Page 2 of 9 FirstFirst 1234 ... LastLast
Results 41 to 80 of 352

Thread: Possible Vigors/Nostrums discussion thread

  1. #41
    Join Date
    Feb 2011
    Location
    Sweet Home Alabama
    Posts
    1,843


    I would be interested in seeing some of the following vigors. As some of them are quite powerful and perhaps unfair, I wouldn't be against them harming Booker similar to Elizabeth's abilities. Of course I could have never come up with the way they are reinterpreting some of the old plasmids so they could probably do more than I could with these but here goes:


    ----Singularity----. I would love to see something like this but have it be somewhat challenging to use or set up. Instead of reversing gravity as another user posted, it would cause everything within a certain affected vicinity that wasn't nailed down to fall towards that point. Somewhat similar to what the girl used to create the molten ball but the user would be affected as well. Different levels could increase both the affected area as well as size of objects that could be moved. Perhaps it could only be used when the coaster-hook is equipped so as to hold on to lamp posts/door frames/things of that nature to save oneself. Placed appropriately, you could pull harmful objects into the mix or perhaps pull some people off of a ledge (they would of course have a chance to grasp a railing or something). At it's highest level it would be quite powerful though so if ever implemented I'd love to see some sort of work necessary to set it up or maybe have it use up an exorbitant amount of whatever fuels it (EVE equivalent).


    ----Teleportation---- (similar to Houdini splicers). To save the FPS world from having to be instantaneously redrawn, it would almost be like a mini-game of sorts. You would see the red *poof* first then the camera would quickly start moving following a marker on the floor that you would have to direct and place where you wanted to go within the area allotted. If you're too slow and the marker goes beyond your range of influence you reform where you tried to vanish from. So basically you'd have 2-3 seconds to move your marker to where you want to reform then the camera would zoom in to FPS mode again through the re-appearing red poof. Just to make it more challenging so you couldn't do it left and right, you could accidentally reform partly morphed with objects like the piano we saw or some stairs either instantly dying or being unable to move until you teleport again (or maybe into enemies!?). It would give a firefight a whole new strategic dynamic and it would have a learning curve. Different levels could incorporate a re-charge time reduction, associated health loss and/or teleportation range.


    ----Molecularize----. Not a fantastic idea, but not the worst. I would consider this more for players that enjoy stealthy / creative attacks. I see this as something that needs to be done over a period of time. For example, with a chandelier over a group of enemies that is too strong/heavy to be ripped from the ceiling and thrown with telekenisis would have Booker using this ability at the fastened area to disintegrate the joint over say 5-10 seconds causing it to fall on the baddies below. This would be the sort of thing the developers would have to go through their maps again and create 'trap' scenarios that could be taken advantage of like removing joints holding up beams beneath a bridge, a lattice structure supporting a water tower, messing with switches so baddies can't open doors to assist their pals, maybe if you're good enough at it you could disintegrate the firing pins in enemies weapons from afar as long as they hadn't seen you yet, etc. I don't see this being used on enemies directly as they would initially sense it and it would need time to harm them that you would inevitably be using to defend yourself. Again, not the best, but I read somewhere that you may not keep all your abilities this time around so there may be certain time frames where it might be easier to take advantage of this to avoid a brutish fight or save Elizabeth from having to use her powers.


    ----------------------------------------------------------------------------------------------------


    Nostrums (sorry for the names, it's just that he was a former Pinkerton and all lol)


    ----Leapin' Lizards----. I really like what a previous user said with the 'gymnastics' perk. Even if it only makes you able to jump twice as high, you might be able to get on certain things making it more difficult for baddies to give chase.


    ----Bull Run----. Looks like it was already incorporated from the gameplay vid when 'crow man' got pushed off the edge. I'm excited for this, reminds me of the Big Daddy drill dash but it is more realistic for the main character.


    ----Allan's Resolve----. As a former Pinkerton, the main character upon being struck will occasionally yell out causing weaker enemies to falter, run, or pause. Named after Allan Pinkerton, the founder of the detective agency for continually speaking out amidst opposition about a plan he believed was in motion to kill Lincoln before his election.


    ----Grounded----. As long as you are not in contact with a conductive surface, Booker no longer takes damage from electrical attacks.


    ----Other Side of the Looking Glass----. In the right environments with mirrors or reflective glass, this nostrom allows Booker to emit ionized particles affecting Handymen's minds due to their half man-half machine composition. They will see bizarre things in reflections albeit other rooms, duplicates of Booker, or other crazy stuff (Alice in Wonderland was written in 1865, well before Booker's current timeframe). This will cause them to get confused and perhaps attack the mirrors before Booker if he places himself correctly. Mirrors / glass are easily destroyed however so the advantage wouldn't last very long and would need to be in the right areas.


