Discussion of XCOM and related games art style.
Do not confuse art with a graphics, they are not the same, but both are relevant.
I must say that I love the art style of the old XCOM:EU game. Units, Weapons, Armour, Terrain, Ships... everything have a clear and clean style and great colours. Almost a cartoon-like style. TFTD kept to that same pallet with a slight modification for the new underwater theme.
Then along came Apocalypse, imo the biggest failure in the series (art wise). The visuals of Apoc was horrible and I don't understand how they got past the concept stage. Weapons, Armour, Vehicles, Soldiers, Aliens, none appealed to me at all. The smooth clean and minimized concept of EU was gone, replaced with some 40's 50's big-and-bulky type of style and bad colours.
Do anyone have anything positive to say about it?
UFO:Aftershock is my second best (third counting TFTD) choice in this "series". They made several good style choices but was lacking due to the graphics of the time. They did however continue on the line of realism type of art. Something that I don't think is always better.
Personally I prefer a stylized type of art.
- World of Warcraft, rather than Age of Conan, Warhammer Online
- Leauge of Legends, rather than Heroes of Newerth, DotA 2.
- StarCraft 2, rather than Supreme Commander 2 and so on....