View Poll Results: What do you think of the new Chryssalid?

Voters
95. You may not vote on this poll
  • It looks Horrible! (and not in a cool way)

    7 7.37%
  • It looks Great!

    88 92.63%
Page 1 of 4 123 ... LastLast
Results 1 to 40 of 125

Thread: The new Chryssalids

  1. #1
    Join Date
    Jun 2010
    Posts
    491

    The new Chryssalids

    (I can't believe I'm the first one to make a topic like this.)

    To the point: the new Chryssalids looks so AWFUL and lazy!

    So lazy, that it's like they found a planet full of lazytanium, and used it all on this new Chryssalid.

    And I hate how cartoony it looks.

    ----
    Edit: All the other aliens looks Good to Okay. But this one is just bad.

  2. #2
    Join Date
    May 2012
    Location
    Kitchener, ON, Canada eh
    Posts
    1,588
    I like it, it's got a tyranid/Alien/Bug/omfgwth?!! appearance. The old ones I thought looked tough but they didn't strike me as speedy (though they were).

    These new ones I can picture skitting towards you. They look a little softer but that bug appearance still makes me think killing them is going to be a royal pain.

  3. #3
    Join Date
    Jan 2012
    Posts
    194
    I don't feel strongly enough to pick either option, it's not what I expected (compared to the original)... but it isn't horrible either. When I noticed the 4 legged insects in the latest trailer I thought "new aliens!", only after they showed them killing and infecting humans did I figure out what they are supose to be.

    If there wasn't an original X-COM, I would have liked the aliens they come up with... but considering the source material? Sectoids are supose to be evolved telekinetic beings, not nearly on all fours wearing fancy wrist watches, the Mutons are my favorite so far (of the original enemies), but they are to bulky and well armoured... they were just another slave race/genetic army in the original and should look the part.

    The Floaters are half the aliens they used to be (literally) and look more like something from Warhammer 40 000... althought they do look scary, but not creeepy like the original Floater that looked like some mad scientist put it together in a hurry. I kind of like the new Cyberdisc enemy and the thin man is a nice new enemy...

    The XCOM troops look awesome though and I'm looking forward to one day seeing what the game is like... hope there will be a demo first.

  4. #4
    Have to say they look pretty awesome. They remind me of the bugs in Starship Troopers!

  5. #5
    Join Date
    Apr 2010
    Location
    Texas
    Posts
    572
    Not exactly what I was expecting, but they look fast and dangerous. The claws are still there. The mandibles somewhat remind me of the grin. The glow-in-the-dark markings are the biggest departure for me. There were plenty of times in the original that a soldier could see a Chrysallid but I still couldn't see it blending into the darkness. Overall, I like the design.

  6. #6
    Join Date
    Jun 2010
    Posts
    491
    But don't you think it rips-off the Akrid from Lost Planet a little too much?

  7. #7
    Join Date
    Apr 2012
    Posts
    169
    They up the 'ant' side of the original versions' appearance to an insane degree.

    Being that ants are to me what spiders are to some people, I like this choice.

  8. #8
    Join Date
    Mar 2012
    Posts
    1,752
    I don't think they're lazy. I think they're freaking terrifying. Have you seen the trailer where they actually move and kill?

  9. #9
    Join Date
    Apr 2012
    Location
    Vienna
    Posts
    277
    LLLLOVE'em! I can really imagine those many legs starting to climb out of a corpse...horrid!

  10. #10
    Join Date
    May 2012
    Location
    Kitchener, ON, Canada eh
    Posts
    1,588
    And as mentioned in another thread from an interview - they can jump 2 floors! Rooftops are not an escape.

  11. #11
    Join Date
    Jul 2010
    Posts
    136
    I dont like the way the are a horde, they should be late game, tanky, and if one should show up then it should have a "OH SHI-" effect.

