
Originally Posted by
SlickSlicer
Diplo sucks just as much because it's fundamentally flawed. It can't be patched until the core aspects of it are changed.
There should be financial agreements where you can get money by trading with other civilizations. This should give a green (+1)relation status.
Research agreements should give a green (+1) relation status.
Giving somebody a resource they request should give a green (+1) relation status, as should going to war for somebody else or having open borders agreements for a long time.
Liberating a city state should improve your relations with other city states.
Makeshift alliances should give a green +1 relation status with all involved.
Giving somebody a frickin' city should improve your relations with them instead of decreasing your relationship with them when you now share a border.
Denunciations are a decent idea but they get way too out of hand, to the point where once you get denounced once it's basically just an endless wave of denunciations to and fro.
Being on the same page with social policies (i.e. two pious leaders, two great leaders, two consuls, two presidents, etc.) should give a +1 relation bonus. Being on the opposite page (i.e. a communist vs. a fascist, an autocrat vs. a president, a pious leader vs. a rational one) should give -1. All other relations should have no difference.
Positives and negatives should expire after a large amount of turns.
Instead of there being positives and negatives, there are a million ways to piss off the AI and about 2 or three to actually improve your relations with them.
Aside from that, with no positives and a million negatives, there are virtually no differences in AI behavior among different leaders. I've seen Gandhi get into wars just as often as montezuma in my current game, and I had friendly relations with montezuma while developing hostile relations with Gandhi. My civilization is in Africa while Gandhi's is in China. So why is he hostile to me again? This has happened in every game I've played too. All the AI leaders are pretty much the same. This wasn't the case in Civ IV, where you could always count on Montezuma, Shaka, Genghis Khan, Isabelle (if your religion was different) to act more hostile as a general rule.
Addendum: If you have the edge in a war, the AI also shouldn't be so quick to offer you every one of their cities save their capital, 3/4 of their gold, all of their luxury resources and open borders. Give me a break.
Note: This assessment is based on a king level game, which I perceive as being the equivalent of "normal" or "medium."