-
Should I build a Monastery?
Most games I find Monasteries to be marginal, however, every so often it's a "no brainer!"

(There's another wine out-of-shot behind the Danish Spearman on the left that will eventually come within Osaka's borders)
-
The monks are going to be drunk! That is a sweet spot to plop a city. Two iron, two wheat, two rivers and six wine? Did you choose abundant resources, or what?
-
It's abundant, but I find even that very rarely clusters 4 of one resource within reach of a city, let alone 6!
I've just built the Hermitage in Osaka (and Denmark is no more, they attacked me once too often!)
-
its always worth because they have no gold maintenance
free culture
assuming u dont need other things like troops
-
Absolute no brainer.
That's the best city I've seen for building a monastery. Production will be low, but you should be able to grow the city to a massive size whilst making lots of money and generating massive culture.
I'd be making a beeline for Hermitage and building that ASAP. Unfortunately, the only negative about that city is it's inability to build the Sydney Opera House.
-
It maxed out at 204

Which is way short of what you can achieve with Moai
-
Repeats don't count. Thus Monasteries will only provide 5 culture at minimum, and 7 should you have both wine and incense available to one city. Maybe 3 if you get your goods stolen through a culture bomb.
Posting Permissions
- You may not post new threads
- You may not post replies
- You may not post attachments
- You may not edit your posts
-
Forum Rules