    Well, I'm spent


  2. #42
    Join Date
    Feb 2011
    Posts
    14


    hmm perhaps a heightened reaction vigor one that increases not only the visual feedback so your mind processes what you see faster, but also your reflexes to move at a greater speed. In short it almost works as a temporary slow down time. Could be very handy when faced with a large mob of foes or when things become very critical on the rails where timing is everything.


  3. #43
    Join Date
    Feb 2011
    Posts
    7


    A vigor that gives you control over metal. Let me explain...


    Telekenesis can throw anything (just about). What if this would be a telekensis like ability that gives you control over only metal (and it's more effect).


    So it's a metal telekenesis, and it also has the ability to disassemble Handymen (or any other metal thing). It will unscrew any essential part for them and toss it back!


    Ok, it's fairly rough, but it could work! Right?


  4. #44
    Join Date
    Nov 2009
    Location
    Colombia
    Posts
    251

    tronicjp said:

    A vigor that gives you control over metal. Let me explain...

    Telekenesis can throw anything (just about). What if this would be a telekensis like ability that gives you control over only metal (and it's more effect).

    So it's a metal telekenesis, and it also has the ability to disassemble Handymen (or any other metal thing). It will unscrew any essential part for them and toss it back!

    Ok, it's fairly rough, but it could work! Right?

    How about manipulating buildings?! That would be great, but with the big downside of having to use all the "energy" for the vigors.


  5. #45
    Join Date
    Mar 2011
    Posts
    114


    lasers...upgraded version = light saber!


  6. #46
    Join Date
    Oct 2008
    Location
    Galts Gulch
    Posts
    24


    I like the voodoo effect...a reversal of fortune.

    Bullet time sounds cool...but I' not sold on it.


  7. #47
    Join Date
    Mar 2011
    Posts
    13


    A fire one like in bioshock.


  8. #48
    Join Date
    Mar 2011
    Posts
    13


    One that makes you invisible like the Natural camoflague gene tonic in bioshock 1


    Maybe an Ice blast Vigor would be cool.


    Maybe an airblast/ air scythe Vigor that slices trough enemies or gives a blast of air / wind to knock the enemies of the platform (similar to the force gun from Dead Space 1 and 2)


  9. #49


    Might not be the best place for this but does anyone know if the effect of the vigors is permanent or not? I remember seeing a poster somewhere advertising a price for them and a deal price for buying 5 at a time.


  10. #50
    Join Date
    Feb 2011
    Location
    Sweet Home Alabama
    Posts
    1,843

    sharpwatermelon said:<P>Might not be the best place for this but does anyone know if the effect of the vigors is permanent or not? I remember seeing a poster somewhere advertising a price for them and a deal price for buying 5 at a time. </P>

    Somehow because Booker drank the crows one and because they want to eliminate doing the whole game with the "electro-bolt and shotgun" pairing, I have a feeling each vigor will only have a certain number of uses and you may only be able to use 2 or 3 at a time. This is just a theory of mine but it would definitely make the game more challenging and (in my opinion) interesting.


  11. #51


    Perhaps you keep the power but its strength is affected by how recently you've had a vigor? I could see that being pretty interesting.


  12. #52
    Join Date
    Feb 2010
    Posts
    11

    gamertam said:

    Long story short===>a hot Fall day, working was unbearable without some ice. So, went to a mini-mart, grabbed a bag of ice, walked to the counter and what do i see in front of my eyes? these... at once i thought of Murder of Crows bottle. You may wants to have a looksy the rest in my album. The link is below. Just i thought i would shares my discovery with the forum.





    I placed big daddy Rosie and the little sister for sizes and scale.



    the rest you may want a looksy in my album here:

    <a>http://s954.photobucket.com/albums/ae26/mncper/Bioshock%20Infinite%20Pictures/


    </a>

    I have a bottle shaped like a Buddha which contains Chinese whiskey. It could easily be a Tranquility vigor, calms your nerves, less shaking, better accuracy.


    I thought it was funny when I got it that they would put booze into a religious figure. But now I know its really just a vigor!


  13. #53
    Join Date
    Feb 2010
    Posts
    11


    Here's the pic of the Buddha bottle..


    <a>http://www.flickr.com/photos/60519835@N03/5552510326/</a>


  14. #54
    Join Date
    Jul 2009
    Location
    Inside of Delta's diving suit :Þ
    Posts
    130


    What about a antimatter-Vigor? You know? if antimatter touches normal matter they nutralize themselve and the whole energy will set free.


