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Thread: H2H Round Robin Tournament - 2012 Group 3 of 6

  1. #81
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    Quote Originally Posted by ITZ DENI3D View Post
    Played Redaf 1 game tonight

    French V.S. his Russians
    He won 1-0

    Ok this was a veryyyy, frustrating game to say the least which will demonstrate how much of the "luck" of the game is dependent on GP's. I started on a smaller curved peninsula at south of map. I settled next to wine, 3 plains and two trees around 3500. I'm working trees and I passed one barb 2 turns behind me. I got 10 gold for naming plains. I rush first warrior, then build more. Russia shows up next to my trees I have a warrior unit in them diplomacy comes up, I declare war because he was injured. I kill it next turn. Then I see he has a horse, awesome I'm guessing he got HBR from friendly so I have to rush WA if I want to survive I get a galley from the only barb i got in the game, which I had to sell to rush WA. Surprisingly, he doesn't try to rush in and try to take me out. So I tech for BW I make a single archer and send my WA to Moscow, I am 1 battle from it being veteran. I go into trees, next turn I try to attack too quick so i go around to next trees next to him ughh... I attack the turn after that and lose 3 to 2.5. I'm pretty much feeling that it is over since I will undoubtedly be gold starved. Well I get a GB first so I use it to build colossus, I had no choice if I didn't I would never get 100 gold. so I'm doing 12 gold per turn eventually I get 100 then build galley settle my first city on island with fish,2 dye, and whale. I build 1 more city and then get the Ark. So I have three cities, I have them all doing gold, first I rush library in Paris then do my other 2 cities. I see Aztecs below me have a GB so I build a spy and take it. I build 3 more settlers under republic then switch to demo. I also built a granary in Paris since I had 4 plains and wine. I am doing about 100 something beakers per turn I get nav, and use gb to build EITC then backfill all the rest. I get 250 gold then get banking. Meanwhile, he gets monarchy first and then switches to fundamentalism a little after that. I have vet pikeman armies guarding Paris he attacks a couple but he can't heal because of all my culture I get engineering in 2 turns by now I am doing 190 beakers per turn. I am going for invention in one turn then he uses gs for steam power he has a fleet same turn he GS'd it. He puts fleet in water next to Paris so it went down to (182 beakers, though it didn't tell me on my screen) per turn so I end up not getting it in one turn. He uses GB to build samurai castle and other GS for industrialization. So he finishes attacking I am down to my last militias I get Atlantis and get rifleman, university, and steam but it is to late. He takes Paris and before I can try to reclaim it he finishes the other caps for dom victory a few turns later. I got 3 GH's, 1 gb, stole 1 gb, and finally (too little to late) got GS two turns before game ended. Thus making my point about how much GP change the game. If I get one GS I more than likely I win that game. Not trying to knock anyone's skill just saying most of the game comes down to a coin flip in the end. It's seems for me it is a double sided coin though... lol GG Redaf we still got 1 more.
    Lol this is what it looked like to me, CONGRATULATIONS HERE'S A HUMANITARIAN, CONGRATULATIONS HERE'S A HUMANITARIAN, CONGRATULATIONS HERE'S A HUMANITARIAN. LOL
    Crazy game bro... especially you being French and not getting a GA early or even GS at least for your third tech. Luck I beginning to see can play role in the gp's but as someone mentioned before... you can't be relying on that as if it don't come the way you want... you got try something else.

  2. #82
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    Quote Originally Posted by MultiPlayaBeast View Post
    I think a granary in Paris is always smart if there is at least two plain spots. Paris grows faster which means more culture and that has helped me in at least 3 games me playing French. You know, for some reason I'm beginning to think that building a granary before your first gp will net you the GA... it happened for me. Or I could just be running my mouth.
    I disagree with the granary being good... A granary is two settlers or 2 horses. Being agressive and/or expand is almost always better then other strategies, especially with weak civs.

    For the GA, you canc check a page on civfanatics that links gp to certain tech. It seems that the last tech you discover affect which gp you get. For example, getting masonry is well timed usually with the first french gp and tend to give a gb. There is a thread somewhere that studied this with the french. We finally found that it's still better to horse rush then to get a gb.

  3. #83
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    I'll be on tonight and can knock out some games. Itz and Multi my gamertag is Chug E, just like on here. So hit me up w/ a FR and we'll get started. It's kinda nice we started out w/ a little sh:t talking because it's going to make our matches more interesting!

