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Thread: For fun loadouts.

  1. #361
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    Quote Originally Posted by xenonmicon View Post
    "No-Stun" Crossbow Loadout

    Crossbow-Rate of Fire
    Machine Gun-Firing Boost

    Houdini
    Aero Dash

    Eve Saver
    Leg Up
    Fast Feet

    Mostly I try to get behind people, corner them, or get them to empty their clip. Make it easier to kill em. Really is difficult to use without a stun. I like it though. I can typically take out 3 people with this. Not a group loadout. It's something I want to get good with. Seems like an uncommon loadout.
    Actually, CB RoF with Houdini was fairly common for quite awhile. Not sure if it still is, but I remember it was even mentioned in the forums a few times. It can be pretty darn effective if you get good with it, knowing when to disappear and then pop back out behind the opponent. I have to say, I hadn't seen it used in a few months before I stopped playing.

  2. #362
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    Thing is I haven't seen that many Houdini users. The one's I do see are no-stun head hunters or using the nailgun/machine gun. I was using it last night with moderate success. I still have to get the hang of when to use Houdini and my timing.

  3. Quote Originally Posted by xenonmicon View Post
    Thing is I haven't seen that many Houdini users.
    That's because they are invisible :O

  4. #364
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    Quote Originally Posted by xenonmicon View Post
    Thing is I haven't seen that many Houdini users. The one's I do see are no-stun head hunters or using the nailgun/machine gun. I was using it last night with moderate success. I still have to get the hang of when to use Houdini and my timing.
    It's probably cyclic. Loadouts get popular, fall out of favor, rinse, repeat. Does make sense that it would be popular amongst the no stun crowd. Perfect use for it. Good luck figuring it out. I never had more than moderate success trying to use it. There are some good videos out there of what I would call "the pros" that used it. But at this point, it would be like trying to find a needle in a haystack.

  5. #365
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    My current loadouts.
    L1
    Crossbow-rate of fire
    Machine gun-firing boost
    Electro Bolt
    Geyser Trap
    Eve Saver
    Leg Up
    Fast Feet

    L2
    Same weapons
    Telekinesis
    Houdini
    Same tonics

    L3
    Same weapons
    Houdini
    Aero Dash
    Same tonics

    Depending on the game mode that I feel like playing CW or CTS I'll run this. For the big daddy.

    Same weapons
    Insect Swarm
    Telekinesis
    Big Game Hunter
    Leg Up
    Fast Feet
    Last edited by xenonmicon; 06-16-2012 at 06:02 PM.

  6. #366
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    Barebones, hardcore. No tonics. No Auto aim. Running it on an alt. I'm still rank 22 (rebirthed) though. Here's a couple builds.


    Elephant gun (Slug Capacity)
    Shotgun (Rate of fire/Automatic Reload)
    Aero Dash/Houdini
    Winterblast


    Cross bow (Rate of fire)
    Shotgun (Rate of fire)/Machine gun (Firing boost/Extended Magazine)
    Aero Dash
    Winterblast/Houdini


    Shotgun (Sawed off)
    Machine gun(Firing boost/Extended Magazine)/Crossbow (Rate of fire)
    Incinerate/Houdini
    Aero Dash

    Last edited by PhlyPinoy; 06-18-2012 at 07:45 AM.

  7. Quote Originally Posted by PhlyPinoy View Post

    Barebones, hardcore. No tonics. No Auto aim. ...

    Ouch, I agree 100% about the pleasure of playing well without resorting on crutches that other players depend on (like electro stunning, rez tonic etc), but no tonics at all? That sounds almost... masochistic =. I wouldn't enjoy playing without leg up or fast feet. Maybe taking away plasmids would be the next step?

  8. #368
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    Quote Originally Posted by PhlyPinoy View Post

    Barebones, hardcore. No tonics. No Auto aim. Running it on an alt. I'm still rank 22 (rebirthed) though. Here's a couple builds.

    Hmm that's weird. It won't allow me to remove tonics. It only takes it off if you put it in another slot on my account. I remember trying to do that when people said I wasn't using Fast Feet when I had it equipped.

