Why not brainstorm on scripted storyline/briefing missions? Maybe the developers will pick some ideas there.
What kind of mission would you want to play ?
In some pictures we have already seen a bridge destroyed.
- I would like to play a rescue of an interceptor's pilot after get crashed.
- Intercept a human traitor before he can deliver the Important Data Disk to the alien scout party. (dumbass shoulda used email) (Gazz)
- Protect an installation from alien sympathisers or just run-of-the-mill criminals.
(Cult of Sirius, the human stormtroopers in "V", the TV series) (Gazz)- SWAT-style assault on human criminals, training camps, whatever(Gazz)
- the evacuation of renown scientists who bring you an invaluable progress at the cost of a sacrifice
- A mission to test a new weapon / technology flawed, in real situation. (if inconclusive results you should to make it evolve and retest)
- A hive of Chrysalid with zombified humans.
- An assault in a meeting between ThinMan who would negotiate with politics
- A mission in a base were human soldiers would be under alien control. (dealing with using lethal or non lethal force)(bcgamer)
- A race against time in a mission where the aliens have released unknown bio weapons in a city and the player has to manufacture a cure within a time limit from an artefact found in a base/ufo. (bcgamer)
- A rescue mission triggered after aborting a mission with soldiers trapped.(bcgamer)
- Defense of the base from the inside against a revolt of zombified humans escaped (humans we had captured, who have been zombified by Chrysalids) (like "Alien Resurection" or "Resident Evil") (Gen_Pho) cure or eliminate...




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what would you like to play ?

