Just learn how to manipulate the AI better, thats all it is in H2H really. Also luck is nice as well lol...
I played an FFA last night, had a horrible start as India, but since my competition sucked, I managed to win the whole game. The good thing about bad human competition in FFA is that they build nice cities for you that you can take and add them to your previously bad empire. The AI builds crappy 100g cities, humans mostly don't, even though I have seen people choose spots that make your stomach turn.
I would agree that FFA with 4 good players is tough. Certain things usually do not work that are counted on in H2H. But the problem is that at least two of the human players will fight each other tooth and nail early and pretty much ruin both their chances. The guy who eventually wins gets a cap, but is probably out of resources and time. If they fight for ever, they are screwed for sure since they do not get anywhere. So it is down to H2H anyways in the end.
If two parallel wars (1 vs. 1) emerge, then you will be back to H2H with the winners. So it ultimately boils down to H2H, just with a little precursor that can be fun or really boring if the human opponents are worse than the AI.
The only fun thing is if 3 or all 4 of them engage in the same fights. That would be kinda interesting. Or all humans turtle and you have an epic end game later. But that seems more like a designed scenario to me rather than something that would happen unintentionally.
H2H is just much better from a competitive standpoint. The maps are small in CivRev, causing much imbalance in games with more than 2 players. Have you ever played a FFA with 3 or 4 elite players? It is way way way more luck based and spawn dependant than H2H. I think FFA would be great if the maps were proportionally larger.
Originally Posted by MultiPlayaBeast
FFA seems to have alot of people that have ranked up because they have played a bunch of games. I recently started playing FFA and have a record of 12-4 yet someone with a record of 10-122 was ranked ahead of me. how is that possible. I prefer H2H but I am taking a break from it due to my nasty streak of cheater freeze, lockup and disconnect within a 5 game streak causing me to drop 70 points. When you get ranked that high you only get at most 7 points from a win from someone in the top 10. so a 70 point slide is sick
Actually I would think H2H would be more luck based because of how close you can plant to the AI. How many warrior walk ins have you got with a human player? I can't remember getting one myself but I'm sure I have gotten at least one some time but I've done it a lot more in H2H guaranteed. Luck can also be what civs are in the H2H game, if you get Arabs pretty early is that not unlucky for the other person who got Mongolia? Where as in FFA you know what all the civs are except for 1. IMO FFA takes out more of the predictability of the game which makes it more fun for me.
Originally Posted by dukeblue1987
FFA theoretically is harder to win because there are more human players.
You would expect a 25% chance to win FFA, compared to 50% for H2H.
But I would agree with Duke in that there is more luck with FFA.
The AI is a constant; it's behavior and skill doesn't change much. Humans, of course, are highly variable.
In FFA, if you get to be near a turtling noob or the AI, you are at a huge advantage compared to 2 other players waged in a drawn out fight.
Conversely, good luck if you're in between two players who know what they are doing and they are heading for you.
In H2H, the majority of the time you'll get at least 1 AI to abuse, unless you are stuck on an island.
I think a lot can depend on how you use diplomacy in FFA. I had a horrid start miles from anything with Japan last night. First barb gives me BW. I have aztec horses coming at me from the right so I hammer a couple of archers. I put one on a hill 3 tiles from my cap and he sits a horse in the tree next to me. I take a chance to vet up and win 1.5 to 1.5. Make the vet army and kill his horse army a turn or two later. I've still nothing apart from 10g and BW.
The aztec guy quits and I conduct diplomacy and sell BW for 25g. I also ask about any other civs and they introduce me to AI Spain who I threatened for an instant 50g. I work a couple of turns on gold and before I know it I have 3 pop Kyoto, and settlers on a double fish island, alphabet and a vet archer army. This all from a seemingly useless start.
Yep, Japan can do that...
Originally Posted by Liam_Sutty