god why can't it be 2012 already?
god why can't it be 2012 already?
juan29zapata said:
ragingmudcrab said:Anybody read them all? Anything one covers that others don't? I want to blast through all of them but I don't know if I have the time.
I read only the Kotaku one, and that's why because I'm worried of any other little detail getting spoiled for me.
Although they're all of the same demo so there isn't much difference between them.
Yeah, I s'ppose you're right.
serfer0 said:god why can't it be 2012 already?
ENDOFTHEWORLDWHYWOULDYOUWANTTHATOMFG!?!?!?!?!?!?
But seriously, totally with you. At least, like November. That way I could fill the gap between the release of Infinite playing my other most anticipated game for the future.
May 24 - Kotaku Interview with Ken - http://kotaku.com/5804888/bioshock-i...orie-hot-cocoa
May 24 - IGN video interview with Ken - http://www.ign.com/videos/2011/05/24...ectid=14258637
May 25 - Kotaku page with the advertisements from Infinite (a sky hook one I don't remember seeing is here ) - http://kotaku.com/5805521/bioshock-i...time/gallery/3
I don't know why I find Ken's voice so persuading and kind of funny.
I need to work in Irrational just to work with all those guys.
Ken has the kind of voice that could explain economics during the European Renaissance and have it be absolutely engrossing.
ragingmudcrab said:Ken has the kind of voice that could explain economics during the European Renaissance and have it be absolutely engrossing.
^ Agreed, lol
MTV Multiplayer Blog, June 1st and 2nd
Ken speaks on the differences between Plasmids and Vigors as well as how Nostrums play a more important role than Tonics this time around.
Ken Levine Talks Vigors, Nostrums And Major Gameplay Changes For 'BioShock Infinite'
Ken's brief description of BI's tears and how Elizabeth is involved
Ken Levine And The Science Of Tears In 'BioShock Infinite'
Here's a blurb that mentions Infinite will support Playstation MOVE and a new Bioshock game just for Vita
http://www.digitalspy.co.uk/gaming/n...t-e3-2011.html
juan29zapata said:I don't know why I find Ken's voice so persuading and kind of funny.
I need to work in Irrational just to work with all those guys.
Same here, it would be my dream job to work with such an amazing company. Also did anyone want more from the e3 trailer, i practically clung to the screen wanting more and more, but got confused at the same time by with year they were in 1980 or 1912, seemed like 1980 to me?
Here's the live interview with Ken Levine from today.
http://www.youtube.com/watch?v=sUMpkmQ7MeM
Great Giantbomb interview with Ken - 25 minutes def need to check out
Jun 10th - Giantbomb E3 Interview - http://www.giantbomb.com/e3-2011-ken...rview/17-4372/
Interview with Ken by Jeuxvideo.com
Jun 13th - Jeuxvideo Ken Interview - http://bioshockways.com/1034/intervi...evine-par-jvc/
Another E3 preview, this time from GamingLives: http://www.gaminglives.com/2011/06/1...te-e3-preview/
15 things that you didn't know about the Game (Official Xbox Magazine): http://www.oxm.co.uk/30644/features/...hock-infinite/
I love the fact that they based on Chinatown! I freaking loved that movie (I had to watch it as a must for playing L.A. Noire).
AusGamers BioShock: Infinite Developer Interview and Transcript:
http://www.ausgamers.com/features/read/3077210
AusGamers: In terms of PC, are we going to get more out of that from you guys? Is that going to be the better platform?
Shawn: No platform’s going to be the “better platform”. We certainly.. if you look at what we did with BioShock One when we released on Xbox and PC, we had different designers working on different elements for PC versus Xbox -- treating it like working to the strengths of each console. So we’re going to be releasing on PS3, Xbox and PC in 2012, so we’ll have different people thinking about the different strengths or weaknesses of each console.
Interesting, I guess we'll have to wait and hope that it's true.
July 11- http://xbox360.ign.com/articles/118/1181643p1.html - Bioshock Infinite and Beyond.
^ Cool interview.
E3 demo interesting breakdown by Gametrailers - http://www.gametrailers.com/video/gt...nfinite/717540
So here's what Ken had to say about the technology in B:I:
I don’t tend to think about Bioshock Infinite on the spectrum of over the top or radical things. It’s more about what’s creative about it, or how the technology allows a creative endeavour.
