Personally? In a turn based game "story" or "drama" isn't something that's going to work. If you look at something like Alpha Centauri, which
does have a pretty in depth story for the faction leaders as you go through (not that I used to read it as a kid... it's something I came to appreciate later

), you'd see that it works in more of a "hands off" sense.
"You killed my best buddy Joe-Bob, prepare to die!" from the squaddies doesn't seem like the best thing imo... I think it would be better to leave the drama for the FPS
