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Thread: New Drivers everywhere - Still no difference - Need 2k PATCH

  1. #1

    Cool New Drivers everywhere - Still no difference - Need 2k PATCH

    Well, Today seems to be Driver Day.. First Nvidia, then ATi and as I read now, Realtek HD ...

    If I see it Right, none of this Brand Shiny New Drivers has Help in all our Issues (at least the bigger ones).. In some Cases the Situation even got Worst.

    My Point is, and its now Proved, Drivers ist the Case of our Main problems.. so now, its 2K the one to do finally the Move and Provide us some good Patch... and I am not like rushing , because we dont want a Patch that doesnt Help or cause more Problem (XBOX 360 Patch), but at least give us some Info that one its on his way... anyway.. Latest GFX and Soundcard Drivers doesnt Help, so Please Please Pretty Please... WE NEED A PATCH!!!

  2. #2
    Quote Originally Posted by Tormenta View Post
    Drivers ist the Case of our Main problems.
    Damm no Edit function, I did meat of course " ISN´T " ,

  3. #3
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    True, patchy patchy time !

  4. #4
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    Right on, my friends. It def isn't a driver prob but I think most everyone has known that from the start, devs included. Its funny to see them continually asking for system specs when they know damn full well that the fault lies with the buggy game and not peoples pc's. Jus tryin to placate and burn time. Most people here are computer savy and keep clean working systems drivers etc. Systems that easily meet and exceed requirs. Game needs a patch, plain and simple. And I'm sure several are on the way.

    I switched over to my old Vaio and I've been playing the game with no problems on there but I'd love to take a crack at it with my E66 and faster ram. They know they messed up. They have work to do and I'm sure they're doing it. Would have been nice to have had all of these horrendous probs ironed out BEFORE release, but oh well, it is what it is.

    As I've said before and will say again: PATCHY PATCH TIME!!!

    - one post n done. aint comin back to read replies. never do. -

  5. #5
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    any word from a mod or 2K-insider about an upcoming patch?

  6. #6
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    up up and away !

  7. #7
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    If you're really desperate try wiping your drive and reinstalling XP, it worked for me. I was getting the High Detail Shaders on crash when going through load zone (esp at the start of Medical Pavillion or when the Bathosphere is ascending at the first level change) or when loading a save, but after reinstalling and fully updating XP the game is 100% stable now.

    Sounds like madness, especially since I was convinced my XP was fine before, but nevertheless it did work.

  8. #8
    That can not be!!!! No replys from any 2K-Member here! That is really horrible! They just could tell us, when they release a new patch!

  9. #9
    You people are way out of control lol.

    I have the Steam version of the game and i have NO PROBLEMS and i really mean NO PROBLEMS with this game.

    My specs:
    C2D E6550 oc @ 3,16 Ghz.
    2x1024 MB DDR2 A-Data extreme edition 800 +
    Asus P5k mobo
    Asus 8800 GTS 320 MB version overclocked to 600/910
    Creative X-fi XtremeGamer

    -Win Xp Pro SP2 and
    -Vista ultimate 32bit version

    The game works WITHOUT a single crash ,no sound problems etc etc (the only glich i found is the damn Subs ending too soon and sometimes the looping of previous radio mesages) on both OS in DX9 and in DX10 smooth as butter.


    Learn to take care of your system. Learn how to make it run . Learn HOW the damn thing works. ( AND PLEASE those with DELLs and other crap like that-you cant be helped anyway lol)

    THIS IS NOT THE DEVELOPERS FAULT HERE.

    BBye and keep waiting for the patch that will never fix your problems .

  10. #10
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    my pc is brand new only one week old, i put it together myself. It's as clean is it can be...

    We only want a patch, or the confirmation that there's one on the way...

  11. #11
    @Slicker:

    You are kidding. If you can read a little bit and use google, you would see, that it isn´t a driver/system problem, it is a game based problem! People all over the world have the problems - not just the few people here. Look at other forums worldwide. I can just speak now for me, i am a IT-Specialist working at SUN and know how to configure my system as well, you kid! All other games are running best, just BioShock is my first problem.

  12. #12
    i love it when people assume, because their version works, that anyone who is having problems must be LYING or a FOOL. No, you got lucky, that's all.