    *BOOM*


  15. #55
    Join Date
    Feb 2010
    Location
    The Golden State
    Posts
    494

    magicmaker said:

    Here's the pic of the Buddha bottle..

    <a>http://www.flickr.com/photos/60519835@N03/5552510326/


    </a>

    i like your Buddha bottle. Nice find.


  16. #56
    Join Date
    Mar 2011
    Posts
    3


    I'm set on more defensive vigors and nostrums. Like, bare with me, Rock Flesh Nostrum (Skin visibly becomes rock-hard and bullets, melee attacks are less effective).


    Hell, maybe an environmental alteration vigor would be great (not sure about the name...), you could just tap LT and there goes the floor, moving around and flipping enemies. Just a thought.


  17. #57
    Join Date
    Nov 2009
    Location
    Colombia
    Posts
    251


    Are the Nostrums the equivalent of Tonics? If yes, I think the Defensive abilities would fall on that category.


    I consider Vigors and Plasmids to be more offensive and active, compared to the passive abilities of the Tonics.


    For example, Tranquility could be a Nostrum/Tonic, since it should always be there, by choice of the player.


  18. #58


    For Vigors i'm sure there will be, like plasmids , Incinerate! Hypnotize, Winter Blast

    And for Nostrums, something for move faster, to jump higher ?


  19. #59
    Join Date
    May 2010
    Location
    North Jerz
    Posts
    9


    METAL ARMS VIGOR


  20. #60
    Join Date
    Feb 2011
    Location
    Sweet Home Alabama
    Posts
    1,843


    I thought you would have wanted one that turns you into a bee.


  21. #61
    Join Date
    Apr 2011
    Posts
    4


    I came across this article on N4G and thought I'd share with the good folks here on the Bioshock forums:


    http://www.thegameeffect.com/game/pr...ck:%20Infinite


    I personally think a Mind Reading vigor would add an incredible new element to gameplay, but definitely understand the inherent complexities of actually developing something like that. Sometimes it's just fun to ask, "What if?" though.


    (I incorrectly created a new thread for this before realizing this one existed; sorry for the dupe post).


  22. #62
    Join Date
    Sep 2010
    Posts
    184


    may be a diarrhea vigor...can be cool??? is l just a joke


    but something cool i would like to see like speed...you move fast on the ground . to attack.. and then whe you combine with elizabeth . you get much faster and can get slow motion when you shoot.. so give you multiples kills..verfy quiick.. and funn..for a horde of enemis


  23. #63
    Join Date
    Jul 2009
    Location
    Inside of Delta's diving suit :Þ
    Posts
    130


    Maybe a vigor that you can't shoot. If you use it there are

    black particle effects around your hands and you have to punch

    enemies with it. Then a black particle explosion appears and the enemies

    will be throwen meters away.


    Or a shield Vigor. That you can hold in front of you.

    Then you won't be hit by bullets.


    As we now the game will have telekinesis. But Multi-telekinesis would be nice.

    So you can take more things with telekinesis and throw them all on enemies.

    Yeah. Maybe you use the wooden parts of a destroyed table, burn them and

    pick them all with telekinesis up and throw them away. ;D


    ~Karkan


  24. #64
    Join Date
    Nov 2010
    Posts
    22


    Vertigo Vigor -- used to launch an enemy a short distance into the air. Great if you're close to a railing and need to force someone off the edge!


    Bullet Time Vigor -- used to temporarily slow down time. Great if you need a second to reload/regroup when surrounded by multiple enemies.


    I'm hoping for some Nostrums that allow you to do some crazy things while riding the Sky-Lines!


  25. #65
    Join Date
    Nov 2009
    Location
    Colombia
    Posts
    251


    Nah, to be honest the Vertigo Vigor wouldn't be that useful in that specific case, since you can use the tool (or is it a crowbar?) shown in the 10-minute demo to knock them off the rails. Or you meant it in a different way?


  26. #66
    Join Date
    Nov 2010
    Posts
    22


    I actually hadn't played Bioshock 2 multiplayer until after I saw the BSI gameplay demo. The Aero Dash used in BS2 MP is a lot like the charge used in the BSI demo. So something like that could be just as useful.


  27. #67
    Join Date
    Apr 2011
    Posts
    15


    Zombie vigor made that dead enemies become your allies


  28. #68


    I hope they have a Telekinesis vigor. That would really help if the person your just killed is falling. You can catch him, search him and then let him fall.


    Who else had fun with the dead splicers and crap that you could pick up in Bioshock?


  29. #69

    vigfish said:Zombie vigor made that dead enemies become your allies

    That would be cool if they stayed with you through out the game and did not leave you like the bots did in B1.