  12. #12
    Join Date
    Mar 2012
    Posts
    1,752
    Quote Originally Posted by cahtush View Post
    I dont like the way the are a horde, they should be late game, tanky, and if one should show up then it should have a "OH SHI-" effect.
    Well, actually, all the Chrysalid footage is late game. Chrysalids are implied to be in the first mission, so if they horde around in the tutorial I think all the better.

    A better question is why did they pick Germany to start with? It just seems kind of Random...

  13. #13
    Join Date
    Mar 2012
    Posts
    125
    Well, I don't think they look outright horrible but I would agree that their design looks lazy or rather it doesn't have much resemblance of the original.
    The new design is basically just a variety of the generic "insect alien type" like the Zerg but little actually hints at the fact that this was once the Chrysalid.
    No "Grin" Teeth, no backwards legs, no pincers, etc...
    Now don't get me wrong I don't hate the new design but the longer I look at it it seems full of popular tropes instead of original ideas which is kinda disappointing, i.e. glowy eyes, huge mandibles and the "spike" legs. "Spike legs" for example are the easy way out when doing a "scary" insect/alien and are overdone imo (Starship Troopers Bugs, Halflife 2 Antlions, Zerg just to name a few). Why not use something like a flys leg with thick hair on it and those little claw feet those actually look creepy. (honestly look for a closeup on Google)

  14. #14
    Join Date
    Mar 2012
    Posts
    1,752
    Actually, I'd argue that the original had more to do with the xenomorphs from alien than this new one. The backward legs, the exposed teeth. They threw in some ant and crab and called it a day. The new one looks to be ant-spider Xeno so I think it evens out.

  15. #15
    Join Date
    Apr 2012
    Location
    Vienna
    Posts
    277
    Quote Originally Posted by podtech115 View Post
    (I can't believe I'm the first one to make a topic like this.)

    To the point: the new Chryssalids looks so AWFUL and lazy!

    So lazy, that it's like they found a planet full of lazytanium, and used it all on this new Chryssalid.

    And I hate how cartoony it looks.

    ----
    Edit: All the other aliens looks Good to Okay. But this one is just bad.
    dude IF there is someone who's lazy then its you and your vocabulary. go read a book or something. calling everything lazy, is/sounds just as mature as calling everything that one whines about "gay"...
    and whats with that "lazy" thing anyway? where does that come from? i mean these guys have WORKED for 4 years, and you judge their work by looking at a few screens/vids and then THEY are lazy?! give me break man!

  16. #16
    Join Date
    Mar 2012
    Posts
    125
    Quote Originally Posted by Inkidu View Post
    Actually, I'd argue that the original had more to do with the xenomorphs from alien than this new one. The backward legs, the exposed teeth. They threw in some ant and crab and called it a day. The new one looks to be ant-spider Xeno so I think it evens out.
    Sure, the Chrysalid was most likely partly inspired by the Xenomorphs but to be fair the entire concept of the Xenomorph at that time was still new and creative. The "Spike legs" and such on the other hand are much more overdone by now.
    And it's also not like they kept any semblance to the original Chrysalid so "paying homage to the original" isn't an excuse either for designing it like that. As I said it is not that it is a bad design, it's just that it isn't very interesting either.

  17. #17
    Join Date
    Feb 2012
    Posts
    652
    The new Chryssalids look fine to me.
    I hoped for something a bit more vicious looking, but I'm glad they didn't just copy the xenos from alien.
    The old design pretty much looked like those mixed with a crab to be honest.

    What really sold the new Chryssalid to me, though was the animations!
    The "birth" animation looks extremely brutal! Great work on that front.

