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Thread: Temudjin's Frontend UI Patch

  1. #1
    Join Date
    Jun 2011
    Posts
    6

    Temudjin's Frontend UI Patch

    Changes to Civ5's Frontend User Interface

    -----------------------------------------
    1.0.2.44 - 30.Mar.2013 by Temudjin
    -----------------------------------------


    - Frontend Screens:
    - remove: Legal Start Screen is never shown - acceptance is assumed.
    - remove: EULA is never shown - acceptance is assumed.
    - remove: Download Agreement for mods is never shown - acceptance is assumed.
    - MainMenu:
    - change: Reorder MainMenu - Now: Mods, Single Player, Multiplayer, Options, Other.
    # change: 'Exit' button will now exit to desktop immediately.
    - add: 'Quickload' button' - Loads directly the last saved game.
    - add: tooltip on 'Quickload Last Save' (shows savegame-info, known DLCs, required Mods, enabled Mods).
    - add: tooltip on 'Version Label' (shows UIPatch version).
    & add: 'Quickstart' button - go immediately to the Advanced Startup Screen (use already enabled DLCs/Mods).
    & add: tooltip on 'Quickstart Advanced' (shows default user options, enabled/known DLCs, enabled Mods).
    - ModsBrowser:
    - remove: On 'Next' button, now jumps directly to ModsSinglePlayer screen.
    1. ModsMenu screen is never shown (no problem since enabled mods are shown elsewhere).
    - InstalledPanel:
    # fix: Initial order indicator (up/down) of the sorting option buttons ('Title'/'Enabled') is now correctly displayed.
    # change: 'Title' button now places updates on top.
    # change: Ensured that secondary list-order stays alphabetical for both 'Title' and 'Enabled' buttons.
    - ModsSinglePlayer:
    - remove: On 'Back' button, now jumps directly to ModsBrowser screen.
    1. ModsMenu screen is never shown (no problem since enabled mods are shown elsewhere).
    - LoadMenu:
    - fix: sorting 'SortByLastModified()' was sometimes unreliable.
    - fix: sorting pull-down stayed invisible when switching from Cloud to Autosaves.
    - add: new sorting-order for simple single player: 'Latest On Top, Files & Auto'.
    - change: make 'Latest On Top, Files & Auto' the default.
    # change: missing mods will be enabled when loading a savegame.
    - add: tooltip on 'Leader Portrait Image' (savegame-info, known DLCs, required Mods, enabled Mods).
    - SaveMenu:
    - change sorting-order for simple single player game-saving to: 'Latest On Top'.
    - ensure sorting-order for saving to cloud to: 'Lowest Slot Number On Top'.
    - display actual save file name, unless:
    1. A file from the list of savegames is selected or
    2. CloudSave is selected.
    - display actual save game parameters, unless:
    1. A file from the list of savegames is selected.
    - add: tooltip on 'Leader Portrait Image'.
    1. Unselected: (NewSavegame-info, enabled Mods).
    2. Selected: (OldSavegame-info, known DLCs, required Mods, enabled Mods).

    # new in UIPatch 2.13
    & new in UIPatch 2.44




    Installation:
    ------------------------------

    Extract the .7z file to:
    '...\Steam\SteamApps\common\sid meier's civilization v\Assets\DLC\Expansion\UI\FrontEnd'
    Thereafter you should find there is a new folder named 'zzz_UIPatch 1.0.2.44_GK'.

    NOTE: Path has changed since G+K - It is now under the DLC\Expansion\..


    Compatibility:
    ------------------------------

    Should work for:
    - For Gods + Kings expansion
    - 1.0.2.13
    - 1.0.2.21
    - 1.0.2.44


    Thanks:
    ------------------------------

    To Dale, who gave an example and noted that the UI-files are loaded in alphabetical order.


    Notes:
    ------------------------------

    - Be careful! All those annoying additional screens and questions are there for a reason, even if I couldn't find a good one.
    - All changes are seperate from each other! Just delete the file you don't want.
    - LoadMenu:
    - The default sort options 'Latest On Top, Files & Auto' and 'Updates' are displayed only in English!
    - Missing mods are automatically enabled before loading, either all or none. (Shown yellow on tooltip)
    - Quickstart:
    - Skip ahead to the 'Advanced Startup' Screen as if pressing 'MODS','NEXT','STARTUP GAME','Advanced Setup' one after the other.
    - The initial values are the defaults as displayed on the tooltip.
    - The 'Back' button from 'Advanced Startup' sends you back to the 'Main Menu'.
    - Quickload:
    - Missing mods are automatically enabled before loading, either all or none. (Shown yellow on tooltip)
    - Red Mods or DLCs are probably show stoppers.
    - Yellow Mods or DLCs will probably work just fine.
    - Quickload is not really very quick. In fact it's bloody slow. Much more convenient though.
    - A yellow DLC indicates that it is currently disabled. It will be automatically reloaded if necessary.
    - A red DLC indicates that UIPatch couldn't find it. Quickload will fail.
    - A yellow mod-name indicates that it is currently disabled. It will be automatically reloaded if necessary.
    - A red mod-name indicates that the mod is not known. Quickload will probably fail.

    ------------
    Download
    ------------

    - Only at CivFanatics. Not available through Steam Workshop.
    Last edited by Temudjin; 03-31-2013 at 03:14 AM. Reason: Patch 1.0.2.44

  2. #2
    Join Date
    Jun 2011
    Posts
    6

    New Version

    New version for the new 1.0.1.674 Beta.

    Also old version for 1.0.1.511, which I forgot to post.

  3. #3
    Join Date
    Jun 2011
    Posts
    6

    Thumbs up New Version

    A new version for the Gods + Kings expansion 1.0.1.705

  4. #4
    Join Date
    Jun 2011
    Posts
    6

    New Version

    A new version for the Gods + Kings expansion 1.0.2.13

    Changes:
    ----------
    MainMenu:
    - change: 'Exit' button will now exit to desktop immediately
    InstalledPanel:
    - fix: initial order indicator (up/down) of the sorting option buttons ('Title'/'Enabled') is now correctly displayed
    - change: 'Title' button now places updates on top
    - change: ensured that secondary list-order stays alphabetical for both 'Title' and 'Enabled' buttons
    LoadMenu:
    - change: missing mods will be enabled when loading a savegame
    1. only try to do that if all needed mods are available

  5. #5
    Join Date
    Jun 2011
    Posts
    6
    Here's my little Easter egg:

    New version for patch 1.0.2.44 Gods and Kings.
    Just in time to become obsolete with the next expansion.

    Changes:
    ----------
    Main Menu Screen:
    - add: 'Quickstart Advanced' button will send you directly to the 'Advanced Startup' screen.
    - add: tooltip on 'Quickstart Advanced' to show the current defaults.


    Details see 1st post.
    Download at CivFanatics

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