Big problem with switching technologies
At least, its a big problem that I have. So, I was researching Masonry and decided to click over to Irrigation to finish it off - but before I had gone back to the cityview I realized I had way more Science than was needed. I tried switching to Warrior Code, but I had already triggered Irrigation...and ended up losing out on over 2200 Science.
Frankly (like the regular Civ games) the Science points should be a bit more fungible and I should not have been charged three times more Science than it would have taken to finish Irrigation.
Since we're talking about switching science....
The Tech Screen is very difficult to manage. When mousing over a technology, its window will expand to the left or right revealing units, buildings, or wonders the tech activates. But more often than not the mouse-over then registers something that I don't intend, and all of a sudden I'm looking at a different tech instead of reading details about a wonder or unit.
It would be much more manageable if the mouseovers weren't so, what's the word... aggressive? :dunno:
Doesn't really seem like a bug, just a very difficult interface design.