  18. #18
    Join Date
    Apr 2012
    Location
    Vienna
    Posts
    277
    Quote Originally Posted by nordoM View Post
    ... As I said it is not that it is a bad design, it's just that it isn't very interesting either.
    they stated that there will be new aliens appearing in this game, so what if the chrysalid isnt the most vicious alien around anymore? what if there are meaner enemies now?

    and yeah. the "birth" of them is really sweeeet

  19. #19
    Join Date
    Mar 2012
    Posts
    1,752
    Quote Originally Posted by nordoM View Post
    Sure, the Chrysalid was most likely partly inspired by the Xenomorphs but to be fair the entire concept of the Xenomorph at that time was still new and creative. The "Spike legs" and such on the other hand are much more overdone by now.
    And it's also not like they kept any semblance to the original Chrysalid so "paying homage to the original" isn't an excuse either for designing it like that. As I said it is not that it is a bad design, it's just that it isn't very interesting either.
    If by new you mean been around for fifteen years and had two sequels and a boatload of copycats looking to cash in on the success. Yeah, then it would still be new. :P

    I'm not saying it's old but in horror movie time that's considered ancient.

    I have to say that a lot of their appeal is seeing them in motion though.

    I'll never forget the first time I met a chrysalid though. They destroyed my first ever game. It was a base defense mission and I had everyone at the choke point laser rifles in hand. A brand spanking new laser tank was plugging the hole waiting to just reaction fire the hell out of everything. Five snakemen bit it and I've got them dead to rights.

    Then they show up. Fast as hell they destroyed the tank and killed most of my people before I took them out, then the zombies spawned more. It was a horrible way to go. So, I've always been more scared of what they did with that absurd moving speed than anything else. The next chrysalid I met got rocketed along with the majority of the clothing shop it was in.

  20. #20
    Join Date
    Jun 2010
    Posts
    2,428
    Quote Originally Posted by TheFinn View Post
    And as mentioned in another thread from an interview - they can jump 2 floors! Rooftops are not an escape.
    Wait, they jump? May god have mercy on us all!

  21. #21
    Join Date
    May 2012
    Location
    Inside of a Cereal Box.
    Posts
    87
    Inkidu
    I don't think they're lazy. I think they're freaking terrifying. Have you seen the trailer where they actually move and kill?

    TheFinn
    And as mentioned in another thread from an interview - they can jump 2 floors! Rooftops are not an escape.

    I don't know how to quote...anyways, where is this interview? This trailer with Chrysalids?!
    My opinion on them....well, I haven't really seen them in action on the old version (other than some pictures), but I think they could been designed a little differently. But heck, they might be a soldier form of Chrysalids for all anyone knows. *shrugs* I've no clue. I'm happy enough though. = )

  22. #22
    Join Date
    Apr 2012
    Location
    Vancouver, Canada
    Posts
    341
    I've never heard they can jump, I only heard thinmen can jump - jumping aliens doesn't matter anyways when I'm in my jetpack :P

  23. #23
    Join Date
    May 2012
    Location
    Inside of a Cereal Box.
    Posts
    87
    http://www.youtube.com/watch?v=5NAA5tiePKw
    LeftyRighty put this up on a thread they made.

    Yeah, I was only aware of ThinMan enemies jumping around. That's why I'd like to see this interview/video mentioning leaping onto buildings. I wonder if they can jump into the air and bring you down...hmm. Anyways, JetBoy doesn't seem to have to worry about Chrysalids (unless they have a ranged attack I'm not aware of <_<).

  24. #24
    Join Date
    May 2012
    Location
    Kitchener, ON, Canada eh
    Posts
    1,588
    this was taken from the Alien Remake Wish List thread.

    Quote Originally Posted by Clayton Cross View Post
    source: http://www.g4tv.com/videos/58632/xco...ew/?quality=hd

    Chryssilids can jump up a 2 story buildings!!! Hiding on a roof will no longer keep you safe.
    Start at about 2:45 and you'll hear about jumping.

    When I read Clayton's post, and then watched the video, I felt there's really only one respone that can be made

    "I, for one, welcome our new alien overlords!"

  25. #25
    Join Date
    May 2012
    Location
    U.S. Illinois
    Posts
    64
    It doesnt look very scary, I always imagined these as the most evil twisted aliens that arrived and turned civilians and rookies into a zombie eggsack of destruction. This cartoon fart-nugget looks harmless

  26. #26
    Join Date
    Mar 2012
    Posts
    1,752
    Quote Originally Posted by Carter View Post
    I always imagined...
    In the immortal words of Iago, "Ah, now there's the rub!"

