
Originally Posted by
twersx
I think that Early siege not requiring Iron will make this a good choice.
I assume a tank will be able to one shot a primitive unit, even if it takes 1 damage? and have cities been boosted to 200 or are they still at 20? GG could provide extra combat bonuses during a siege, representing the organisation necessary for a successful siege.
Thinking about it, Sieges were avoided until Medieval times. Most classical wars were decided on the battlefield; Zama, Salamis, Marathon, Alesia etc. Tyre, one of the most famous sieges of Classical times, was completed in the presence of Alexander (Great General). Even in Medieval times, many wars were decided on the battlefield. So I think Siege weapons should become much more powerful as tech advances. Cannons should be a huge improvement on Trebuchets.
Faster speeds make UUs almost useless. If I'm playing on quick, then I'll usually just beeline for Mech Inf. Quicker speeds actually make UBs much more important. I play on Epic but even then, I have to delay a certain tech until the alst possible moment because it'll make my UU obsolete, thus can't build it anymore. this is especially bad for anyone with unique Muskets as Riflemen are only two techs ahead, and most U Muskets have terrific traits. I really wish there was a speed between Epic and Marathon