    + 1 for the patch, everything else on my system works flawlessly, whereas Bioshock won't load unless I play it from the dvd launcher and crashes with detail shaders and sometimes without.

  13. #13
    Heh i wish i was a kid again Mr "I`m working at SUN ergo i`m DA SHIZZLE" . I`ve done my homework on this game rest assured i am familiar with almost every reported problem with it. But what the heck MY copy of the game is a really special one signed and delivered by Levine himself thats why i`m problem free while some 1-2% of the total PC buyers got some lame ass pre-release version right ? ... RIGHT ?

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    not a single word?

  15. #15
    No, they aren't going to post. They haven't bothered posting in the 18 page thread about all the audio stuttering which makes the game unplayable, why should they tell you what they are doing?

  16. #16
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    Quote Originally Posted by OompaLoompa View Post
    my pc is brand new only one week old, i put it together myself. It's as clean is it can be...

    We only want a patch, or the confirmation that there's one on the way...
    KEN HIMSELF CONFIRMED IT 2 WEEKS AGO IN THE WIDESCREEN THREAD. Jesus, you folks who keep wanting to know if there's a patch coming sure don't read a god damn thing to find out if it is coming.

  17. #17
    I just saw a Post from 2kElizabeth

    we are working on both PC and 360 patches. neither takes priority, we roll them out as soon as they are stable!
    Its just a couple of Days Old. Its not What I call a Official Statment like this being News on different Games Websites, but its at least a Message from the Staff, so I am happy with this Message.. ´till Friday.. Then has been 3 Weeks!

  18. #18
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    You should be glad they're not wasting their time on the forums answering every little post and instead are working hard on the patch. They patched the 360 first because all that hardware is identical, easy to identify issues (really shouldn't have been any to begin with...that's just plain lazy since it's all the same hardware). But like Ken said, the development cycle doesn't happen in minutes or days, it's weeks and months. Just have a little understanding with how long fixing something, then testing it on a bunch of configurations to make sure it doesn't have adverse effects, then fixing another thing and making sure of the same (and the first fix still works too).

    It's not like you just go in and change a few lines of code and you're done...

  19. #19
    Quote Originally Posted by slicker View Post
    Heh i wish i was a kid again Mr "I`m working at SUN ergo i`m DA SHIZZLE" . I`ve done my homework on this game rest assured i am familiar with almost every reported problem with it. But what the heck MY copy of the game is a really special one signed and delivered by Levine himself thats why i`m problem free while some 1-2% of the total PC buyers got some lame ass pre-release version right ? ... RIGHT ?
    it appears as though certain drivers for the newer vid cards don't play right with the vista/bioshock combo...

    me for instance, no crash problems, no video problems, just the non voice dialog audio problem...

    i have a c2duo, 2gb DDR2, 680i, 2x8800gtx SLI on vista ultimate.... a top tier system no doubt, but this is very recent highend equipment... the kind you'd think they'd have designed for... and this audio error occurs from a fresh install after a format...

    the people that seem to have been least effected are those with 'established' mediocre hardware that have drivers that are solid and working running on XP SP2 a solid and stable OS.

    nvidia/vista drivers are notoriously buggy when together. So congrats to you for having mediocre established hardware!

  20. #20
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    Quote Originally Posted by slicker View Post
    Heh i wish i was a kid again Mr "I`m working at SUN ergo i`m DA SHIZZLE" . I`ve done my homework on this game rest assured i am familiar with almost every reported problem with it. But what the heck MY copy of the game is a really special one signed and delivered by Levine himself thats why i`m problem free while some 1-2% of the total PC buyers got some lame ass pre-release version right ? ... RIGHT ?
    You don't know what you're talking about.
    You obviously have no idea of anyone else's problems.
    You have nothing of substance or use to contribute.
    Therefore, please go away until you can contribute something of aid. kthxbye.

    OT:
    I've just tried the drivers - still the usual problems. The release is beginning to look like the high point of 2k customer services.

  21. #21
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    The thing people have to remember w/ the drivers is they're all beta. Nothing is final yet. Until they're final, don't look at 2K to fix your problems. The latest beta drivers actually caused more problems than the previous ones did.

