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Thread: Love Bioshock Love Art Deco Love 1984

  1. #1


    So this is something I put up on Polycount ]http://www.polycount.com/forum/showthread.php?t=85297] Polycount It's the beginning of My new portfolio....

    I lost my old one early last year in an apartment fire, so this is the beginning of something else i guess. Would love to get some opinion's from anyone. Thanks!


    These are just the Detail Meshes so their not painted yet.









































    Thanks guys! I'll try to update as often as i can.


  2. #2
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    May 2011
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    Dude, you've got skills.

    I'm no expert but these seem to fit right in with the deco theme and would look right at home in Rapture.


  3. #3
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    I use SolidWorks pretty regularly so I can see the mirrors and patterns but this is still good stuff and I especially like the pillar and the more involved work done on it. I also like in the last photo the pattern on the bottom of the wall, very Rapture-esque.


    You may consider adding "damage" or features here and there so the eye doesn't automatically recognize the patterns.


  4. #4
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    Looks pretty good, I like the designs your using, def come back when you put more work into it to show off more finished pieces!


  5. #5
    Join Date
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    Is this Maya?


  6. #6


    3d Studio Max


  7. #7





    Small Update.


  8. #8
    Join Date
    Jul 2011
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    3


    Great room! I am not sold on the floor though. The blue seems out of place.


    I really should try my hand at 3DSM.


  9. #9


    Really well done.


  10. #10


    the blue tiles are default Unreal Engine texture. i'll post an update soon. just working on some statues and redoing the whole layout at the moment.


  11. #11

  12. #12
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    Irrational MUST hire you.


  13. #13
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    roxxestar said:Irrational MUST hire you.

    i agree


  14. #14
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    Really nice work Albto!


  15. #15
    Join Date
    Aug 2011
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    wow it's very nice!!!


  16. #16


    HAHAHA! thanks alot guys this is a video of the Globe Shader i've been working on this is about 90% done now, just going thru and touching things up.


    http://www.youtube.com/watch?v=kc9WevitVGI





  17. #17
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    May 2011
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    Ohh pretty


  18. #18
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    Jan 2011
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    Is this supposed to be from 1984 (the novel)? Because it reminds me a lot of that garden area where Winston Smith and Julia always meet.


    By the way, excellent, excellent work! This definitely shows Art Deco at a grandiose level! Would love to see some people amongst those beautifully detailed sculptures and walls.


  19. #19
    Join Date
    Apr 2011
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    2


    Wow, it's so beautiful. ;_;


  20. #20


    Thanks a lot guys! just thought i'd share the last piece for the environment. Haven't started textures.. :/








    Large Pics:

    https://lh6.googleusercontent.com/-D...PpnVlcY/01.PNG


    https://lh3.googleusercontent.com/-Z...i0yxaUs/02.PNG


  21. #21
    Join Date
    Jan 2011
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    ^^ Wow, cannot wait to see that with textures on it. You sir, are an absolute master. I don't know if that would fit better in Bioshock, Atlas Shrugged, or somewhere else


  22. #22


    Here they are!





    Large pics:

    https://lh3.googleusercontent.com/-5...E/Rockwell.PNG


    NEW changes:




    LARGE:

    ]https://lh5.googleusercontent.com/-y80C7kTBBM8/Tk7YoGtyJNI/AAAAAAAAAq4/QP4tCtwRNTk/01.PNG





    LARGE:

    https://lh3.googleusercontent.com/-F...GNyug5w/02.PNG





    LARGE:

    <a>https://lh4.googleusercontent.com/-qYZyf0KlZuw/Tk7Yn7ESBhI/AAAAAAAAAq4/Xw7kWRL5U_0/03.PNG</a>


  23. #23
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    Simply stellar. Should look great with some one sided lighting for contrast (similar to that second untextured screenshot)


  24. #24






















    A lot of placeholders.

    This is about 98% done.


  25. #25
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    Are those stars visible through the glass? I love that whatever it is.


  26. #26
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    Sep 2011
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    Liking the work, looks quality. Especially the statue ones,,,,,,


  27. #27
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    Jan 2010
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    Wow! Great work, man!


  28. #28


    That is an amazing scene you are creating.


  29. #29

  30. #30
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    Sep 2008
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    This looks really sweet!


  31. #31


    Wow, that is some incredible work. There's so much detail to take in..


  32. #32


    It's coming along great!


  33. #33


    my god this is...........this is,..............amzing .........three cheers for u eh?


  34. #34


    Thanks a lot guys!


  35. #35
    Join Date
    Mar 2011
    Posts
    2


    Good lord this is some of the best work I've ever seen haha. You truly nailed the BioShock feel here. Any chance you can post a tutorial on how you built some of your models? I'm a senior in highschool and incredibly interested in this stuff. Thanks again and awesome job!


  36. #36
    Join Date
    Dec 2011
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    16


    Amazing job, Beautifullu done ^_^ I'm really impressed!


  37. #37
    Join Date
    Feb 2012
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    136


    Holy ☺☺☺☺, dude! That's insane!


  38. #38


    Imagine if a Bioshock MMORPG had a 'Player Created Asset' system to expand the game World....


    Some players would create quality stuff like this and then collaborate to build new City locations (entire new building with a cohesive theme) to be populated with NPCs/Splicers and then have additional missions/quests take place in them.


    We hardly saw any of Rapture and I wouldnt want to see new sections just be clones of all the stuff we saw in BS1/BS2.


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