So the best ideas I've seen so far are these:
Multirole, mod "C" type fighters. I agree with this. Most modern fighter aircraft have certain variations, many of which include a carrier variant that is designed specifically to operate from the naval platform. Perhaps there should be a new unit to fill the fighter/bomber role that is specifically designed to operate from the carrier. I would completely support this, as the current problem of "bombers, but no stealth, but any fighter that can't really bomb..." makes no sense. Carrier wings can project intercepting power, and ground-strike bombing power. In fact, 90% of carrier missions are against ground targets using jets
like these. Those things are nasty, capable of devastating ground strikes as well as air-to-air superiority. Why our current carriers aren't equipped with something like them is a mystery to me.
Bombers should not be allowed on carriers
at all. No bomber, no carrier, never. It's nonsense.
Heavy Bombers are enormous. No B17 would ever sit aboard an aircraft carrier, the wingspan was 103 feet! For comparison, beam to beam, the biggest carrier deck ever developed is only 252 feet wide. Any bomber trying to land here would smash into anything that happened to be up there. I don't even want to get started on whether the bomber could launch from a carrier (no) or whether they could be arrested by the cables (maybe...). The point is that bombers don't land on carriers, they deploy from bases on extremely long range flights. Civ should reflect this.
Also, the rebasing range limit on bombers is pretty stupid. Long range bombers are the longest ranged aircraft in military service. Why in the world is there any limit to their rebase range? Do you think the US has bombers in the middle east? The far east? Europe? Africa? Believe it. Just because an ocean separates mainland US and the rest of the world doesn't mean that all US stealth bombers are stuck in the US. They fly around the world no problems. With mid-flight refueling options (I'm not sure if the stealth can do this?) that range really should just be unlimited. This problem is magnified by the fact that we can choose our map size. On smaller maps, rebasing all the way around the world is no problem. On big ones, well, you get the idea. It's inconsistent and it's unrealistic and it's really putting a major damper on the utility of stealth bombers.
Also, to correct my idea of carriers holding guided missiles, I suppose that should be changed to a ranged attack. They don't carry heavy missiles like ICBM's, so they should not be able to carry nukes. My idea was that carriers don't have guns, they fire missiles in their own defense instead. So I was thinking a couple Guided Missiles would make sense (and no ranged attack, and no nukes). Thoughts on this? I still kinda like the idea of the GM, but only the GM.
Also, the general lack of futuristic (heck, even just modern) weaponry is very sad to see. Personally I love the GDR, but I really do think they should have done a lot more than that. First get contemporary weapons right, then get a little creative on the futuristic stuff. If you want one campy, giant stompy mech in there for fun, that's fine, and it is fun. But just make sure you don't forget about the real stuff first!