AD is a must. Not just for breaking out of EB stuns and putting out fire/bees, but also to jet around and force your enemy to re-aquire their target. Most no-stun loadouts I've seen use AD in combo with either houdini or WB.
The crossbow will require HH for a no-stun loadout, but I've also seen talented no-stunners use EG (ammo cap) with either shotgun or machine gun as a secondary rather than the double-headhunting setup. I would say it depends on your confidence. If you're confident in your aiming abilities, use a double headhunting loadout (damage CB + ammo cap EG), but if you want a bit of a safety net I'd recommend using either the shotgun or machine gun as a secondary.




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Just teasing, but really, the reason I choose to use both those weapons is that I HAVE to aim and score the HS or I will die. So it's sort of like the old days when people would throw their kids in the pool to teach them to swim. Sink or swim baby, sink or swim.
Oh well... at least now my neighbors know they have a swim coach close by...
It gives me enough time to dissappear and reappear when/where I want to (about 5-6 seconds, which is pretty much enough time for an assault or getaway), so I'm pretty much fine running with no eve saver.
I couldn't stop laughing when I read this. That has to be the funniest mistake I've read on a forum. Any way here's the new loadout I've been mainly using. It's generic stuff.