  4. #84
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    Quote Originally Posted by ITZ DENI3D View Post
    Whats the rules as far as island starts go? If you start on an island you can restart?
    its always up to the players, but the general rule is you need to call it in 4000 bc. i could see 3900 also as being acceptable. it puts the onus on the player not to settle in place, as you could be on a desert island and never know it. i have had other games where my opponent discovered the island in 3600 and i agreed to a restart. i had collosus though, so i insisted on having it again in the rematch.

  5. #85
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    Quote Originally Posted by SVPM View Post
    I disagree with the granary being good... A granary is two settlers or 2 horses. Being agressive and/or expand is almost always better then other strategies, especially with weak civs.
    you're probably right, but its always on a case by case. in denied's case he was building a synergy with the cathederal, collosus, and library. he knew red had horses in the field, so rushing a non vet HA might have netted nothing but heartache. people always say that an 80 g building equals 2 settlers. of course this is not true. 2 settlers equal 80 g plus anywhere from 2-4 pop depending on the government. with the granary you can alway hammer future settlers without slowing down the growth in paris by much.
    i think he realized by red's not rushing in that the game wasn't going to be won by him rushing a HA back at him.

  6. #86
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    Quote Originally Posted by SVPM View Post
    I disagree with the granary being good... A granary is two settlers or 2 horses. Being agressive and/or expand is almost always better then other strategies, especially with weak civs.

    For the GA, you canc check a page on civfanatics that links gp to certain tech. It seems that the last tech you discover affect which gp you get. For example, getting masonry is well timed usually with the first french gp and tend to give a gb. There is a thread somewhere that studied this with the french. We finally found that it's still better to horse rush then to get a gb.
    I didn't know that. Well I guess it could be reasonable to build horses but if you not in a position for horses to even matter then why do it. Paris is everything that a French got so building settlers I don't see reasonable so early. Perhaps when COL is recieved then go for it but I will if the occassion allows, build a granary.

  7. #87
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    Quote Originally Posted by danthechan View Post
    you're probably right, but its always on a case by case. in denied's case he was building a synergy with the cathederal, collosus, and library. he knew red had horses in the field, so rushing a non vet HA might have netted nothing but heartache. people always say that an 80 g building equals 2 settlers. of course this is not true. 2 settlers equal 80 g plus anywhere from 2-4 pop depending on the government. with the granary you can alway hammer future settlers without slowing down the growth in paris by much.
    i think he realized by red's not rushing in that the game wasn't going to be won by him rushing a HA back at him.
    Well said, I couldn't agree more.

  8. #88
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    Both games in with MPBeast this morning.. He certainly had my number and took them both down.

    1st game was my French vs Germany.

    I pulled a walk in on HGB Egypt and went quickly for HBR. I was near the south of the map, so I set up a defense line to the north at a nice choke point. But lo and behold he is south of me and catches me off guard with a march WA.

    Quick and dirty, thought I had a good start, but he took it down.


    2.1 game is my Japan vs COL Egypt.

    I walk and find that I'm on a 24 tile island with 1 barb and London. Never seen a start that bad.. He is gracious enough to allow a restart.

    2.2 game, same civs and he gets COL again.

    I walk in on Karakoarum, get a HA up, 100g and 5 quick cities. Tech to col, find 7cog and jump to 12 cities. Damn near caught him in tech as he only had 2-3 cities, but had to leave the defenses sparse to do so. I lose the war of attrition and call mercy after making a last ditch KA attack.

    Tough to balance defense and attack playing from behind against COL Egypt. I got a little frustrated at the futility of it and apologize to beast for my attitude going to ☺☺☺☺..


    Good to play with you again beast! Good luck in the rest of your games and the tourney. Maybe we can play more friendlies between now and when we meet again...

  9. #89
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    when ever one of u guys r ready, il be on n waiting for a fair game . XALAKAZOOX

  10. #90
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    I'll be back on in 5 min Xal.. See you there.

    Actually Xal, I won't see you there.. You're in bracket 2, not bracket 3. lol
    Carry on.

  11. #91
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    MULTIPLAYABEAST VS REDAF

    1.) Game 1 Multi=Germans and Red=French
    I first moved my settlers to receive a friendly 25g and two landmarks for 45g before settling. I started way up north to go south and settled around 3500 bc. Meanwhile, I see that Red took out Egypt. I take out a barb with three flags and my warrior gets +1 move. I get together a army and start out pacing; looking for Paris. The barb tells me that AW was like 3 tiles away on a island so I get it... Fundy. I encounter Red very soon after and he has a horse from my view on a hill. I kill the horse and around the corner is Paris. I take Paris and then on a hill next to Paris is another horse that attacks but loses. Red quits...
    MULTIPLAYABEAST WINS!