We’re not looking to create the hottest new tech demo. We’re thinking more along the lines of, “What do we need to sell this story of a floating world?”
It’s important to have tech at hand to support what is visually going on, and I think our lighting model started moving a bit more into the tech side. In terms of power, I don’t think lighting like our deferred model is the kind of thing that is necessarily exciting for gamers. It’s the kind of thing they probably don’t know much about.
http://www.nowgamer.com/features/983..._part_one.html
felonious said:May 24 - Kotaku Interview with Ken - <a>http://kotaku.com/5804888/bioshock-i...orie-hot-cocoa
May 24 - IGN video interview with Ken - </a><a>http://www.ign.com/videos/2011/05/24...ectid=14258637
May 25 - Kotaku page with the advertisements from Infinite (a sky hook one I don't remember seeing is here ) - </a><a>http://kotaku.com/5805521/bioshock-i...time/gallery/3
</a>
That skyhook advertisement is from the back cover of one of the three covers from Game Informer issue 210.
Front page has been edited and updated to include all interviews, previews posted in this thread up to today's date.
Gamereactor (european game magazine) have made two interviews and one preview. Not really anything new though (although it might have been at the time, not sure). Anyways:
http://www.gamereactor.eu/grtv/?id=8447
http://www.gamereactor.eu/grtv/?id=11522
http://www.gamereactor.eu/grtv/?id=11827
@Zwqase - I'll work those links into the next update. It's good to get as many perspectives from different media as possible. So even if it's not new, its good to get in there.
Yes, you are right.
Three more previews from the same site:
<a>http://www.gamereactor.eu/previews/7805/Bioshock+Infinite/
</a><a>http://www.gamereactor.eu/grtv/?id=8590
</a><a>http://www.gamereactor.eu/articles/4516/BioShock%3A+Infinite+announced/</a>
Thanks!
wow y c faite intervieer !!!1
Oh I see you have the PS Blog video interview (I do have to wonder why is it from IGN and not directly from PS Blog, but information is information!), if you want the written article this is the one:
http://blog.us.playstation.com/2011/...station-moves/
nice work
Found this interview with Ken Levine, about Bioshock & Bioshock Infinite, very cool
http://www.youtube.com/watch?v=1aAoKYtW-9s
Article on Kotaku dealing with AI - http://kotaku.com/5835036/go-ahead-a...y-ahead-of-you
Hey nice finding. I'll be sure to read it tomorrow. Now's a good time for sleep ^^
Wow, I missed so much stuff, this is a crazy list of very important things I have missed. I did recently see the G4TV interview, was very interesting but these others, never seen haha. Thanks man. I will continue watching/reading these through out tonight.
http://youtu.be/5FWBun77PsY?hd=1
PAX 2011 Interview with Troy, Courtnee and Ken.
G4TV Gameplay Preview
http://www.g4tv.com/videos/55142/bio...ew/?quality=hd
The Newest and Most Recent Gameplay is the E3 2011 Amazing Demo They Showed and the Newest Screens are from PAX 2011, They Both can be Found on Bioshock Infinite's Official Site, they look very polished also, hoping that we can relive that same level in the full game. I will be Posting a full review on Gamestops Website Under the Playstation 3 Version of Bioshock Infinite.
Here's a nice interview that easily stands out from the previous ones:
<a>http://www.guardian.co.uk/technology/2011/dec/01/bioshock-infinite-interview-ken-levine</a>
Ken Levine interview for JeuxActu.
English interview with french subtitle :
http://bioshockways.com/2369/intervi...ar-jeuxactu-2/
Apologies if this was already posted: http://www.cnn.com/2011/12/16/tech/g...ine/index.html
bigdaddeh said:Apologies if this was already posted: <a>http://www.cnn.com/2011/12/16/tech/g...ine/index.html
</a>
No it hasn't, even if it has in another thread, also posting it in this thread makes it easier for me when I do my updates!
Another interview I found, similar to the one from CNN, but on another blog: http://www.gamersnotes.com/2011/12/1...nes-interview/