So as someone who enjoys games as both a form of entertainment and an artistic medium I have always had a major frustration with the way the video game industry treats the classics of the medium. Specifically, in many cases games that are considered to be groundbreaking classics are both out of print and only playable on outdated hardware. For example, say someone hears good things about BioShock, gives it a try and absolutely falls in love with the game. He starts reading up on the development process online and discovers that it was a spiritual successor to a game called System Shock 2. Excitedly, he looks into buying System Shock 2, but quickly learns that the only way of acquiring it is spending way too much for a used copy on eBay that is optimized for a decade old operating system.
This is stupid and it hurts games as an art form. If someone wants to watch a classic of film like Casablanca they can pick up a brand new copy on Blu-Ray. If someone wants to read Homer's Odyssey, a text that is thousands of years old, they needn't do anything more than drive to the nearest Barnes & Noble. Decades of classic music are available on iTunes. So why, then, are many classic games so painfully difficult to experience?
Now, there have been steps in recent years to improve this. Services like Steam, GOG, and PSN/XBLA/VirtualConsole have brought a lot of classic games back from obscurity, but there's still a long way to go before we're at the level of accessibility seen in other mediums.
And then, there's the whole other issue of platform exclusives. Now before the angry mob starts to form, yes, I completely understand the reasoning for platform exclusives, and I know that as long as there is more than one different type of box that plays games they will always exist, but my question is, is it really worth it? The Mass Effect series is not only one of my favorite game series, but, in my opinion, is also one of the most rich and compelling science fiction universes ever created. I love Mass Effect and I would love to share it with the people I care about, but anyone who owns a PS3 as their primary, or only, gaming platform will never be able to experience the entirety of that series. For those of us who are Mac users, there's essentially an entire decade of games that are completely inaccessible to us.
Now I know there are a few of you out there who are prepping your "silly Mac user, games are for PCs" argument, but that's the very kind of elitist attitude that perpetuates this whole problem. Art as a means of expression and communication should reach as wide an audience as it possibly can, and to restrict a particular work from millions of people based on the arbitrary reasoning that they supported a different platform stands in opposition to the very nature of art as expression. Again, I point to other mediums; imagine if you could only watch the James Bond movies on Sony TVs or only watch the Star Wars movies on Samsung TVs. Suddenly your having to spend thousands of dollars on multiple TVs just so you can watch all the movies you like or are interested in. That's where video games are at right now. If someone likes Gears of War and Uncharted, well they better pony up for $500 for both consoles. It's stupid, it limits your audience for no good reason, and it restricts the potential for the medium to grow and expand.



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