    2.) Game 2 Multi=Egyptians and Red=Japanese
    I start off with no desert around me and have to move 3 turns to find it. I settle and get colossus. A turn or two later, Red takes Mongols out. Red continues to hear buzzing everytime I take out a barb village and he helped me clear the nuisance of noise that everyone kept telling me about and even I hear. "Turn off the vibration" Red tells me and it works... on back to the game.(thanks Red) So eventually I see that Red has a HA coming my way. It becomes vet I believe after he killed a W of mine. I start to build defense up in Thebes and never seen the HA after that till much later. Suddenly, I see that Red gets 7cog, so I'm like "I know that either there will be many cities soon or he will amount a huge legion attack on Thebes". He chose to do the first one. I had little to worry about though with Thebes as I had 2 AA's and one was vet with walls around it.

    So I start getting all the tech and such and I notice that I'm seeing more and more of Jap cities in the area I discovered. So I build myself a LA, put on galleon and set off to see if I can put a bit of pressure on Red. I reach his cap, Kakoraum(however you spell that) and see 3 of his cities all bunched around them. I take out one city close right next to Kak and then I attack his capital and take it. I'm starting to hear Red getting irritated and starts to complain about what I should have did with Egypt since I had Colossus. (Red, I play to win and do so in a manner that will not harm me later. I don't just go straight for monarchy and Feudalism like every other Egyptian player. RESPECT MY STYLE BRO!) I seen him build a LA earlier but that got defeated when he put it along with a archer into non-defended Kak. He brought around the HA from earlier to get his cap back but I attacked him faster with my LA and defeated it. I find LCoA and it gives me banking, religion and some other tech. I switch to Fundy and I built a KA out of his cap I took.(It had a barracks in it too ) I then see Red has a KA too that attacks my pikeman on a hill. It gets injured and I attack his KA with my KA. Chinese takes one of his cities next turn and I was about to take over his Kak... Red quits in what seems a disappointed rage.
    MULTIPLAYABEAST WINS!

  12. #92
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    Quote Originally Posted by REDAF View Post
    Both games in with MPBeast this morning.. He certainly had my number and took them both down.

    1st game was my French vs Germany.

    I pulled a walk in on HGB Egypt and went quickly for HBR. I was near the south of the map, so I set up a defense line to the north at a nice choke point. But lo and behold he is south of me and catches me off guard with a march WA.

    Quick and dirty, thought I had a good start, but he took it down.


    2.1 game is my Japan vs COL Egypt.

    I walk and find that I'm on a 24 tile island with 1 barb and London. Never seen a start that bad.. He is gracious enough to allow a restart.

    2.2 game, same civs and he gets COL again.

    I walk in on Karakoarum, get a HA up, 100g and 5 quick cities. Tech to col, find 7cog and jump to 12 cities. Damn near caught him in tech as he only had 2-3 cities, but had to leave the defenses sparse to do so. I lose the war of attrition and call mercy after making a last ditch KA attack.

    Tough to balance defense and attack playing from behind against COL Egypt. I got a little frustrated at the futility of it and apologize to beast for my attitude going to ☺☺☺☺..


    Good to play with you again beast! Good luck in the rest of your games and the tourney. Maybe we can play more friendlies between now and when we meet again...
    Didn't expect you to post the games on here Red... But I'll be posting them anyway from my P.O.V as well everybody. Yeah, I was a lil disappointed you were getting upset later into our last game. But thanks and I accept the apology and I look forward to good games later with you.
    Last edited by MultiPlayaBeast; 02-17-2012 at 11:41 AM. Reason: spelling correction

  13. #93
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    Quote Originally Posted by xalakazoox View Post
    when ever one of u guys r ready, il be on n waiting for a fair game . XALAKAZOOX
    Wish I could go against ya too but you are in the other bracket.

  14. #94
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    Quote Originally Posted by ScottieX View Post
    Sign up

    Forum name - XBL gamer tag

    1. REM018 - REM018 (1 pm - 6 pm EST on workdays. On the weekends from 3 AM - 7 pm EST)
    2.Multiplayabeast - Multiplayabeast (after 6 p.m cst wed/ Thurs 12:30 pm to 3:30 p.m, after6 pm. Friday to Sunday on and off).
    3. ChugE - ChugE (7-11.30pm EST Mon - Fri. Sat and Sunday's pretty much all day if scheduled ahead of time.)
    4.ITZ DENI3D - Itz Deni3d (available at around 3 PST )
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    6. REDAF
    Turtlmtnchip is playing the tourney... we faced yesterday.