  27. #27
    Join Date
    May 2012
    Location
    U.S. Illinois
    Posts
    64
    touche inkidu

  28. #28
    The video that they showed, showed more than just their look. It was their interaction, slobbery slurping, and sounds along with their overall danger element and look that sold me. People watched this new video and it excited the masses. More want more now!

  29. #29
    Join Date
    Aug 2007
    Location
    Tejas (but I've lived all over)
    Posts
    6,612
    Not at all what I was expecting....but it works. I'm sure it will terrify me the first time I see (or worse, hear) one coming.

    This topic really didn't need a poll. In fact, I don't think I've seen a poll in this entire subforum that served a purpose. Just start a topic and talk about it. Asking for votes is a bit ridiculous. It's not like any poll is going to influence the developers in any way, shape, or form.

  30. #30
    Join Date
    Mar 2012
    Posts
    1,752
    Quote Originally Posted by japester View Post
    Not at all what I was expecting....but it works. I'm sure it will terrify me the first time I see (or worse, hear) one coming.

    This topic really didn't need a poll. In fact, I don't think I've seen a poll in this entire subforum that served a purpose. Just start a topic and talk about it. Asking for votes is a bit ridiculous. It's not like any poll is going to influence the developers in any way, shape, or form.
    Well to be fair, I think this is the closest thing this forums had to a ROFLstomp poll.

  31. #31
    Join Date
    May 2012
    Location
    Kitchener, ON, Canada eh
    Posts
    1,588
    Quote Originally Posted by japester View Post
    Not at all what I was expecting....but it works. I'm sure it will terrify me the first time I see (or worse, hear) one coming.

    This topic really didn't need a poll. In fact, I don't think I've seen a poll in this entire subforum that served a purpose. Just start a topic and talk about it. Asking for votes is a bit ridiculous. It's not like any poll is going to influence the developers in any way, shape, or form.
    I actually like the polls. It's a quick way to see the general feelings of the community. I'm old, and I lose continuity in the threads sometimes... lol.

  32. #32
    Join Date
    Jun 2010
    Posts
    491
    I agree with nordoM, it looks like a insect now. Let's see what it rips-off, :

    -(this is the big one) It looks just like a Keeper from Mass Effect. Hell, just change the head, and skin and you got a Keeper.

    -In fact, it looks just like the Rachni/Husk too. (wow, I knew BioWare was lazy when it comes to aliens, but geez!)

    -The Akrid from Lost Planet. Image 1 Image 2

    -and even a bit of ant-lion, but less so.

    Quote Originally Posted by Inkidu View Post
    The new one looks to be ant-spider Xeno so I think it evens out.
    Xeno? Where is the Xeno? Like I said, it looks just like a Keeper with a bit of Akrid.

    Yes, the old Chryssalids were "inspired" by the xenomorphs, But as long as you try adding something new, it's all okay (sometimes).

    Like the face; no other alien or monster has a design like that. Small eyes, tiled skin, and that Grining smile. I was hoping that they would explain that Grin, by saying it eats grass or something. But I guess they were too lazy to give an explanation.

    But now, it looks just like any other insect alien. When newcomers see it, they are going to say it's a rip-off of Mass Effect or Lost Planet. This is as bad as changing the iconic long head of xenomorphs into something more.... boring


    Quote Originally Posted by ste-V View Post
    and whats with that "lazy" thing anyway? where does that come from? i mean these guys have WORKED for 4 years, and you judge their work by looking at a few screens/vids and then THEY are lazy?! give me break man!
    The design is lazy. And it looks cheap too, that even I could recreate it in one day.
    Last edited by podtech115; 05-25-2012 at 11:36 PM.

  33. #33
    Join Date
    May 2012
    Location
    Kitchener, ON, Canada eh
    Posts
    1,588
    Quote Originally Posted by podtech115 View Post
    But now, it looks just like any other insect alien. When newcomers see it, they are going to say it's a rip-off of Mass Effect or Lost Planet. This is as bad as changing the iconic long head of xenomorphs into something more.... boring.
    There is a lot of merit to this argument.