    Follow me my zombie horde!


  30. #70
    Join Date
    Apr 2011
    Posts
    18

    ryanthomasbolton said:A steam vigor would be cool and it would be useful in so many ways a) you could use it as cover to fight under and as you use it you can see perfectly fine or even with increased accuracy. b) it damages your enemies slightly as there flesh has been burned they respond slower and slowly take damage. 3) use it operate non-working machinery and some sort of adaption of it could turn it into a new mini game to replace that of other bioshock games. d) most importantly it would look very very cool

    I think this is a great idea. I could really see a Steam Vigor be put to use.


  31. #71
    Join Date
    Jan 2010
    Location
    Stuck in the 90's
    Posts
    373

    vintagedame13 said:I hope they have a Telekinesis vigor. That would really help if the person your just killed is falling. You can catch him, search him and then let him fall.

    Who else had fun with the dead splicers and crap that you could pick up in Bioshock? <img />

    Telekinesis is in there. You can see in the gameplay video(you did see that right?), Booker using it many times. You can see him knock someone off the ledge, where he uses telekinesis to loot the body. It doesn't look like you can whip bodies around, but maybe it's possible to rank up your vigors.


    And hell yes did I have fun with telekinesis. Wouldn't go anywhere without it...ever.


  32. #72
    Join Date
    Apr 2010
    Location
    Queens,NY
    Posts
    3,219

    muskellounger said:

    vintagedame13 said:I hope they have a Telekinesis vigor. That would really help if the person your just killed is falling. You can catch him, search him and then let him fall.

    Who else had fun with the dead splicers and crap that you could pick up in Bioshock? <img />

    Telekinesis is in there. You can see in the gameplay video(you did see that right?), Booker using it many times. You can see him knock someone off the ledge, where he uses telekinesis to loot the body. It doesn't look like you can whip bodies around, but maybe it's possible to rank up your vigors.

    And hell yes did I have fun with telekinesis. Wouldn't go anywhere without it...ever.

    Don't forget when Booker took the shotgun out of the guy's hands and turned it on him and shot him with his own gun!


  33. #73
    Join Date
    Jan 2008
    Location
    The Garden State
    Posts
    197


    Or the part where he caught the artillery shell and shot it back into the cannon.


  34. #74
    Join Date
    May 2011
    Posts
    326

    starkiller said:

    v3nd3tta said:

    Vigour that makes everyone naked

    At this point the only characters that we know about are men and elizabeth, so I don't think it's worth to see 1 girl naked and see 1000 guys fighting against you without any clothes.

    Talk about a sausage fest, lol... How bou't a "Black Hole Vigor"?


  35. #75
    Join Date
    Apr 2010
    Location
    Queens,NY
    Posts
    3,219

    chrisredfield said:

    starkiller said:

    v3nd3tta said:

    Vigour that makes everyone naked

    At this point the only characters that we know about are men and elizabeth, so I don't think it's worth to see 1 girl naked and see 1000 guys fighting against you without any clothes.

    Talk about a sausage fest, lol... How bou't a "Black Hole Vigor"?

    You have the woman sweeping her porch while her house is on fire. Now perhaps she is indeed an automation as some have speculated but I'm sure their will be more female characters in Infinite.


  36. #76
    Join Date
    Nov 2010
    Posts
    22

    chrisredfield said:

    starkiller said:

    v3nd3tta said:

    Vigour that makes everyone naked

    At this point the only characters that we know about are men and elizabeth, so I don't think it's worth to see 1 girl naked and see 1000 guys fighting against you without any clothes.

    Talk about a sausage fest, lol... How bou't a "Black Hole Vigor"?

    Are you still referring to the Naked Vigor? *rimshot*


  37. #77
    Join Date
    May 2011
    Posts
    11


    I think it would be cool to have a vigor that lets you temporarily absorb bullets with decreased damage, your body melts them down, and creates additional preselected amo. That would be interesting. They could call it "Human Forge" Vigor or something like that.


  38. #78
    Join Date
    May 2011
    Posts
    1,607


    A stable version of the unstable teleportation vigor as mentioned by jub8jub (and featured in one of the previous bioshock games). Could work like the handheld portal device in Portal, allowing the player to transport to hard to reach places (and stop themselves from falling to their deaths in the case of emergencies/accidents).


  39. #79
    Join Date
    May 2011
    Posts
    1,607


    Or maybe something like a flashbang vigor - allowing you to stun and confuse enemies


  40. #80
    Join Date
    Nov 2011
    Posts
    8


    I hope to see a vigor that can make people explode


Page 2 of 9 FirstFirst 1234 ... LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •