
Originally Posted by
elthrasher
I got my games with Morte. I had SIGNIFICANTLY better luck than I did against Scottie.
My Germans to his Egyptians. I spawned at the south pole and walked north a little bit. I hit a naming tile and settled by a friendly hut (because I liked the view better) thinking I could rush a warrior but duh I had only 10 gold so I had to hammer for two turns. Minor mistake because I met Morte on a hill between us but his guy was wounded so I took the hill and that gave me the barb beside it. Meanwhile my second warrior popped a barb and was shown the Seven Cities. I got a quick galley out to get the 200 gold and I scouted Morte. I camped several of his tiles, though he managed to hang onto a few. He had a GL pretty fast from culture and had a lot of archers. I upgraded about five warrior armies, but I had very bad luck and only succeeded in promoting his archers and giving him a GG. Heh. But I kind of had him pinned and figured I could just go for Feudalism. I stole his GL so I could keep making elite units. I had a legion army out waiting for England to settle a city so I could hopefully get Monarchy. But then England flipped Morte's 100 gold city. A very rare sight to be sure. They already had a GA settled and somehow got another one. Morte didn't feel he could continue with just his capital and most of his tiles camped.
I went for the Greeks in the next game, having used most of my better choices already. Morte picked Russia. I walked my settler moving into despotism and hit the end of the peninsula. It seemed like a good place to settle, though I was kind of regretting having to face a turn of anarchy later on without the benefit of an AI cap. But my first barb gave me a trireme and I found empty Madrid, so it was worth it after all. I did get Navigation and figured the game was pretty well in the bag. I teched to catapults and put both a library and barracks in Athens (conveniently settled on a whale). Morte put an archer army on one of my forests and my first catapult army managed to lose 25 to 12!!! So that set me back a little, but not a lot. I was expanding to whale cities at the same time and had a city lead, tech lead and (soon enough) superior military force again. My start was just too good. Morte took a stab at trying to galley-drop one of my islands (5 pop city on two whales), but I had a galleon in the vicinity and sunk him after which he gave up.
In retrospect, since I had Navigation, staying in ancient and going for legions might have been a better call, but given the start I had, I certainly had the luxury of choosing an imperfect strategy.