  9. #369
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    Quote Originally Posted by GammaRayLiotta View Post
    Ouch, I agree 100% about the pleasure of playing well without resorting on crutches that other players depend on (like electro stunning, rez tonic etc), but no tonics at all? That sounds almost... masochistic =. I wouldn't enjoy playing without leg up or fast feet. Maybe taking away plasmids would be the next step?
    Heh. In no way, sir. It's for improving immensely in a very short amount of time. The ability to adapt to situations by making advantages through other means. Also removed the auto aim function to improve my natural aim. Seems like it's also helping with predicting more then the aim. Hehe.


    I was thinking of removing Winterblast since it was technically an offensive advantage, but figured I had already put one too many restraints already. Can't remove Aero Dash. Walking around with no mobility buffs in a full stun lobby will be the death of me. I can still barely hold a 1.4-2.0 k/d vs Noobs + a few OSK users.
    Last edited by PhlyPinoy; 06-19-2012 at 03:17 AM.

  10. #370
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    I have used only one weapon, plasmid, and tonic before in a match. That is one difficult task. Not having another weapon to relay on.
    I was using this. Mostly because I was bored.

    Machine Gun-Firing Boost

    Winter Blast (weakens opponent/anti-rez)

    Eve Saver

    Nothing else. I was in Mercury Suites when I was using it. The funny thing was I spawned mid game, right into the hot zone. I pop in and next thing I know I got 3 people coming after me. I got all of them. I think they were weak already, cause one exploded from winter blast. The funny thing was once those 3 were dead. Another 3 came in and killed me. Insanity.

  11. #371
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    Quote Originally Posted by xenonmicon View Post
    I have used only one weapon, plasmid, and tonic before in a match. That is one difficult task. Not having another weapon to relay on.
    I was using this. Mostly because I was bored.

    Machine Gun-Firing Boost

    Winter Blast (weakens opponent/anti-rez)

    Eve Saver

    Nothing else. I was in Mercury Suites when I was using it. The funny thing was I spawned mid game, right into the hot zone. I pop in and next thing I know I got 3 people coming after me. I got all of them. I think they were weak already, cause one exploded from winter blast. The funny thing was once those 3 were dead. Another 3 came in and killed me. Insanity.

    That sounds like a death wish . Efficient playstyles require the use of plasmid to weapon combinations as well as the secondary for cleanups/backup. From what I've noticed the more successful playstyles run dual primary weapon/combinations that run to cater the current situation, range, opponent, etc.


    I am running tonic-less because it just remains an innate advantages to the player alone. The ability to kill an opponent is still readily available. You just lack the extra innate advantages. This is comparable to an RPG where one does a playthrough with all the weapons but without the aid of increasing stat points, or movement buffs. You will rely more on stead fast thinking, exploiting weaknesses and creating an advantage during the heat of the moment. Removing an extra weapon and plasmid would be like removing the reliance of an arm when one boxes. I guess, without use of tonics would be comparable to not having the better physique.



  12. #372
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    Yeah it's pretty much a death wish. I do it mostly when I get bored or in a lobby of noobs. This way I have a personal challenge and I don't end a match in 5 minutes or less. It's hard to use a High Lander loadout. If you chose to you know that you better not jump into crowd situations. Unless you one weapons, plasmind, and tonic are. Grenade Launcher, Incinerate, and Deadly Machines. Then you just camp your hacked turret and pick off those foolish enough to come at you.

  13. #373
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    The most annoying loadout in bioshock (just my opinion)

    Nailgun-damage increase
    Grenade Launcher-vanilla, velocity boost, or homing grenade (all are annoying)

    Insect Swarm
    Incinerate

    Resurrection
    Leg Up (deadly machine/speedy hacker, expert researcher, or eve saver users choice)
    Death Trap

    Why do I consider this to be the most annoying loadout in bioshock. Well for one it runs the most annoying combo's. Nailgun with bee's and Grenade Launcher with fire. Tonics are also a pair of the most annoying combo, rez and death trap. Nuff said.

    Leg Up is an option as every one that I mentioned. Deadly Machines is for those who like to hack a lot and want pumped up turrets. Eve Saver for plasmid junkies. Expert Researcher for an additional damage bonus.

    The attachments for the grenade launcher are individualized as well. If they chose homing both incinerate and bee's will cause me to t-bag you guaranteed (bee combo only). Velocity boost is for the noob tube marksman. Vanilla is for the nade spam elite.