    I'd wager that is the hang up -- and it's funny, esp for nVidia owners, because nVidia has their name on the box. Which means THEY tested it w/ all of thier cards in various setups and it supposedly worked fine. I'm sure that's why we had to wait for the drivers to be released before the demo was available -- and we'll probably be waiting until they have a finalized driver before we get the first patch.

  22. #22
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    sorry, but i'm just anxious to play this game
    It looks so good and i've seen it at a friend that the gameplay is also great. But with the stuttering (mouselag?) problem i have, well... it just ruins everything

  23. #23

    Works

    The game works perfectly for me. I did have to damm AVG problem and that was a bummer because I have the pay version of AVG and had to uninstall it and buy a different anti virus program.

    I have noticed some small game bugs like a hacked camera's led lights are green but the ligth comming from the lense is still red but thats about it.

    I know it can suck when a game you want to play will not work on your system.

    I rarely have this problem. I would make sure you have current drivers and a clean system.

    P4 3.07 GHZ HT CPU single core
    EVGA Geforce 7800 GS CO AGP 256MB DDR3
    2 GIGS Corsair XMS Dual Chanel Ram PC3200
    500W PSU
    Win XP Pro

  24. #24
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    Indeed, some information regarding a patch would be pretty damn nice right now... .

    After installing the latest NVidia Drivers to see if they fix the reliably reproducable Problem of the Game crashing ( only when HQ Shaders are enabled ) and it is done loading a map or a savegame, it actually seemed to have fixed the save-game loading crash.

    So i was happy - until i finished the map, where it again crashed when it was done loading the next map.

    Oh well.

    How many driver releases are NVidia supposed to bring out until BioShock works flawlessly ? How about 2k helping by removing the fishy parts that seem to cause these crashes out of the Shaders instead ?

    I have a GF6800 which is a SM3.0 compatible Card.

  25. #25
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    maybe i'm lucky

    I had an issue with the demo so got the 360 version which was bland IMO (probably my TV), took it back and got the PC retail version. I tweaked away and applied the first Nvidia patch and my FPS improved right off. The latest driver has added 20 more frames per second for me. I measured this with FRAPS by loading the first part, when you land in the water, then get in the Bathysphere and see the whale swimming as you enter Rapture. In the demo my FPS was 14 FPS, now it is 34 FPS when the whale appears. So something has been done right. Performance in game (I'm on second run through) bounces between 25-60 FPS but it's normally over 30 and never drops below 25. I'm running 7600gt SLI AMD 3800+ 2Gb RAM MS XP. Game options 1024*768, all high settings, vsync off. Using recommended Nvidia control panel settings for Bioshock.

  26. #26
    Quote Originally Posted by ahrel View Post
    The thing people have to remember w/ the drivers is they're all beta. Nothing is final yet. Until they're final, don't look at 2K to fix your problems. The latest beta drivers actually caused more problems than the previous ones did.

    I'd wager that is the hang up -- and it's funny, esp for nVidia owners, because nVidia has their name on the box. Which means THEY tested it w/ all of thier cards in various setups and it supposedly worked fine. I'm sure that's why we had to wait for the drivers to be released before the demo was available -- and we'll probably be waiting until they have a finalized driver before we get the first patch.
    Sorry, but the Ati 7.9 Arent Beta, they are final, and It didnt Help. I thinks its cristal clear that many of the Problemas arent Driver Problems.. since a lot of Users reports that all the other Games are working.. me f.e.

    I am really Sick of People trying to tell us our Problems arent coming from the Game!!, I am no Noob and have been Handling Computers since the 8 Bit Generation. I do know that its not easy to have a game that works in every System flawsly, so I know a Patch is needed.. but to try to tell me thats its my Systems problems... come on..

  27. #27
    Quote Originally Posted by incertus View Post
    I had an issue with the demo so got the 360 version which was bland IMO (probably my TV), took it back and got the PC retail version. I tweaked away and applied the first Nvidia patch and my FPS improved right off. The latest driver has added 20 more frames per second for me. I measured this with FRAPS by loading the first part, when you land in the water, then get in the Bathysphere and see the whale swimming as you enter Rapture. In the demo my FPS was 14 FPS, now it is 34 FPS when the whale appears. So something has been done right. Performance in game (I'm on second run through) bounces between 25-60 FPS but it's normally over 30 and never drops below 25. I'm running 7600gt SLI AMD 3800+ 2Gb RAM MS XP. Game options 1024*768, all high settings, vsync off. Using recommended Nvidia control panel settings for Bioshock.
    Congratulations . Just to be clear, I never Said the Drivers dont improve Perfomance, just that doesnt solve most of the Problems.