    Perhaps you hit exactly why they did go with that appearance - so it would be instantly recognizable as the creature that moves at cheetah speed to get in close and rip you into pieces.

    I guess in that sense I could see that feeling that the devs took the easy way out -that there could have been a way to convey those same traits in a unique way instead of a more common one.

    I do still like it. It's enough for me - they scare me.

  34. #34
    Join Date
    Jun 2010
    Posts
    2,428
    Quote Originally Posted by japester View Post
    This topic really didn't need a poll. In fact, I don't think I've seen a poll in this entire subforum that served a purpose. Just start a topic and talk about it. Asking for votes is a bit ridiculous. It's not like any poll is going to influence the developers in any way, shape, or form.
    Pod is just addicted to polls. Myself, I love it when people leave it to multiple choice. I select everything in those polls lol.

    Quote Originally Posted by Carter
    It doesnt look very scary, I always imagined these as the most evil twisted aliens that arrived and turned civilians and rookies into a zombie eggsack of destruction. This cartoon fart-nugget looks harmless
    Who cares about looks? The scary factor in X-Com has always, always been about abilities. If it looks scary, that's just icing on the cake.

    These new Chrysalids are going to be fast, and with the ability to jump to the top of roofs, the only way you'll be able to avoid them is by flying....which leaves you open to fire from their handlers.

  35. #35
    Quote Originally Posted by TheFinn View Post
    There is a lot of merit to this argument.

    Perhaps you hit exactly why they did go with that appearance - so it would be instantly recognizable as the creature that moves at cheetah speed to get in close and rip you into pieces.

    I guess in that sense I could see that feeling that the devs took the easy way out -that there could have been a way to convey those same traits in a unique way instead of a more common one.

    I do still like it. It's enough for me - they scare me.
    I will admit that my first thought when looking at the image for a chrysalid was "mass effect keeper." They looked remarkably similar in some aspects.

  36. #36
    Join Date
    Jan 2012
    Location
    XCOM Labs
    Posts
    1,189
    I like the look of them. I think they have got the new aliens looking about right. No matter what they done people wouldn't be 100% happy. If they made them exactly the same as the original the other half wouldn't be happy. I have liked all the new aliens we have seen so far, some more than others but none that I hate.

  37. #37
    My first thoughts on seeing them was Dead Space, which is a scary game so a good thing really.

  38. #38
    Join Date
    Feb 2012
    Posts
    652
    Quote Originally Posted by podtech115 View Post
    I agree with nordoM, it looks like a insect now. Let's see what it rips-off, :


    The design is lazy. And it looks cheap too, that even I could recreate it in one day.
    Show me one genuinely new design where you can't draw some parallels (however far fetched they may be) to other designs.
    There are literally billions of artworks out there it is IMPOSSIBLE to make something completely new at this point.

    Oh and if you honestly think you can easily recreate this design then prove it.
    Upload an artwork showing the new Chryssalid and let us judge it .

  39. #39
    Join Date
    Jun 2010
    Posts
    491
    Quote Originally Posted by Alucardex View Post
    Show me one genuinely new design where you can't draw some parallels (however far fetched they may be) to other designs.
    There are literally billions of artworks out there it is IMPOSSIBLE to make something completely new at this point.
    So your saying you shouldn't even try?


    Quote Originally Posted by Alucardex View Post
    Oh and if you honestly think you can easily recreate this design then prove it.
    Upload an artwork showing the new Chryssalid and let us judge it .
    Nope. don't have time. But here's someone else making something a little more.... complex:
    http://www.youtube.com/watch?v=NNvIeZmAAY4

  40. #40
    The original Chryssalid always struck me as a definitely bug type, beetle of some sort that could posses wings and a ability to fly, thankfully it never did. The new look is creepy for sure, just dunno if I'm completely sold on the whole four legged insect/beast thing that it is now.

Page 1 of 4 123 ... LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •