Then you get the cheating war to happen asmodeios because all it takes me for me to cheat you is you to cheat me. When I cheat back... it goes HAAAAAARD!
Then you get the cheating war to happen asmodeios because all it takes me for me to cheat you is you to cheat me. When I cheat back... it goes HAAAAAARD!
Ignoring diplomacy is not cheating. When it says I'm busy, that's exactly what I mean. You can't fault me for playing my own game. I don't know if you're telling the truth and I'm not going to take the time to find out what wonders you have. This is way different from exploiting a glitch in the game. Again, I'm trying to play my own game, not yours.
Sorry if this has been discussed before, but I haven't read those threads, so I appreciate all the opinions. This has nothing to do with tourney play. If you enter, you follow the rules of that tourney. Just my opinion on Civ Rev in the wild.
It's easy enough to find out if they are telling the truth though. Accept the diplo request. Then you find out if they are just being a douch with adar or if they have a genuine case. If genuine, just be a good sport, probably better than being diplo spammed.
But you do agree that certain things in the game are expected to work a specific way? If no, then there is no point arguing. Do whatever the game allows you to do.
If yes, then you know how the GW is supposed to work. Rushing the GW with a GB is a great tactical move after your opponent amassed a big attack force instead of expanding and you can then out-expand and tech to the better units (cruisers) and take him out. Problem is that when you use a GB on it and your opponent does not respect it, then you pretty much wasted a valuable GB and based your strategy around something that does not work as expected.
I guess that is the gist of it: If you are worried that your opponent disrespects that great wall, then do not base your strategy on it. It is still frustrating when you are getting it from AW and start expanding with empty cities and your opponent just conquers them even though that should not be possible.
Didn't most of us agree that you should get a turn to counter-attack if they declare war? I certainly wouldn't mind you doing this. Ignoring peace requests altogether is what we have a problem with I think.Repeatedly attacking you and then trying to force peace once they finish each turn. Sorry ain't gonna happen.
That is an excellent point REM, and part of the problem. I am not 100% convinced that this is a glitch.
Then please do explain as to why you think that the GW should not be forcing you to peace w/ your opponent?
Glitch is maybe not the right term in a technical sense, since as you guys pointed out already, you do not need to press some secret combination of buttons or hack the game. But you are causing game behavior that seems to be inconsistent with how it is described.
If that the GW glitch is an intended (side)effect of MP (=> not a glitch), then I am going to lose my faith in the game designers :-)
Honestly, I don't know. But it would bug me to no end if they didn't make diplomacy optional. So perhaps they figured the GW works in MP if you are at peace or if you can bring your opponent to the negotiating table. But sometimes you can't—just like in real life.
Even the ai will always accept peace if you have the great wall. This and demo glitching has been discussed in length ( seems to come up about every 6 months). The general consensus is, if your opponent has the great wall except peace, if you are in democracy accet peace, but you also shouldn't go into a perpetual attack / peace strat.
If your opponent sends a diplomacy request, and hasn't been spamming them, just answer it. If he does not have the great wall, you can simply choose stay at war, Doesn't interupt your game.
My last ever game against Asmodeios was in ranked and he refused to make peace when he was in democracy. I thought fair enough maybe he'll make peace next turn but no it was a complete obvious ignore to the request on each time. I just brought down more units and stayed at war as I was ahead in tech anyway.
Actually the A.I has been known to glitch and be able to remain at war (not sure if it was Democracy or Great Wall) but they do it by simply refusing your peace request rather than ignoring it.Even the ai will always accept peace if you have the great wall.
Even though it's probably a glitch, in my experience they can only do it for one turn which is somewhat like the 'one turn of counter-attack' idea most of us think is fair.
Yes you have to wait till the next turn to force peace with the AI. Which is how it should be to enable a counter unless as stated the other guy has waited 45 seconds to attack with 0.932 seconds of the turn left...
If a person don't want to accept GW and we at war... That is cheating in my book. So they get cheated in everyway possible. If I really want to irritate the idiot that don't want to be in awe of my GW, I just continue to click on there city (cap or whatever city visible) trying to conduct diplomacy until they get fed up and respond. Sometimes them pressing things too fast will accidently have them conduct diplomacy with you even though that wasn't their intention to do; them trying to avoid my GW.