  15. #95
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    Quote Originally Posted by REDAF View Post
    2.1 game is my Japan vs COL Egypt.

    I walk and find that I'm on a 24 tile island with 1 barb and London. Never seen a start that bad.. He is gracious enough to allow a restart.
    .
    that was very sporting of him, especially having collosus. you had no chance to take down london? it could have made for a quick knight rush.

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    Quote Originally Posted by MultiPlayaBeast View Post
    Didn't expect you to post the games on here Red... But I'll be posting them anyway from my P.O.V as well everybody. Yeah, I was a lil disappointed you were getting upset later into our last game. But thanks and I accept the apology and I look forward to good games later with you.
    I like enjoy reading the write ups from the other PoV.. Duke and I had always meant to do a YouTube with playback from both perspectives simultaneously, but it never happened do to his schedule and my hiatus.

    Can't say I won't get bummed out and frustrated again as no one likes to lose, but will do my best to not be a dick about it. I like playing with you and all the cats here, I do respect your style and look forward to more games with you...
    <BigManHug> lol

  17. #97
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    Quote Originally Posted by REDAF View Post
    I like enjoy reading the write ups from the other PoV.. Duke and I had always meant to do a YouTube with playback from both perspectives simultaneously, but it never happened do to his schedule and my hiatus.

    Can't say I won't get bummed out and frustrated again as no one likes to lose, but will do my best to not be a dick about it. I like playing with you and all the cats here, I do respect your style and look forward to more games with you...
    <BigManHug> lol
    Right back at ya!

  18. #98
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    Quote Originally Posted by danthechan View Post
    that was very sporting of him, especially having collosus. you had no chance to take down london? it could have made for a quick knight rush.
    That what I was kinda of thinking he could do but by the time he took them out and could get knights, I'd had catapults

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    Looks like you are starting to prove me wrong Multi! Keep up the good work and you may make into the Champions Bracket for the whole shubang! (2012 Civ Rev H2H World Champion)

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    Quote Originally Posted by MultiPlayaBeast View Post
    That what I was kinda of thinking he could do but by the time he took them out and could get knights, I'd had catapults
    Like I said in my OP, beast was very gracious to offer and I felt a little bad right up until he got COL again.. lol

    I realized it was an island on turn 3 when I finally could see past London. There were only two 2-tree spots, my original location and London's. I went back to my original spot and hammered out a w, but by then England had gotten the only barb. England had BW by the time I had my w out, so attack was hopeless there until knights. But with no gold and only 4 hammers per turn, it seemed bleak enough just to get off the island, much less take down London. And all the while beast has free reign on the mainland with Colosses?!

    Would like to see anyone put a positive spin on that situation... lol

  21. #101
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    Quote Originally Posted by REDAF View Post
    Like I said in my OP, beast was very gracious to offer and I felt a little bad right up until he got COL again.. lol

    I realized it was an island on turn 3 when I finally could see past London. There were only two 2-tree spots, my original location and London's. I went back to my original spot and hammered out a w, but by then England had gotten the only barb. England had BW by the time I had my w out, so attack was hopeless there until knights. But with no gold and only 4 hammers per turn, it seemed bleak enough just to get off the island, much less take down London. And all the while beast has free reign on the mainland with Colosses?!

    Would like to see anyone put a positive spin on that situation... lol
    oh no, you were going to lose for sure. giving the restart was totally on him though. our basic guidlines wouldn't call for it.

  22. #102
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    Quote Originally Posted by Chug E View Post
    Looks like you are starting to prove me wrong Multi! Keep up the good work and you may make into the Champions Bracket for the whole shubang! (2012 Civ Rev H2H World Champion)
    Oh yeah Chug... you next too, lol!

  23. #103
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    Quote Originally Posted by REDAF View Post
    Like I said in my OP, beast was very gracious to offer and I felt a little bad right up until he got COL again.. lol

    I realized it was an island on turn 3 when I finally could see past London. There were only two 2-tree spots, my original location and London's. I went back to my original spot and hammered out a w, but by then England had gotten the only barb. England had BW by the time I had my w out, so attack was hopeless there until knights. But with no gold and only 4 hammers per turn, it seemed bleak enough just to get off the island, much less take down London. And all the while beast has free reign on the mainland with Colosses?!