  28. #28
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    Quote Originally Posted by Tormenta View Post
    Sorry, but the Ati 7.9 Arent Beta, they are final, and It didnt Help. I thinks its cristal clear that many of the Problemas arent Driver Problems.. since a lot of Users reports that all the other Games are working.. me f.e.

    I am really Sick of People trying to tell us our Problems arent coming from the Game!!, I am no Noob and have been Handling Computers since the 8 Bit Generation. I do know that its not easy to have a game that works in every System flawsly, so I know a Patch is needed.. but to try to tell me thats its my Systems problems... come on..
    Its not always easy to figure out exactly what is causing problems. Bioshock is a weird game. On some systems (mine for example) there are zero problems, yet on others there are many. Even with just some minor differences in hardware problems show up. I've noticed a lot of AMD CPU based systems have problems (there is a dual-core timing fix included on the disc, no clue if it auto installs or requires users to install it manually). It seems perhaps their optimization wasn't as good as they expected.

  29. #29
    Saw the new drivers whilst at work, ah finally! I thought now I'll be able to play the game with the High quality shaders on. All was well with the world, so I thought. Alas I've just had a very nasty BSOD crash and it's doing the same thing it sodding did before.


    I guess I'm going to have to play the game with the crap shaders. Or get a Xbox 360.

  30. #30
    Quote Originally Posted by fish99 View Post
    If you're really desperate try wiping your drive and reinstalling XP, it worked for me.
    Er, yeah..and he could also join the Marines and be shipped off to Afghanistan. Or you could just ask him to drop a couple grand on a new computer...


    (where do they *get* these people?!)

  31. #31
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    The Game Could Use Single Core Optimization, Renderer Tweaks, Load Time Optimization, Crash Fixing, More Options in the Config Menu / Better Config menu and such

  32. #32
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    So, when do we get the update guys/ladies?

  33. #33
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    Buddy wiping an HDD and re-installing an OS is childs play. It is well known that XP can get flakey after a while if not maintained properly and if patches are not installed correctly or corrupted while downloading. Let me say that I have had no problems on my general purpose rig getting BioShock to work almost flawlessly, with only the minor irratation of the long load time bug. Is my computer special in some way? No, it is simply well maintained, and has no extrenous programs that could cause an issue.

    To peeps having BSOD's with BS, get the error code from the screen on crash and search MS knowledge base for an answer. Most of the time it can be remedied quite easily, if you know what the code is and whats causing the problem.

  34. #34
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    Quote Originally Posted by ahrel View Post
    You should be glad they're not wasting their time on the forums answering every little post and instead are working hard on the patch. They patched the 360 first because all that hardware is identical, easy to identify issues (really shouldn't have been any to begin with...that's just plain lazy since it's all the same hardware). But like Ken said, the development cycle doesn't happen in minutes or days, it's weeks and months. Just have a little understanding with how long fixing something, then testing it on a bunch of configurations to make sure it doesn't have adverse effects, then fixing another thing and making sure of the same (and the first fix still works too).

    It's not like you just go in and change a few lines of code and you're done...
    They better be working hard on the patch. Crowd control would be a good idea too imho. We're gettin the ol' cold shoulder treatment which works so well to inspire future purchases from said company.

    Bottom line is releasing a game like this in this condition is really pathetic. This game isn't finished and for that reason it shouldn't be on the shelf. Now you say we must wait weeks or months after we bought something to use it? I'm sorry but that is plain crazy.

    This game doesn't function, that is what... alpha testing? I sure know less than Ken about his cycles but I do know a game in alpha when I see one. It's almost like I loaned them $50 with no interest so they can continue development. Bleh.

    Unacceptable and inept. Like Sonny said to the kid: "There's your answer right there.
    It costs you $20 dollars to get rid of him. He's never bother you again. He's never gonna ask you for money again. He's out of your life for $20 dollars. You got off cheap."


    It cost me $50, but lesson learned.