Related question: if I have the GW, can someone GA city flip one of my other cities?
Ahh, of course. Thx Jack.
Uh you thought you would attack, finish, then declare peace, then declare war to attack turn after turn. Sorry but that is not going to happen.
You think any country would put up with that? Hey attack me when YOU want because of my government structure then declare peace just to repeat the same process over and over.
That ☺☺☺☺☺☺☺☺ is unsporting and worse than demo glitching.
You are confusing the real world and a video game.....its unsporting to demo glitch.....in the real world being in democracy doesnt go with the rule that you cant attack...in this game it does.....
Its not unsporting to play by the rules of the game.....I dont see how saying
"I demo glitched you because you didnt play the way I wanted you too" is any different than city collapsing or barb glitching because of the same reason......especially against another forum member....you should know better asmod.....but that typically happens to people with low character when they are losing so I guess it doesnt surprise me much
Yeah I am sure the developers intended for someone to abuse another player by forcing peace upon them after that same player attacked them. You guys say a counter attack should be given yet the defend should be forced into peace? Nonsensical bullsh!t.
I might as well barb glitch broken Americans then is what you saying? Developers intended American to be able rush any unit for half price and any other civ can't meaning that Americans can bring twice the armies of anyone else. It is the way of the game and that you should go by what was intended of the developers. Don't mean you got to cheat someone out because they utilize what the developers gave. You not responding to demo is straight wrong. I use to believe like you but in the end it is only right because if you were on the other end attacking and knew the opponent was in democracy... you would like to use the game mechanics to your favor for your satisfaction.
Real world doesn't apply, this is a video game. In the real world three guys walking into a villiage couldn't take over a country without a fight.
That is exactly what the developers intended, that's why they made it that if you are in democracy and press the "I'm busy now button" you are forced into peace. The developers also realesd a statement that said you should not ignor diplomacy to stay at war.
So now you're assuming someone is going to employ a perpetual attack / peace strat and using that as an excuse to demo glitch!
I think you should have one turn to counter in Demo just like GW. You shouldn't be allowed to attack really quick then click on the city same turn before your opponent can even react. You should have the whole turn to counter just like GW. That is such a huge disadvantage if you can't counter while your in Demo, and if you want too you have to go into anarchy which will give your opponent another free turn to do whatever they want while you choose your new government. To big a disadvantage if you ask me...
[QUOTE=sdu754;1520938]The developers also realesd a statement that said you should not ignor diplomacy to stay at war. /QUOTE]
Link, please?
You cannot declare war on an opponent while you are in democracy. An opponent declares war on you and you are not allowed to defend yourself because they want peace after attacking you? Sorry not buying it. There is no way that was the intentions of the developers.
I think this quote from Elthrasher in another thread says it best
The one turn to counter is something most forum members do, it's not an actual rule to the game. Most members will also agree to the first diplomacy request, even if they haven't got the full turn to counter.
I agree that a perpetual attack / peace strat shouldn't be used, but you can't assume that someone is doing that to you if they have only asked for peace once. Plus the trade off for being in democracy and getting a 50% trade bonus is that you have to be peaceful, even if you don't want to. If it doesn't fit your style of play, maybe you should just use another government.
Last edited by sdu754; 03-26-2012 at 12:44 PM.
[QUOTE=newsgothic;1520955]Quoted in this thread on post #35
http://forums.2kgames.com/showthread...ht=demo+glitch
This is what the quote says:
Originally Posted by 2K Elizabeth
Democratic Players Ignoring Offers to Cease Hostilities
Previously in Multiplayer games, if two players were at war, and the player not using the Democracy government attempted to contact another player who was using the Democracy government, which normally would force the Democratic player to declare peace with the other player, the Democratic player could simply ignore the non-Democratic player, making it impossible for the other player to force them from war.
Now, when a non-Democratic player attempts to diplomatically contact a player using the Democracy government, the Democratic player cannot ignore them until they leave the Democracy government.
Democratic Players Being Able to Declare War
Previously, when a player with the Democracy government actively began Diplomacy in a multiplayer game, the option to declare war still appeared on the list of diplomatic options. That option has now been removed.