    Would like to see anyone put a positive spin on that situation... lol
    To tell the truth then Redaf... there probably is none then

  24. #104
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    Officially off the map till Monday night.. Going snowboarding all weekend. Will pick up the games again then...

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    Quote Originally Posted by MultiPlayaBeast View Post
    Crazy game bro... especially you being French and not getting a GA early or even GS at least for your third tech. Luck I beginning to see can play role in the gp's but as someone mentioned before... you can't be relying on that as if it don't come the way you want... you got try something else.
    I don't rely on it, MY OPPONENTS DO! LOL

  26. #106
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    Hey scottie multi agreed to do rematch on one I disconnected (russian, indians). We will probably have it tonight.

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    Quote Originally Posted by MultiPlayaBeast View Post
    Well said, I couldn't agree more.
    Without granary I would've had a lot less chance than I did with it, plus I had 4 plains so I got a lot of culture.

  28. #108
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    Quote Originally Posted by ITZ DENI3D View Post
    Hey scottie multi agreed to do rematch on one I disconnected (russian, indians). We will probably have it tonight.
    Yeah, when will you be available for the game?

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    Quote Originally Posted by MultiPlayaBeast View Post
    Yeah, when will you be available for the game?
    Well I want to wait, I am going to pick some people up in 2-3 hours I agreed to be a designated driver. So will you be ready in 2-3 hours or so? I don't want to feel rushed.

  30. #110
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    Quote Originally Posted by SVPM View Post
    I disagree with the granary being good... A granary is two settlers or 2 horses. Being agressive and/or expand is almost always better then other strategies, especially with weak civs.

    For the GA, you canc check a page on civfanatics that links gp to certain tech. It seems that the last tech you discover affect which gp you get. For example, getting masonry is well timed usually with the first french gp and tend to give a gb. There is a thread somewhere that studied this with the french. We finally found that it's still better to horse rush then to get a gb.
    There was no hope of me expanding on mainland unless I felt like giving free cities to RED. Like, I said, I only got 1 barb so main concern was getting 100g to get going. Didn't build granary until I had 3 cities.

  31. #111
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    Quote Originally Posted by ITZ DENI3D View Post
    Well I want to wait, I am going to pick some people up in 2-3 hours I agreed to be a designated driver. So will you be ready in 2-3 hours or so? I don't want to feel rushed.
    thats fne... see u then.

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    Quote Originally Posted by danthechan View Post
    you're probably right, but its always on a case by case. in denied's case he was building a synergy with the cathederal, collosus, and library. he knew red had horses in the field, so rushing a non vet HA might have netted nothing but heartache. people always say that an 80 g building equals 2 settlers. of course this is not true. 2 settlers equal 80 g plus anywhere from 2-4 pop depending on the government. with the granary you can alway hammer future settlers without slowing down the growth in paris by much.
    i think he realized by red's not rushing in that the game wasn't going to be won by him rushing a HA back at him.
    I said almost always, not always. He only hadd access to 3 science square so the synergy with colossus wasn't that great.

    A HA allows to expand, especially if the other don't come at you with some of his own. Having a 2nd GP faster with culture is not supposed to be a strategy to win a game either.

  33. #113
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    Quote Originally Posted by SVPM View Post
    I said almost always, not always. He only hadd access to 3 science square so the synergy with colossus wasn't that great.

    A HA allows to expand, especially if the other don't come at you with some of his own. Having a 2nd GP faster with culture is not supposed to be a strategy to win a game either.
    I also built all my settlers from Paris so the granary was a must have if I was to succeed.

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    Well multi won again, his artists proved to strong for me. As soon as I took Rome CONVERTED! As soon as I planted my 6th city CONVERTED! 10 turns after that my 100 g city CONVERTED! It seems the civ gods were still on your side since you converted half of my empire. Both games I lost were due to converted cities by multi congratulations on the win. But you can't deny you won because of all the converted cities you got on both games. Losing to GPs is the worst loss IMO.
    Last edited by ITZ DENI3D; 02-18-2012 at 11:53 PM.

