Adapt or die.
Sure, anybody can write a story when they win (http://forums.2kgames.com/showthread...’s-eyes-so-red), but can you do it when you are getting your butt kicked? This question applies to my current endeavor on many levels.
• How can there be anything fun or insightful to write about?
• How can I make it interesting given the eventual outcome?
• How can I keep myself interested since I play the role of victim in this story?
I will admit, that the thought of writing a tragedy, or possibly even a gothic horror, was giving me pause, but the peer pressure has become overwhelming as the requests for future installments has been growing on the forum. I am not sure Churd’s, write another story so you’ll stop posting on the forum, counts as a request, but the others do. Besides, if Shakespeare can do it, why can’t I?
I have identified a curious pattern in my game play when acquiring a new game. I am very quick to identify the key elements for success. I am open and able to learn from my opponents. I achieve a lot of early success. But as time goes on, I lose skill sets I once had, and find it harder to adapt as the game changes.
The game had reverted back to the traditional combat mechanism, but my understanding of the game had completely retooled to instant combat. My goal for this game was to play a nice leisurely game in a nice comfy civ where I could reacclimatize to the 20 hour delay.



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