RangedCombat" type="integer" default="0"/>
    <Column name="Range" type="integer" default="0"/>

  3. #3
    Join Date
    May 2012
    Posts
    8
    I haven't been able to find them in the units xml.

    I'm talking about the military might rating the AI uses to evaluate your military strength. The low values for naval units seem wrong to me.

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