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Thread: GOTW Egyptians 20.05.2012

  1. #1
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    Apr 2012
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    GOTW Egyptians 20.05.2012

    artifacts:
    7n 3w aw
    4s 15w atlantis

    nt:
    1s
    1s 5w
    5s 7w
    8s 9w
    *4s 4e
    2s 8e
    zimb:
    *2s 2w
    3s 2e
    athens:
    1s 2e
    2s 6w
    paris:
    2s 3e

    huts:
    4n 4w
    6s 8w
    5n 2e
    6n 7e
    athens:
    9w

    barb huts:
    3s 3e
    2n 5e
    7s 4e
    1s 9e
    1n 3w
    9s 8w
    athens:
    2s 5e
    6w
    paris:
    2n 2w
    5s 2w


    other civs:
    paris 10s 15e
    zimbabwe 4n 11e
    tenochtitlan 6s 7e
    athens 12s 1e
    Last edited by nogmskls; 05-20-2012 at 09:07 AM.

  2. #2
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    This week will be really hard on Deity. It's not easy to take 1st AI capital (i needed 1 hour to do it), after that it's normal week for 50-100 AD non-dom (dom will be harder with the French on island but maybe it's possible to be ready for walkout).

  3. #3
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    I'm at 2 hours... both Zim and Tech can have AA at 3000... I doing better with WA... but still no AI cap...

    This may have to be a spam city, Dom Diety, tech rush... (HG + COL) CA attack from hills...?

  4. #4
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    Quote Originally Posted by johnfeddersen View Post
    both Zim and Tech can have AA at 3000... I doing better with WA...
    You need to attack earlier. I won WA vs A 4.5 vs 8 but it's not good idea, it's very hard to win 2 or 3 battles with WA.

    Today i did:
    -150 AD cult, only 1 GP from France
    -100 AD Cultural V, 2GP from Paris (1GB but far too late), 2900 gold left, maybe 50 AD is possible without GB (easy with 3GP from France). This week Republic 2100 BC.
    As for Dom 1700 BC should be easy (1800 BC walkout), faster only with fundamentalism and big luck (18 vs 24 etc).

  5. #5
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    Quote Originally Posted by Kadera View Post
    faster only with fundamentalism and big luck (18 vs 24 etc).
    My luck was incredible - 1st run 18 vs 30 Yesterday i posted 1900 BC Dom and 50 AD cult (GB from french city at last moment - helped me for 1 turn ~+1400g). {I also did 2300 BC on Warlord - similar opening like on Deity CoR+HBR}. I see no one can take Tenochtitlan, i'll post spoiler later.
    4000 BC SE SE
    3900 BC E settle (Collossus) 2 hammers 4 science, militia SE
    3800 BC choose HBR, 2h 4g, mil SE peace
    3700 BC mil NE
    3600 BC mil NE, 8 science, rush warrior1 vs barbs, caravan SE (10g) SE SE
    3500 BC carav. wait, heal W1, mil E (10g)
    3400 BC 4h, mil N, sell W1, caravan to Tenochtitlan 50g, sell HBR 20g
    3300 BC 100g settlers SE SE, mil NE, rush Horse1 SE SE, settle 2nd city 4h (Thebes 8g), H2 S defend
    3200 BC H1 S def, mil NE, H3 N, HA SE -> attack 6 vs 8, manage workers, peace
    3100 BC heal HA, mil NW (10g, peace)
    3000 BC mil SE, HA SE att from hill 12 vs 7
    2900 BC 12 vs 8 -> blitz -> take Tenchotlitlan + BW + 3g
    2500 BC HA vs 2xPike
    2400 BC Athens
    2200 BC AW
    {for Dom: 2100 BC Fundamentalism HA vs Zulu AA 18 vs 30..., earlier HA from Athens via road on galley to Paris}
    {2000 BC Paris (walkout), Zimbabwe (HA vs A)}
    2100 BC Republic
    1800 BC GH, Zimbabwe (walkout)
    1100 BC Ind+Corp from huts (earlier 3 techs)
    1000 BC Democracy, ~42 cities, GH +1-pop (due to stupid "bonus" Irrigation and no +1-pop)
    300 BC GB (from french city) for Internet
    50 AD Cultural Victory
    Last edited by Kadera; 05-24-2012 at 03:52 AM.

  6. #6
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    Kadera,

    There is 7 turns between you and second place on the PS3 LBs... I'm second and jason is right behind. I had been settling like you (before spoilers), but have been working a different seed from 3500BC on... I have Tenoch. at 3000BC with a wounded HA Bltz GG... at 3100, I'm on my way to a 2100bc walkout by Zulus (because they beat me every year I get there earlier) and sending a HA march/blitz to Athens for 2500 attack, but lose 12 vs 12... I can't get a galley to France and have another one goto AW for fundy (one or the other or just too late for both)... also the seeding keeps changing with the slightest difference... i.e. move one unit first, different outcome, even if moving the unit doesn't do any thing (like name tile or attack...) Very flacky seeding this week...

    So congradulations you Have amazed me but again...

  7. #7
    Join Date
    Nov 2011
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    Yes !! pretty cool spoiler, and very fun to play it out...

    tough week for me, i gave it about 3 sessions of ~1+ hours each... tried a bunch of things but all failed.

    also, Kadera's original post about it being a tough week de-motivated me a bit, i figured if he spent over an hour for 1 civ, it would take me a day or 2 lol, so came a time i just gave up.... no biggie, there is always another week and hopefully w/ walk-in lol... im terrible on non walk-in weeks (for me they simply take too long to figure out and i dont always have the time or patience, so if i dont figure things out fairly quick, i call it a day, or a week in this case )

    Im glad i quit early cause i dont think i would have tried horses w/ these conditions.

  8. #8
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    Quote Originally Posted by MagnaCarta View Post
    Yes !! pretty cool spoiler, and very fun to play it out...

    tough week for me, i gave it about 3 sessions of ~1+ hours each... tried a bunch of things but all failed.

    also, Kadera's original post about it being a tough week de-motivated me a bit, i figured if he spent over an hour for 1 civ, it would take me a day or 2 lol, so came a time i just gave up.... no biggie, there is always another week and hopefully w/ walk-in lol... im terrible on non walk-in weeks (for me they simply take too long to figure out and i dont always have the time or patience, so if i dont figure things out fairly quick, i call it a day, or a week in this case )

    Im glad i quit early cause i dont think i would have tried horses w/ these conditions.
    Hey, all we can do is try... and if it's not fun, then what's the point of playing?!?

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