    The nailgun can be used with either mag size increase or damage increase. The reason I mentioned damage increase is because of the combination with insect swarm. This is a variation of my D-bag loadout. I used machine gun with mag size over nailgun. Mostly because I don't have to rev up the machine gun. I'll be using this the next time I'm on. I feel kind of evil.

    You could exchange rez for anything you want. Like running speedy hacker with deadly machines, or expert researcher and eve saver.

  14. #374
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    Another Phly Special. Added a hint of zMcFrenzy to this.

    Elephant gun (Scope)
    Crossbow (Pierce Bolt)
    Aero Dash
    Electro Bolt
    Headhunter
    Slugger
    Leg Up

  15. #375
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    Other than Slugger instead of Fast Feet or Eve Saver, and scope versus slug capacity, isn't this pretty much every HHs loadout?

  16. #376
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    Quote Originally Posted by TxBuckeye View Post
    Other than Slugger instead of Fast Feet or Eve Saver, and scope versus slug capacity, isn't this pretty much every HHs loadout?
    You are missing th notion of how the loadout is used. I use ElectroBolt for rez kills and zap tap kills. I only zap if needed, like when I'm overwhelmed or have no choice but to. A lot of xboxers go for no stuns even if they have EB out. Quite a surprise, I know. Even if you have electrobolt, it doesn't mean I have to use it, kind of mentality. It's always good to have back ups. I do not need the aid for stuns to do particularly well, for the most part.

    I've also switched out pierce for pure on No stunning. Depends on the ranges and positioning. I guess you could say, it's a playstyle inspired by watching all these xbox videos. Everyone is so obsessive over headshots, even if body shots would be a more ideal/efficient way to handle a certain situation.

  17. #377
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    The most common head hunter loadout that I've seen is this.
    Crossbow-damage increase
    Shotgun- sawed off

    Electro Bolt
    Telekinesis

    Resurrection
    Head Hunter
    Leg Up

    Came across someone today running a damage increase crossbow and vanilla GL combo. It was a level 40. He'd hit me with the cb and them follow up with a nade. Two hit kill. Although I've run this, I use damage increase eg instead of crossbow.

    Elephant Gun-damage increase
    Grenade Launcher-vanilla

    Electro Bolt
    Telekinesis

    Death Trap
    Eve Saver
    Leg Up

    I still can get head shots or go for the one-two punch.

    @Phly: "I was a splicer like you once, until I took a wrench to the knee."

  18. #378
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    Quote Originally Posted by xenonmicon View Post
    The most common head hunter loadout that I've seen is this.
    Crossbow-damage increase
    Shotgun- sawed off

    Electro Bolt
    Telekinesis

    Resurrection
    Head Hunter
    Leg Up
    That seems inefficient unless you are playing a bunch of BS'ers, which from what I have been reading is totally possible. But with HH and EB, the damage increase on the CB is totally unnecessary and does nothing but slow your reload. Piercing makes much more sense there. Even more so with the EG. It's a one shot HS kill. Why use damage when slug capacity makes much more sense?

    p.s. Unless they are no stunning. Then damage makes sense for the CB. Still doesn't for the EG though, unless they are BS failshots.

  19. #379
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    All I know is that some times, it's a body shot with the DI-CB followed up by one hit with the shotty. Two hit kill. Yet the same could be done with the damage increase elephant gun and one nade or some other weapon.

  20. #380
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    Tonight's successful loadout
    I didn't win every match but I did have fun using this.

    Crossbow-rof
    Shotgun-sawed off

    Telekinesis
    Aero Dash

    Metabolic Eve
    Leg Up
    Fast Feet

  21. #381
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    For all those rez users.

    Machine Gun-firing boost
    Grenade Launcher-rate of fire

    Winter Blast
    Telekinesis

    Speedy Hacker
    Deadly Machines
    Metabolic Eve

  22. #382
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    I just loooove this loadout.

