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Thread: [bug] wiki's explanation of battle draw is incorrect

  1. #1

    [bug] wiki's explanation of battle draw is incorrect

    The wiki says the attacker can withdraw from battle by not placing troops on the battlefield withing the first five rounds of the battle. I assume this is referring to the attack turns after the battle actually starts.

    "Once a Civilization has begun a battle as the attacker, they must place units onto the field within the first five rounds. If they do not, the battle will immediately end as a draw."
    http://wiki.2kgames.com/civworld/index.php/Battles

    The way to actually cancel an invasion is to not field any troops in the first 5 hours or so after declaring an invasion. I'm not sure on the exact amount of time or what happens if you field trooops at first, but then retreat them.

    PS- I also think this mechanic shouldn't be in the game at all. It allows a civ to declare war with everyone and not intend to fight any of them without any consequence. I think the declaration of an invasion should come with risk and rewards, but not the ability to back out of the commitment.

  2. #2
    Join Date
    May 2011
    Location
    Illinois USA
    Posts
    41
    We need some clarifications - what actually happens when you field some troops, but retreat them before battle begins? Our civ had "discussions" over this because we retreated after the battle begins because of miscommunications. Hate to have fights over what's written and what really happens. I posted about this last week and no answers yet...?

  3. #3
    I disagree with not being able to call off an attack. There have been times when people got themselves promoted to king and or prince and forced an attack only to leave right after that. I think you should always be able to call off an attack before it starts.
    Another reason to be able to just call off an attack is, as happens in this game, you started the vote to attack a civ 2 days ago and sadly it just passed. Now there is no reason at all to attack that civ and you want to just call it off, that has happened many times.

  4. #4
    I'm thinking about how it's unfair to the attacked civ. During that 10 hour lead-up to the battle, they have to wonder if they're actually being attacked or not. Maybe I'll demonstrate this next time I play.

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