  35. #35
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    Quote Originally Posted by 24-Bit Voxel View Post
    They better be working hard on the patch. Crowd control would be a good idea too imho. We're gettin the ol' cold shoulder treatment which works so well to inspire future purchases from said company.

    Bottom line is releasing a game like this in this condition is really pathetic. This game isn't finished and for that reason it shouldn't be on the shelf. Now you say we must wait weeks or months after we bought something to use it? I'm sorry but that is plain crazy.

    This game doesn't function, that is what... alpha testing? I sure know less than Ken about his cycles but I do know a game in alpha when I see one. It's almost like I loaned them $50 with no interest so they can continue development. Bleh.

    Unacceptable and inept. Like Sonny said to the kid: "There's your answer right there.
    It costs you $20 dollars to get rid of him. He's never bother you again. He's never gonna ask you for money again. He's out of your life for $20 dollars. You got off cheap."


    It cost me $50, but lesson learned.
    Buddy thats the way EVERY game is on the market for PC when first released. BioShock is no different in that respect. The game DOES work, as proven by me and thousands of other users of the PC version. You are obviously new the PC gaming or you would know that writing a patch is not a simple thing to do. Even the smallest tweak of the code can have unforseen reporcussions ( as seen with the WoW "patch disease" where thousands of players had there characters killed off.
    Alpha version? Jezzo, the game is at 1.0 and it runs, that better than over 50% of the games on the market right now that require release day patches just to install themselves or to stop the game from hosing an OS (as seen with Gothic 3). Sure its not nice to have a problem with something you bought, but for gods sake stop acting like your numero uno, its a well known fact of life in PC gaming that most crashes and problems launching a game can be attributed to outside factors not involving the game. And for the problems caused BY the game, 2K can patch them. But its not thier fault if your system is so messed up that no matter how much they patch it still wont run.

  36. #36
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    For any of you that are getting a lot of crashes/BSODs especially with High Detailed Shaders on...do you have any sort of memory overclock, or unintentionally running at a higher spec then stock? I was getting the same BSODs and crashes all the time with Bioshock and I would have to turn off High Detailed Shaders to get it to even work for awhile without crashing...but then I would hit other crashes. One of the bluescreens I saw had something about "MEMORY_MANAGEMENT_etc..." in it so I changed my memory overclock/latency from 4-4-4-12 @ 2.1v to 4-4-4-15 @ 2.2v and I NEVER got crashes again, this was with 4GB of G.Skill DDR2-800. With my overclock I had tested Orthos stable, ran 3dMark06 countless of times, memtest, never had a single problem with any other game but for some reason Bioshock didn't like a small overclock. I know this doesn't pertain to all of you, but I figured just incase someone had a small memory overclock...maybe it's something for you to look into, or atleast check out what your bluescreens are showing and try to do some research if you haven't already.

  37. #37
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    Quote Originally Posted by Hadrian View Post
    Buddy thats the way EVERY game is on the market for PC when first released. BioShock is no different in that respect. The game DOES work, as proven by me and thousands of other users of the PC version. You are obviously new the PC gaming or you would know that writing a patch is not a simple thing to do. Even the smallest tweak of the code can have unforseen reporcussions ( as seen with the WoW "patch disease" where thousands of players had there characters killed off.
    Alpha version? Jezzo, the game is at 1.0 and it runs, that better than over 50% of the games on the market right now that require release day patches just to install themselves or to stop the game from hosing an OS (as seen with Gothic 3). Sure its not nice to have a problem with something you bought, but for gods sake stop acting like your numero uno, its a well known fact of life in PC gaming that most crashes and problems launching a game can be attributed to outside factors not involving the game. And for the problems caused BY the game, 2K can patch them. But its not thier fault if your system is so messed up that no matter how much they patch it still wont run.
    Please... not every game is unplayable when it first comes out on the market. As a matter of fact, I've only had 2 other games unplayable like this out of the box.

    Alpha testing: Testing conducted internally by the manufacturer, alpha testing takes a new product through a protocol of testing procedures to verify product functionality and capability.

    Yup, it's in alpha all right. Just because it has a 1.0 next to it doesn't mean a thing if many people cannot play it at all. Just because YOU can doesn't mean a damn thing, and the benchmarks for this game are not among the best on the market. Where do you get your facts? (Answer: The sun don't shine there.)

