The real point of this king is to refine the rules so that we can run a succesful tournament. Thanks to JackHall for the idea.
1. Despotism governemnt only. If you use a civ that starts with a different government, you need to switch asap (3900 bc).
2. All GP must be settled.
3. No war with the AI until 2000 bc. You can sell techs but you cannot threaten. I think this is fair because it still gives a person time to take a cap but they will need a vet horsearmy and will likely have to attack for 4-5 turns minimum (1-2 archers, 2 warriors, healing, etc). You can attack the other human player at any time.
4. No Oxford
5. No Artifacts (Atlantis is acceptable)
Horses will be allowed for now.
Best 2 of 3. King hosts game 1 and 3. Host chooses tier that each player must pick from. You can only play a civ once per challenge.
Civs Allowed (estimated civ rating out of 10 - subject to change)
Tier 1
Germans (9)
English (8)
Indians (7)
Romans (6)
Japanese (6)
Greeks (6)
Tier 2
Aztecs (5)
Mongols (5)
Arabs (4)
Russians (3)
French (2)
Civs Not Allowed
USA - OP
China - OP
Zulu - Might consider. They can still dominate the map and take all the gold.
Egypt - Very random with rules that try to prevent randomness. CoR start would be OP.
Spanish - OP as they don't need republic to expand fast.



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and you nearly forfeited by using the GH. lol 