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Thread: Maximum Map Size?

  1. #1

    Maximum Map Size?

    I was wondering if there is a Maximum Map Size defined somewhere? I have been editing the Worlds.xml to add in some new World Sizes bigger than Huge, but everything CTDs on trying to load.

    I would expect something incredible like 2000X1000 to CTD, but even just doubling the size of the Huge Map results in this-- and whilst it is obviously bigger/more work, I would not expect something like that to be so much, so am wondering if perhaps there is a grid-size limit that is being breached and causing issues.

  2. #2
    Join Date
    Apr 2011
    Location
    Near Portsmouth, UK
    Posts
    1,067
    World builder gives it as 128x80

  3. #3
    Join Date
    Apr 2011
    Posts
    107
    Yagem is 180x94, and is close to the limit if it's hardcoded.

  4. #4
    That is somewhat annoying if the limit is hard-coded... 180X94 is "OK"-- I did, really, want a much larger map (hence the doubling) but it might suffice if I can produce one that big

    Edit:
    Found Something :
    Code:
    		<Row Name="MAX_SUPPORTED_MAP_X">
    			<Value>152</Value>
    		</Row>
    		<Row Name="MAX_SUPPORTED_MAP_Y">
    			<Value>96</Value>
    		</Row>
    I am going to test it now with higher values, see if it updates it

    Well, editing them speeds up the issue, it seems-- removing them, on the other hand, causes things to just freeze up completely, but maybe that it is just taking a VERY long time to generate...

  5. #5
    Join Date
    Jun 2012
    Posts
    9
    Quote Originally Posted by Thezezeal View Post
    That is somewhat annoying if the limit is hard-coded... 180X94 is "OK"-- I did, really, want a much larger map (hence the doubling) but it might suffice if I can produce one that big

    Edit:
    Found Something :
    Code:
    		<Row Name="MAX_SUPPORTED_MAP_X">
    			<Value>152</Value>
    		</Row>
    		<Row Name="MAX_SUPPORTED_MAP_Y">
    			<Value>96</Value>
    		</Row>
    I am going to test it now with higher values, see if it updates it

    Well, editing them speeds up the issue, it seems-- removing them, on the other hand, causes things to just freeze up completely, but maybe that it is just taking a VERY long time to generate...

    Hello Theze,

    I am a modder in Civ5.
    My current mod contains 20 new buildings, 5 new technologies, 5 new units, 2 new era's; and growing.

    And i used to be a mapper, too, and i also wondered how to get bigger maps. And i'd love to help you find the solution, i'll be checking this topic daily for your respond; so hit me back.

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