    Yeah, it's definately my system. Nevermind that the mouse acceleration is BUILT INTO THE GAME and cannot be turned off. Nevermind that the game freezes for up to 10 minutes when I try to load anything. This is all PERFECTLY NORMAL.

    Go drink some more coolaid kid, you know not what you speak of. You'd love to blame my system, that runs every other game I've ever owned just fine. It's not my system, it's the POS game. It's obvious.

  38. #38
    Both 24-Bit and Hadrian have a point here. We understand that writing a patch and fixing things this way is a complex chore, but this game is way very unstable and buggy. And, as we buy something brand new, we want to immediatly use it.

    I'm an experienced PC user (ever since 80386 times), I've installed and played tons of games, but this one is the first that gave me a bad headache. My system is clean, stable, updated, and no trash running, with standard game supported hardware, and still I wasn't able to run his game properly. Obiously it was released in alpha or beta conditions.

    What I know is that we are going to one month since game release and still no patch or word from devs.

  39. #39
    It's funny to see people saying "the game works fine for me, it's not a flawed game, it's the driver problems and that's not 2K's concern".

    Well, not every game initially ships with so many bugs. Furthermore everyone I saw on this board having problems, they are only in Bioshock. If it was really a driver issue Bioshock wouldn't be the only game to suffer from it.

    I can totally understand that Bioshock is a huge game and brings new features that haven't been used before, but that's not an excuse. I know of so many people (not just on this board of course, I mean my friends from school etc.) having problems with Bioshock, that I think it was impossible to miss that something was wrong with the game after a good beta testing process. They absolutely knew beforehand that the game had major stability problems, but they shipped it anyway.

    This isn't really a good thing to do, and it could be corrected to a level by applying patches but the game has been in stores for some time now and the thousands of people who **HAVE PAID MONEY AND BOUGHT THE GAME BUT ARE UNABLE TO PLAY IT BECAUSE OF MISTAKES ON 2K'S PART, AND STILL WAIT FOR A PATCH FROM 2K SO THAT THEY MIGHT BE ABLE TO PLAY THIS GAME THEY HAVE PAID FOR.**

    But instead there isn't even a word from the developers (or maybe one sentence like "yeah we're working on a patch" in one post in one thread from one developer). Whatever this patch is going to be, it should have been applied before the game was released.

    This is a flawed product, and now it's as if I paid $50 to someone in advance and will now have to wait for weeks or months before I can utilize that money I have spent. And I don't receive any interest, even, like someone said. Horrible.

  40. #40
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    Quote Originally Posted by 24-Bit Voxel View Post
    Please... not every game is unplayable when it first comes out on the market. As a matter of fact, I've only had 2 other games unplayable like this out of the box.

    Alpha testing: Testing conducted internally by the manufacturer, alpha testing takes a new product through a protocol of testing procedures to verify product functionality and capability.

    Yup, it's in alpha all right. Just because it has a 1.0 next to it doesn't mean a thing if many people cannot play it at all. Just because YOU can doesn't mean a damn thing, and the benchmarks for this game are not among the best on the market. Where do you get your facts? (Answer: The sun don't shine there.)

    Yeah, it's definately my system. Nevermind that the mouse acceleration is BUILT INTO THE GAME and cannot be turned off. Nevermind that the game freezes for up to 10 minutes when I try to load anything. This is all PERFECTLY NORMAL.

    Go drink some more coolaid kid, you know not what you speak of. You'd love to blame my system, that runs every other game I've ever owned just fine. It's not my system, it's the POS game. It's obvious.
    Buddy your the kid around here with your childish attitude. Yes there are bugs in BS I do not deny that and never have. For the mouse acceleration there is a workaround, and yes I to get the long load issue which I attribute to the 7 series GPU's and a driver issue with them. I didnt say anything about benchmarks anywhere in my post, I said it ran which was better then half the game on the market. How do I know this? I have 99% of the game on the market, and have visited countless forums and attempted to help others with issues involed with PC gaming. As I said the MAJORITY of problems in every game on the market are down to the users system. The remaining problems cam be due to incompatabilites or game bugs. When you can discern between the two , and can fully understand the difference then you can say "the game is bugged".

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