  35. #115
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    Quote Originally Posted by ITZ DENI3D View Post
    Well multi won again, his artists proved to strong for me. As soon as I took Rome CONVERTED! As soon as I planted my 6th city CONVERTED! 10 turns after that my 100 g city CONVERTED! It seems the civ gods were still on your side since you converted half of my empire both games I lost were due to converted cities by multi congratulations on the win. But you can't deny you won because of all the converted cities you got on both games. Losing to GPs is the worst loss IMO.
    I do admit that I wouldnt have won truthfully if it wasn't for conversion but I guess that is because the turn I'm about to get a gp I'm doing what Svpm mentioned... Working on a tech that associates with a type of gp.... At least I think Svpm posted that. BUt that game was wild and I still think you could have won you were able to stay. But too I had loyalty modern infantry plus I would have got to space flight before you since you had such great defense and I couldn't take your cap. But I'm beginning to like these Russians. They can hold it down you give em a nice start. You played well my friend. Now I will be posting later me and Chug's games.
    Last edited by MultiPlayaBeast; 02-18-2012 at 06:45 PM. Reason: spelling correction

  36. #116
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    Quote Originally Posted by MultiPlayaBeast View Post
    I do admit that I wouldnt have won truthfully if it wasn't for conversion but I guess that is because the turn I'm about to get a gp I'm doing what Svpm mentioned... Working on a tech that associates with a type of gp.... At least I think Svpm posted that. BUt that game was wild and I still think you could have won you were able to stay. But too I had loyalty modern infantry plus I would have got to space flight before you since you had such great defense and I couldn't take your cap. But I'm beginning to like these Russians. They can hold it down you give em a nice start. You played well my friend. Now I will be posting later me and Chug's games.
    Conversion/s. I'm pretty sure it is random what GP's you get and your first artist you got to convert Rome with my vet HA in it was from School of Confucius.

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    Merrillville, IN
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    1,476
    Quote Originally Posted by ITZ DENI3D View Post
    Conversion/s. I'm pretty sure it is random what GP's you get and your first artist you got to convert Rome with my vet HA in it was from School of Confucius.
    But the second and third one I got while I was working on a culture tech... no lie!

  38. #118
    Join Date
    Nov 2011
    Location
    Merrillville, IN
    Posts
    1,476
    MultiPlayaBeast vs Chug E

    1.) First Game Multi=Greeks and Chug=Egyptians

    Chug host- This was a long game and started with Chug being very offensive as an egyptian player. Chug goes for hbr early and takes out a warrior of mine that slowed me down in getting 100g. He eventually had a HA and took out Delhi and sometime later the Arabs. All the while I was teching away and getting majority of the bonuses. Chug was constantly buggin me as he sent archers to sit trees and resources. But I fortunately had courthouse and had other spots that could help me. At some point he settled a city not far from athens and I took it with a horse and defended it. If not for me getting that city... I wouldn't have the 3 cities that blasted my tech away. The game from there was pretty straightforward as there was not much attacking until the climax when I found KT that gave me a tank that pretty much wrecked damage across 3 cities Chug built; good cities too. After his KA was killed then game was pretty much over as I had a CF with a CA on it coming to pick off his cities while I too had riflemen. GG Chug...
    MULTIPLAYABEAST WINS!

    2.)Second Game Multi=Japanese and Chug=Romans

    Multi host- Pretty short game as I found Chug fairly early and he I assume just took out a barb at a choke point to his city from mine. I built a WA to attack the W that was defending the choke point and alas... W=2 defense beats WA=3 attack. With that I had little gold left to defend from impending vet WA attack on a hill next to my cap. Couldn't do anything about it as I had no archers yet (which I was trying to tech... one turn away) plus Chug found KT and WA take down my cap...
    CHUG E WINS!
    Last edited by MultiPlayaBeast; 02-18-2012 at 08:47 PM. Reason: spelling correction

  39. #119
    Join Date
    Nov 2011
    Location
    Merrillville, IN
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    1,476
    Quote Originally Posted by REM018 View Post
    A new year - a new bracket! I am in.
    Been three days since you joined REMO18 but you haven't played anybody yet. You are the last person I need to face so lets get to it. Also I'm seeing that only REDAF and ITZ DENI3D has faced each other in this bracket and this is frustrating. Two times I LEFT RANKED MATCHES to face for this tourney and I'm not seeing any other damn sacrifices to get this tourney moving. That goes to Turtl, Chug and REMO!

  40. #120
    Join Date
    Nov 2011
    Location
    Merrillville, IN
    Posts
    1,476
    MULTIPLAYABEAST is 7-1 in this tourney... can anyone do any better? Mawpawk sweeping individuals in his bracket... if not for dang Chug I would be flawless as well!

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