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Zombies RP Infection Evolutions
Castle's Journal, Page 205.
Am I the only one really bothering to study these things? I met this ragtag group of survivours today, after I blew up my safehouse. Unreliable wood. Past experiences had taught me to prepare for things like this. I was lucky enough to pick this up and keep everything. Except for the infections evolution list. It was set fire to and I was forced to tear it out. I managed to memorise what was written and showed my new "friends". I don't know if I can trust them. And this peculiar amnesia is not helping. I have a feeling I was drugged while sleeping. And I can't go through my journal because this is a journal I looted to keep me occupied. I hate myself right now. And my head hurts. I need to sleep.
Colour Code:
Red means base types. They are the least effective.
Green means second generation. These sprout from base types.
Blue are abominations. They are incredibly deadly.
Illuminati:These Infected are created and trained by the Illuminati. Exetremely dangerous. Do NOT engage if you can help it.
Infected: Bitten, scratched or exposed to the initial infection, these are most likely the roots of all evolutions. They are slow but infectious. They will usually aim for the neck but will scratch or bite any living part they can get, from my experiences.
Swarmers: These are fast, and can easily dogde your bullets. Really disapointing. Their name says the rest.
Fatties: Slow moving zombies that take can take alot of damage before dying. Rather annoying.
Screamers: Zombies which scream loudly, enraging all zombies in the area, and attracting more to the area. They are reasonably easy to kill.
Spewers: Vomit an acid bile thet burns away most things, including other zombies. That's pretty much all I have to say.
Grabbers: Infected with elongated arms and tongue, it's mouth is too deformed to eat let alone move so it has regular infected tear it's victim apart for them. Kind of creepy, but what can you expect these days? Also, I saw some weird formation in it's mouth. Weak spot?
Crusher: A huge zombie which can throw boulders, cars, and other things. It is extremely hard to kill, and will charge at any survivors. Probably evolved from the Fattie.
Ghost:I didn't notice them until they were behind me and they'd made their signature screech and claw move. Upon turning around, I had noticed these things are covered in a thick pitch black liquid which doesn't come off. It reminds me of a tar like substance. The only thing visible through the tar is their basic shape and their huge yellowed teeth. Besides the sudden screech of an impending kill, they are completely silent. Upon getting shot, they act as if nothing happened. I happened to notice they give open fires a wide berth, as if afraid of them. Perhaps the tar substance is easily flammable? Most likely evolved from the Spewer.
Fakers: These infected are smart enough to play dead, and are extremely resilliant. The fact they can take so much damage makes their ruse more believable. Due to the lack of leads, I'm going to say this evolved from the Infected.
Leaper: These crimes against nature are extremely fast and can actually jump. High. Really. Luckily there are so few of them. I have a feeling it evolved from the Swarmer.
Spitter:These guys spit out chunky pieces of vomit that bubbles. It is a black liquid that has a scent that attracts all Infected to the area of the vomit. It is also acidic and acts like hot tar. I don't like these guys very much. I'm pretty sure these are a combination of the Spewer and Screamer, maybe a little of the Ghost. But does this mean the vomit is flammable?
Spyders: If you thought Grabbers were a pain in the ass, then wait until you face one of these. Their limbs have been contorted by the savage mutations of the virus. They speed along on their limbs, facing upward. No doubt evolved from the freakin' Grabber.
Illuminati Infected:They may be the weakest ones in normal circumstances, but the Illuminati breed are incredibly dangerous, even by themselves.
Illuminati Swarmer:Parkour zombies. They can run up walls and ambush you from above, in places like fire escapes. Try not to engage them. If you think these are bad, don't even ask about the Illuminati Leapers.
Castle's Journal, page 235
Left the other pages blank so I have enough room if any other mutations occur. Some of the survivors told me of some types they'd seen. Can't wait to see what the Illuminati do to mess this up even more. I don't know why, but suddenly my head is filled with memories that aren't mine. At least, they shouldn't be. Illuminati symbols, experiments, the Illuminati Infected. I need some sleep. Again.
Last edited by Incinerator; 12-12-2011 at 09:05 PM.
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fatties:slow moveing zombies that take can take alot of damege befor dieing
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Screamers: Zombies which scream loudly, enraging all zombies in the area, and attracting more to the area. They are easy to kill.
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Spewers: Vomit an acid bile thet dicinagates most things, includeing other zombies...
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Crusher: A huge zombie which can throw boulders, cars, and other things. It is extremely hard to kill, and will charge any survivors. Evolved from the fattie.
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Ghost: Slick, and slender. You don't notice them until they are behind you and they've made their signature screech and claw move. Upon turning around, one would notice these things are covered in a thick pitch black liquid which doesn't come off. It reminds you of a tar like substance. The only thing visible through the tar is their basic shape and their huge yellowed teeth. Besides the sudden screech of an impending kill, they are completely silent. Upon getting shot, they act as if nothing happened. Even if you were to remove their head from their shoulders, they still attack. You would happen to notice they give open fires a wide berth, as if afraid of them. Perhaps the tar substance is easily flammable?
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Bumping this back up so you know its there.
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Grabbers Zombies with elongated arms and tongue, it's mouth is to deformed to eat let alone move so it has regular infected tear it's victim apart for them.
Spyders Spyders evolved from Grabbers, their legs have contorted backwards to facilitate faster moment like canines and the only true offensive weapon they posses in this form is their elongated tongues.
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Yes! More people to RP with!
And what up l33t!
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