
Originally Posted by
Shamajotsi
I see your point, and frankly, I as well do not like being penalized for, you know, trying to win the game. However, I haven't played CiV in multiplayer and cannot be certain, but isn't that what "human" players are supposed to do? I guess it boils down to what kind of a single player experience you are trying to design. Do you want a "multiplayer, but with AI", or do you want the players to "role-play" their civilizations.
I would love to see the designers of CiV trying to achieve the second, though it is perfectly understandable if they want to come up with an AI that simulates real players as much as possible.