    Crossbow (Damage increase)
    Elephant gun (Scope)
    Aero Dash
    Winterblast (Any plasmid streams, really, set to winterblast usually for rez , offensive aero dash and sister carriers).
    Headhunter
    Fastfeet/Slugger
    Leg up

    Full out no stun. The only main difference to the earlier predecessors, is that I run the elephant gun as a secondary, which makes a big difference. Basic strategy is to run this with ranges in mind. Damage bow close to mid range and I scope spawn points, opening and enemies far to very far. Works quite well since no stuns are much easier up close anyways and scoping from afar provides enough safety to allow for a stationary pose. I can also drop fast feet for slugger in the maps with more levels or corners.

  23. #383
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    ProPipe Loadout (self explanatory)

    Grenade Launcher-Vanilla
    Machine Gun-Firing Boost

    Houdini
    Aero Dash

    Eve Saver
    Leg Up
    Fast Feet

    Kind of easy to understand why I beast'd with this, this morning. Stealth Nader

  24. #384
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    some people just want to see the world burn loadout:

    GL vanilla
    MG rapid

    FIRE!!!!
    AD

    expert researcher
    legup
    eve saver

    Ive been working on a fire loadout and this is it!
    once researched al you need is charged fire then 1 gl and wait 1 a 2 sec and everybody burns

    I used this a CTS game with 8 lv 50's today and I got 46 kills and 29 assist
    its epic it even kills EB/CB users (once you managed to research them )

    havent had this much fun since a long time specially MG rapid is a great second weapon for close by fights

    you shoudl try it its awesome xD

  25. #385
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    Looks like one of mine or InstantLoaf's loadouts. I was running something like this yesterday. Spread the GL love. CTS is the main mode to get a massive amount of kills with the grenade launcher. I've yet to get 46 kills yet but one day Max I've was around 32 or 36 can't remember.

  26. #386
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    Wait wasn't that the loadout you were smacking me around with

    I was having a very bad day that day. Felt completely useless.

  27. #387
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    Phly special, tactical GL.

    Shotgun (Sawed off)
    Grenade Launcher (Vanilla)
    Incinerate
    Aero Dash
    Slugger/expert researcher/eve saver
    Fast Feet
    Leg Up

  28. #388
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    So do you use the GL to soften them up and finish with the shotgun?

  29. #389
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    Quote Originally Posted by xenonmicon View Post
    So do you use the GL to soften them up and finish with the shotgun?
    Highly depends on the situation, usually if there are multiple people, yes, that way I can one shot kill them all. Fire can be used to bait AD users closer, as well as prolong the regeneration of health and one hit killing with the shotgun (Sawed). Maximum close range advantage with Slugger. Slugger is a kill method that has become a standalone clutch of mine. Expert researcher can be dropped in CW. Eve saver is for those who can't use their eve wisely, and are prone charging incinerate. Aero dash is mostly for positioning oneself and overall coverage of most plasmid combos. I personally do not like running Aero Dash offensively since it comes up to par with TK stun. Upon the vicinity of oil slick hazards, I set them ablaze for the occasional surprise hit markers. This loadout also excels at breaking into heavily guarded rooms as well, given you have some support to compensate for the poor range coverage. I'd like to stress the tactical aspect more then the GL.

  30. #390
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    Quote Originally Posted by mister vwp View Post
    some people just want to see the world burn loadout:

    GL vanilla
    MG rapid

    FIRE!!!!
    AD

    expert researcher
    legup
    eve saver

    Ive been working on a fire loadout and this is it!
    once researched al you need is charged fire then 1 gl and wait 1 a 2 sec and everybody burns

    I used this a CTS game with 8 lv 50's today and I got 46 kills and 29 assist
    its epic it even kills EB/CB users (once you managed to research them )

    havent had this much fun since a long time specially MG rapid is a great second weapon for close by fights

    you shoudl try it its awesome xD
    Lol that's exactly the same loadout I have been using for months Except I don't much care for researching so I use rez/fast feet/death trap instead of expert researcher. and yes, it is awesome!

    Grenade launcher + Incinerate, the choice of champions~

  31. #391
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    I was using almost that exact same loadout last night, except I use fast feet instead of eve saver. (working on my eve abuse) The damage bonus through expert researcher does help. Making two indirect nades kill. A little napalm doesn't hurt (me) either. I absolutely love the boosted machine gun. Whenever I run the AK loadout I end up using tk-boosted machine more than the cb-rof.

