
Originally Posted by
Jneat
The kinda newish system that instead of getting a free tech you get a tech boost doesn't seem to work very well. For example I made several Research agreements on the same turn, and when they ended I could pick any tech avalible almost free (they would take one round per tech) but when I picked flight and clicked next turn it all was... reseted. Radio had gone from 2433/2600(or whatever it was) to 0/2600. The same with all the other techs.
I find this very unrealistic, it's like if we was close to discovering the cure for cancer and just destroyed all work because we instead wanted flying cars.
This was a while ago (several days) and I don't know if they have patched it. If they have then disregard my thread.