From what I have been reading, there is a very minmal loadout system. While I wasnt happy with no ammo anymore, does this mean everything from the logistics side is gone as well?
What about flares, vision enhancements, stun wands for captures, c4, different types of ammo/grenades like incendiary/stun/fragmenation/ap/he, etc etc? No room to carry backup equipment for certain enemies? Or is there some toggle to switch your assualt projectile to a laser rifle? Or will that be a special action point to use some special power?
While I do like the base idea, and the TU's being streamlined into something different , I cant help what wonder, if this game has been stripped of so much to make a simple streamlined fast pasted tactical 3rd person shooter?
I will wait and see what else comes out of the pipe, but I grew up with this game, and while the modern gamer may find the logistics side tedious, I thought it lent its own strategy of what to bring to the battle and having the wrong equipment could spell doom for your squad. It just makes me wonder if all the devs were fans of this game why is it seeming to me to becoming a simplified version of the old game?
I know for my first post here I wasnt more positive, but this was one of my favorite games and after seeing the horror of turning another classic into another FPS shooter and now this version with the eye candy, I just wonder if theirs any depth besides the research. The battles sound like sequential waves of enemies, where 1 group is done, a 2nd will make its appearance. While scouting for a lone enemy or any enemies wasnt fun, I dont think handholding the battle sequence will be any more of a thriller, just a faster pace of combat.
I am aware that the average gamer isnt a grognard, or has the time or patience for true turn based combat anymore. But I do hope some of the land combat survives this iteration other than naming troops..
Sorry for the negatives so much, but after digging out some of the classics and even playing some of the non xcom versions I just realized what I liked about the game. And to me logistics was a big part and not just the ammo so please dont just read that into this.



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Will make it interesting training noobs into the squads. 