  32. #392
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    Quote Originally Posted by xenonmicon View Post
    I was using almost that exact same loadout last night, except I use fast feet instead of eve saver. (working on my eve abuse) The damage bonus through expert researcher does help. Making two indirect nades kill. A little napalm doesn't hurt (me) either. I absolutely love the boosted machine gun. Whenever I run the AK loadout I end up using tk-boosted machine more than the cb-rof.
    Eve abuse? are you spamming walls with fire or something? XD lol Because any eve used that hits a target isn't a waste or "abuse" in my book

  33. #393
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    I tend to miss sometimes with my plasmid. I've started using my plasmids as a kind of finisher. If I get to indirect hits I'll hit'm with incinerate. Quick finisher. Much like using homing nades (2x) and electro bolt. Toss in some research and bam quick kills.

  34. #394
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    Quote Originally Posted by xenonmicon View Post
    I tend to miss sometimes with my plasmid. I've started using my plasmids as a kind of finisher. If I get to indirect hits I'll hit'm with incinerate. Quick finisher. Much like using homing nades (2x) and electro bolt. Toss in some research and bam quick kills.
    Ah makes sense then. Next time we play together I think I might try to stay within sight of you so I can watch you do your thing I wanna know how my fellow "champion" cleans house

    A fun loadout I have tried on an alt is pretty simple, vanilla shotgun. Nothing else. XD no plasmids/tonics/other weapons. You would be surprised how much fun it is to go "hunting" hehe Or similarly using only the EG. It somewhat forces you to get better at no stun hs's lol

  35. #395
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    Quote Originally Posted by -INSTANTloaf- View Post

    A fun loadout I have tried on an alt is pretty simple, vanilla shotgun. Nothing else. XD no plasmids/tonics/other weapons. You would be surprised how much fun it is to go "hunting" hehe Or similarly using only the EG. It somewhat forces you to get better at no stun hs's lol
    Sounds like my cup of tea.


    Another underrated plasmid. Geyser trap. I will be using this at times. Works great with Argh. Oh. Eff.
    Crossbow (pierce bolts)
    Shotgun (Argh oh eff)
    Electrobolt
    Geyser Trap
    Headhunter
    Fast feet
    Leg up/Slugger

    It's that time again. To brandish my O.P. loadouts about.

  36. #396
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    One of my friend (he's German) was running this loadout. I had to message him about it. It was awesome seeing something beside's the standard fair. He's the one who complimented my use of the GL, which surprised me in a good way.

    Pistol-ammo cap
    No secondary

    Winter Blast
    No secondary

    Slugger
    Leg Up
    Fast Feet

    He was owning the entire match with that. Kind of makes me want to do that on my Alt for fun. Just to do something really different.

  37. #397
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    Quote Originally Posted by PhlyPinoy View Post
    Sounds like my cup of tea.

    Its quite fun when you limit yourself to having a single weapon and nothing else. It also makes it feel that much more powerful when you go back to using your regular loadouts afterwards

  38. #398
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    That's similar to what going all Highlander does to me. Surviving and coming out positive in a match with "Only One". Plus it forces you to make sure each round counts. Can't waste ammo when your only using one weapon. Think I'll do that the next time I'm on.

    Grenade Launcher-Vanilla
    /
    Incinerate
    /
    Leg Up

    That's practically all I need anyway. Cause that's all I use.
    Hello vending machine camping

  39. #399
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    Quote Originally Posted by xenonmicon View Post
    That's similar to what going all Highlander does to me. Surviving and coming out positive in a match with "Only One". Plus it forces you to make sure each round counts. Can't waste ammo when your only using one weapon. Think I'll do that the next time I'm on.

    Grenade Launcher-Vanilla
    /
    Incinerate
    /
    Leg Up

    That's practically all I need anyway. Cause that's all I use.
    Hello vending machine camping
    I considered running that when I was running the shotgun or EG solo loadouts but I figured it would still be too similar to my regular loadout and be too easy XD I wanted a challenge.

  40. #400
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    An anti Rez LO I'm currently practicing on

    CB (damage increase)
    GL (velocity boost)

    Houdini
    AD

    Headhunter
    Leg Up
    Fast Feet

    Highlight of these matches was lobbing nades in the rezzer's face while they were trying to get back up

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