My GF, a non-gamer, inspired this idea. I have won my last four games, all by combat, not by coin. I enjoy helping new players but also would enjoy seeing players I have spent so much time helping develop in later games. Even with a relatively small group of testers, I only recognize a few players each game. Those generally know to either assist or oppose me immediately since I have a propensity for victory.
I also take note of players I think are good and those that I think are griefers. This is part of the process of building community. Serial griefers will quickly find themselves opposed and good players will easily find teammates. Why not promote this form of community in CivWorld?
A ladder system could be setup to rank players based on their average score in games (not their total score, as this just encourages people to play lots of or multiple games). Being ranked high enough could unlock "veteran" or "elite" games to join so that good players can play with other good players and enjoy a challenge. Likewise, novice players should get the opportunity to "warm up" with other novices instead of being confronted with experts against which they have no chance. People perform better when they feel that their actions matter.
So a ladder would stratify players based on skill and experience and also at the top the most active players would tend to run into each other more often. I might also suggest that veteran or elite players be allowed to join novice games if they want to hang with new friends or act as guides. I think in these cases a handicap should be applied since those players are at a clear advantage and they don't need to win the game to hang out with friends or help new players. Perhaps an across the board -25% output on all houses going down one step, and a -50% output on houses going down two steps (elite to novice). Put a symbol next to the players name so that others can identify that the player is advanced and experiencing a handicap. Maybe a silver star for one step and a gold star for a two step.



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